This is my best attempt at a snap-view for the compass. Unfortunately the joystick gets in the way so you have to look around it....
If it's useful to you and if you're comfortable editing your Snapviews.lua (C:\Users\**jcomm**\Saved Games\DCS\Config\View) then insert this into both of your Spitfire sections.
[8] = {--LWin + Num7 : Snap View 7
viewAngle = 20.000000,--FOV
hAngle = -10.978332,
vAngle = -51.987301,
x_trans = 0.164246,
y_trans = 0.067000,
z_trans = -0.142609,
rollAngle = -0.000000,
I used KP-7 but you can put it where you want.
If you want to create one yourself the correct procedure, while using Track IR or similar, is this....
1: Decide where you want the custom snap-view (which keypad number) - let's say KP-3
2: Hit LWIN KP-3 - the view will jump to whatever is currently stored in KP-3 and jump back to your default view. This 'primes' KP-3.
3: Now, move your head and manipulate the FOV to find your preferred view.
4: While keeping your head perfectly still :noexpression: hit RALT KP-0. This should save your view into KP-3.
5: Go back to your default view and test whether hitting LWIN KP-3 brings up your custom snap-view. Hopefully it should.
One thing to note - there's an intermittent bug floating about whereby view setting are being stored inside mission files. This means that any custom snap views you might make in Mission-A will be forgotten when you run Mission-B. If you're having trouble getting the custom snap-views working you can open .miz files with WinRAR/Zip and see if there's a pesky View folder inside. Just delete it and you should be good to go.