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Everything posted by Goblin
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It’s called fixed foveated rendering. https://www.tomshardware.com/news/oculus-fixed-foveated-rendering-technology,36781.html
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In time, there will be hardware capable of running this kind of resolution. It is also possible that they can run in a foveated rendering mode, where just the center view utilizes the high resolution, and the surrounding area has a lower res. Other companies are looking into this as a step towards true fovea tracking and rendering. Either way, I’m happy to see that not all VR devs are going for stand alone solutions...
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You may have to invert the command in DCS.
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That was an excellent mission! Much better than I was hoping for and lightyears ahead of anything I could do..!
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Interesting... Thanks for the link!
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Before I start making one myself, has anybody got a mission with a Carrier group, some static aircraft on the carrier, and a lone Hornet at the catapult? The default carrier takeoff mission has a heavy aircraft and the AI wingmen are suicidal when I try to just fly the pattern.
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Yeah, there is a soundloop at the entire RPM spectrum. I have never flown the CEII, but several other Lycoming powered aircraft, with or without constant speed props. The engine and propeller sond should be more sedate, and constant. Almost boring...
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Yes... Again, I’m not saying you are wrong. Relax, ok? For all I know they will revisit the Sabre module. Would be great if they did. Juuuust trying to give you some perspective. Btw, and please don’t blow a fuse as I’m just making this as a friendly remark. Your sig needs a spellcheck. It’s Noctua, hard drives and Samsung.
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Relax, Kev2go. I’m not saying you are wrong. This is evidently very important to you. Just saying that it’s a sim, so features may have been added to cater to a wider audience. You may not agree with this, but you’re not the developer, who needs to earn a buck from this module. That’s all.
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Well, there you have it. They may have chosen this configuration to accomodate more users. Or, we have this version simply because the devs got hold of a surviving airframe that they could document. And survivors and museum aircraft often are franken ships because many are put toghether from multiple airframes. My point would be that DCS is a simulator. And with the current F-86 config we can simulate a larger timeframe and more operators... Sure, more variants would be fun. It would also mean more work for the devs, that they probably would like to be compensated for. That would be absolutely fine with me. But I don’t know how well multiple F-86 variant modules would sell, considering the cost-benefit of such an effort.
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When leaving the aircraft, a number of bugs presents themselves. I bailed out from the aft seat. The view was offset, slightly behind and to the right. Note, this was in VR. The aircraft was still controllable, like a RC plane, when hanging under the parachute. If I pressed F1 again, and bailed out once more, the aircraft wasn’t controllable anymore. The parachute lost its textures after it landed on the ground. Small issues! Love the Eagle! Well done!
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[DCSISSUE] A modest tweak request (Altimeter settings)
Goblin replied to scudrunner's topic in View and Spotting Bugs
You can turn these cockpit hints off. I normally just use them when I learn new aircraft. -
I may have misinterpreted this sentence «The aircraft uses QFE (altimeter pressure setting calibrated to the airfield or ground elevation), which is used both for instrument landing and aiming calculations for the weapon system.» as that the indicated altitude is the same that is used for TILS and weapons calculations. Also, the real aircraft manual makes a distinction in branding of the main altimeter as ”Höjd Indikator” (Altitude Indicator) and ”Reservhöjdmätare” (Reserve Altitude meter, or altimeter). The difference being that an indicator usually displays a calibrated or calculated signal, and a meter just displays the measured signal. But, I can find no evidence that the main altimeter receives any signal, so I’m probably wrong here.
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Like I said, I’m not sure. But going by the different info about the main vs. stby altimeters in the manual...
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I think this is because the main altimeter is controlled by the CK37 computer. It calculates the altitude above ground, at the airfield, or target height. The standby altimeter is just a dumb air pressure gauge.
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It was just a suggestion. It’s also cheaper to make just one grip, instead of two with different connectors, as well. But I see your point. VPC solved a similar problem by making the brake lever axis function as a button on the WH base, and an axis on their own base, thus making the same grip work with any WH compatible base. That said, I do prefer the VKB connector over the TM Warthog and Cougar connector. But the TM connector has become somewhat of a standard...
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1. No twist for me. 2. Warthog compatibility will make the grip accessible to more users. This means more customers for VKB. Could the grip have a wheel that works as buttons on a WH, and axis on the VKB? Perhaps the same grip for both WH and VKB, but an adaptor for the WH base? The adaptor could have its own USB port so that the grip becomes a USB controller of its own, and the WH base is used for the X&Y axes.
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Goa, PC Pilot is a magazine that you can buy in stores, or via the pocketmags link that Nineline provided. There is no link to the article itself.
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Orso, this is my brake lever that I posted about in the Spitfire tail lock thread. I made that brake lever for my BRD-N base and Warthog grip, which does not have provisions for the analogue lever on he grip. In the pic in this thread I’m using the VPC MT-50 Grip on the BRD base.
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Sorry, Orso. I wish I had time to make and sell some...
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Here’s the build thread. :)
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Yes. If it fits the Warthog/Cougar, it will fit the VPC MT-50. That said, using an offset or curved extension, will subject the stick connector to twist loads. I’m not sure the friction is strong enough to avoid rotational movement of the base connector...
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Or... ;)
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Great! I guess you made a small misstake in the drawing. ;) (The VCC to GND) I followed this drawing for multiple registers. https://raw.githubusercontent.com/MMjoy/mmjoy_en/master/img/Hardware%20connection/Shift%20register%20project.jpg
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