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Sting57

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Everything posted by Sting57

  1. The real problem here is not iff, its your dependance on it. Iff is not meant to be some magical system to allow you to air quake, it is one method to determine if an ac is friendly or not. Sent from my SM-T530 using Tapatalk
  2. ok sorry that makes sense now. Yes i use the china hat aswell. I use the boat to select master modes, AA AG or NAV.
  3. Are you sure it stays in position and not spring loaded to the center? That makes no sense for an action like dispense switch. Releasing a flare is a momentary action. If you leave it in the forward position does it continously release flares? Sent from my SM-T530 using Tapatalk
  4. Yes and it is broken in the update. I had two configs, one for VR and one for TRACKIR. Now it seems to ignore those presets.
  5. Yes it appears an A2A way point is just a normal waypoint that you tell the system is where bullseye is. Sent from my SM-T530 using Tapatalk
  6. Yep just re read it. The question i still have is why does the aa waypoint need to be part of the sequence? Sent from my SM-T530 using Tapatalk
  7. Regarding Wags last update, he indicated that the AA waypoint needs to be a waypoint in your flight plan sequence. This does not make any sense to me. Normally bullseyes are theatre wide points shared by all flights. How does awacs know what waypoint a flight has selected as their bullseye? How do package flights coordinate bullseye if everyone can set their own? Why does the waypoint have to be part of the sequence? Is this how its really is in the hornet or is this just EDs implementation? Sent from my SM-T530 using Tapatalk
  8. These look awesome. Will i be able to use them in mp? Sent from my SM-T530 using Tapatalk
  9. She already is!! http://www.users.on.net/~mcbeveridge/Screen_181207_235853.png :-)
  10. Nice Sent from my Moto G (5S) using Tapatalk
  11. Is Gonky going to do a test ride for us?? :-)
  12. Well I didn't use your image I appreciate the howto on updating the kneeboard in the Hornet!! I find this more useful. http://www.users.on.net/~mcbeveridge/Screen_181207_235853.png
  13. Just undesignate (pinky switch) the castle up (sensor control) that will bring the ball and change up. I have been practicing with it tonight, so it works in the latest patch. PS how great that Mover pops in every now and then!!! Cheers Mike
  14. Fantastic Well done guys. Any reason you recommend full ab in the 180 turns. Seems aggressive and fuel expensive. Sent from my SM-T530 using Tapatalk
  15. It's on the Hsi on the right side of airplane symbol in the middle. Sent from my Moto G (5S) using Tapatalk
  16. Doesn't the JTAC "Shift" comm tell the jtac to move the laser to the next target once the first one has been destroyed? If you fired your mav's approximately 10secs apart the second missile would have time to change course to the new target (if it was close enough)
  17. God I hope Ed ignore this poll result. The HARM as number one?? Really?? You need correct implementation of Radar before any additional weapon is added. Look at the 120 ATM, almost pointless without proper radar implementation of TWS. Develop the Sim like the real plane was developed. Base functionality first then the fancy stuff...
  18. Mine arrived yesterday, installation was easy. Great upgrade.
  19. Can I pre-order one please. Sting
  20. Sting57

    Just Wow...

    Thx Sent from my SM-T530 using Tapatalk
  21. Taking a photo while taking fuel!!! Flying like a Boss!!! Sent from my SM-T530 using Tapatalk
  22. Sting57

    Just Wow...

    What is this feature?
  23. Nice Work Rev. Cheers Sting
  24. Does this actually work for anyone? All I see is the big ugly map. in C:\Users\XXXXXX\Saved Games\DCS.openbeta\Kneeboard\FA-18C_hornet I have 6 png files. What am I doing wrong? Sting
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