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Lixma 06

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Everything posted by Lixma 06

  1. The Mustang liveries have been updated - previously they had a blockiness to the specular layer (I think that's the correct term) but now they're fine.
  2. Thanks for the tip Petsild - I also had the same problem as Vatikus but it's good now.
  3. Lots of missing textures.
  4. The night is young.
  5. I think it's just an awkward 'reflection'
  6. That texture on the left canopy frame must be a mistake. Surely?
  7. Why? Well, you've got the VTOL bit nailed so simply flying around and landing on things you ought not to will be great fun. And compared to the AV-8B the avionics are much simpler; no MFDs, FLIRs, Lasers or any of that stuff. Also when the new Kuznetsov model arrives it would be a perfect marriage. Yes it was a bit crappy in performance and payload but so what - it's such an interesting subject. Sometimes a bit too interesting....
  8. Good point!
  9. Just tried the same mission and Mavs un-caged fine. Had a hell of a time getting the Sidearms to launch (and when they did they missed) but the IRMVs worked OK.
  10. Try fuzing set to IN
  11. I've read somewhere that for the time being the dedicated server is being tested on servers with little or no scripting to help diagnose problems.
  12. You can still push the buttons 'through' the center console if you aim the mouse correctly. Alternatively you can shift your head to the left & right with RCTRL+RSHFT+KP4 or KP6 But, yes, but you're better off with head tracking of some kind.
  13. So you don't have to start from scratch (A-10A...USA...Airborne...etc) every time you run DCS.
  14. Yep....Sidearm remains in 'agitated' tone and never comes down.
  15. Yeah, there's also a distinct popping at the start of 'WARNING, WARNING' Time to fire up the ol' Cool Edit.
  16. I don't know if this applies to VR but there's an option in the 'System' tab - Res. of Cockpit Displays that despite the name also governs mirror fidelity. I haven't been able to discern any appreciable difference in performance between the various levels available but it might be worth a look. edit: after you change the values you need to restart DCS before they'll have any effect iirc
  17. Optional of course - but there's so many times when you're just having fun tooling about in a quick mission and find yourself miles away from your spawn airfield and you have to re-load the mission because you're out of fuel.
  18. Have a look in your C:\Users\*wilbur81*\Saved Games\DCS\Config\View folder and open the View.lua (edit at your own risk, use Notepad++, always read the label.....etc) Try experimenting with these values.... CockpitMouse = true --false CockpitMouseSpeedSlow = 1.0 CockpitMouseSpeedNormal = 10.0 CockpitMouseSpeedFast = 20.0 CockpitKeyboardAccelerationSlow = 5.0 CockpitKeyboardAccelerationNormal = 30.0 CockpitKeyboardAccelerationFast = 80.0 CockpitKeyboardZoomAcceleration = 300.0 DisableSnapViewsSaving = false UseDefaultSnapViews = false CockpitPanStepHor = 45.0 CockpitPanStepVert = 30.0 CockpitNyMove = true CockpitHAngleAccelerateTimeMax = 0.15 CockpitVAngleAccelerateTimeMax = 0.15 CockpitZoomAccelerateTimeMax = 0.2
  19. Lixma 06

    TAXI!

    Just tried it and my Harrier (full fuel - no weapons) doesn't move at idle - 285rpm for me. I have to throttle up to 370rpm before she starts biting.
  20. Yes, that's how the math works out, I'm not disputing that - I'm wondering what is more useful to the pilot.
  21. After hurting my brain for a while I concede it makes sense....but....I do wonder if displaying something like -14° wouldn't be more useful than 166°? It tells the pilot exactly what he wants to know without having to perform any mathematics.
  22. I just tested and both the F-15 and A-10A steer fine?
  23. Particularly in reverse....
  24. The Harrier is great fun but like the A-10C and the Hornet unless you have a HOTAS then some of the operations will seem obscure. For instance in an FC3 aircraft you might have the command 'Lock' - but in one of the higher fidelity aircraft the 'Lock' command will be replaced with something like 'TMS-Forward Long' or whatever. There's a syntax and rhythm to operating the Harrier's sensors and armament that will likely be initially daunting if you're used to FC3-level aircraft and it will require practice. But even if there's a lot to learn you can still take it in small chunks - you can just create a quick mission carrying dumb bombs and 20 minutes later you'll have most of it memorized. Then you move on to the next weapon....etc Just be aware the Harrier and Hornet are work-in-progress - there will be bugs and some of the things that appear clickable don't currently have any function. If that bothers you then I'd push you towards the A-10C which is a mature product.
  25. :music_whistling: https://forums.eagle.ru/showthread.php?t=226413
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