

Lixma 06
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Everything posted by Lixma 06
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I managed to escape in a FW-190 with only one wing. I misjudged a bounce and sliced straight through the poor chap. He exploded while I carried on at around 600kph. It took some serious controller contortions but I managed to run back to friendly territory. I couldn't manoeuvre, though, and when I dropped my gear and attempted to line up for finals the thing just dropped out of the sky.
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I loved the Mustang III in IL-2. Thing went like the clappers.
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Nice job - all the WW2 reticles look very 'digital'.
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HAPPY 10th YEAR ANNIVERSARY BLACK SHARK!
Lixma 06 replied to BaD CrC's topic in DCS: Ka-50 Black Shark
Damn. Don't blow out the candles....they're the only working lights in this thing! -
Suggestion: Single axis option for both cockpit lights
Lixma 06 replied to Lixma 06's topic in DCS: Spitfire L.F. Mk. IX
Thank you for your service. (I was thinking of something similar with TARGET but all I could envision was infinite bands of....something) -
Quick tests. Spitfire - two runs - catastrophic failure at 11.7G This next test was three 9G (appx) pull-outs (only second & third are shown) - the fourth attempt induced failure at 9G so the air-frame appears to weaken with abuse.
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As Draconus said there's no need to be loading anything - it's done automatically. When you jump into any aircraft you're already using that aircraft's specific profile. And to further re-iterate what Draconus said - do get into the habit of saving your Input folder (I regularly back-up my entire Config folder).
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The Spitfire's reticle illumination knob (in-cockpit) gradually increases the brightness (night mode), drops to zero, and then returns again to full brightness (day mode). However when you try to map this knob to a controller axis it becomes impossible to 'reach' 'Day mode' brightness. This is the only way I could manage to get my axis to cover the whole range of movement....
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The Mustang came out in 2012. Seven years later DCS has a grand total of four WW2 aircraft. DCS WW1 would be nice, no question, but I suspect we'll all be dead.
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It's not limited to the Huey. https://forums.eagle.ru/showthread.php?p=3740480#post3740480
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+1
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[REPORTED]RWR spikes seem to be shared in MP
Lixma 06 replied to jonsky7's topic in Multiplayer Bugs
This has been a thing for over a year at least. As an example - during multiplayer a friendly attacker will get locked up by a ZSU-23 and yet despite me being 15km away I also get a simultaneous lock warning. -
Bug 2 is a 'feature' - the landing light circuit breaker also controls the light in the left console. God knows why. As for the flickering I could not reproduce it.
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[ART] No Viggen Splash Screen when Loading Missions
Lixma 06 replied to imacken's topic in Bugs and Problems
It's annoying - I always think I've forgotten to include the player's aircraft in the mission editor. -
300-350m for the P-51 Yo-Yo (I think) posted these charts in another thread about convergences.
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Here's my fix-wish-list (none of them are critical) in no particular order - G-force bumping - whereby the pilot receives an electric shock in his pants as he crosses exactly 1G, 2G, 3G etc and receives another shock as the G's step down to 1. It's weird, mechanical, and annoying. https://forums.eagle.ru/showthread.php?t=223732 External lighting penetrating everything - causing all kinds of weird effects. Shadows quality - I'm guessing ED removed the 'Ultra' setting for good reasons but it would be nice to see improved shadows return. Synchronized clouds online - maybe they'll come with the rumoured new weather system but they're still needed. Sky is too dark - self explanatory https://forums.eagle.ru/showthread.php?t=227688 Nevertheless, ED have done an amazing job with 2.5.4 in one particular area that I honestly have to pinch myself to make sure I'm not hallucinating. For the last 200 years the LOMAC/DCS player was greeted with a stutter on firing their guns, hitting something, something ejecting, something crashing, bombs hitting the ground...etc. Well ED seem to have slain that particular demon. I don't know how they've done it, and I doubt it was easy, but it's hugely appreciated.
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Section of the wing becomes transparent after taking damage.
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+1
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Bug?: Mission files storing view settings (and other stuff)
Lixma 06 replied to Lixma 06's topic in General Bugs
I guarantee it came straight from the ME. This is my missions folder - ....all of them are incredibly basic missions, made by myself in the ME for testing, with no scripting or any fancy stuff. If I'm feeling extravagant I'll add some clouds. But for some reason DCS will occasionally include all the extraneous stuff - and it's the inclusion of the Views folder which is causing people headaches. -
Bug?: Mission files storing view settings (and other stuff)
Lixma 06 replied to Lixma 06's topic in General Bugs
It wasn't, I've never converted any mission from anything to anything else. That particular mission file is nothing more than a single Mig-29 parked on the runway, carrying smoke pods and fancy paint-job. I created it myself. -
I've noticed many people are having trouble with their custom snap-views not being saved or having them disappear. I've run into this myself lots of times and while I can show evidence of what is happening on I can't figure out why it's happening. Occasionally when you save a mission in the mission editor DCS will include a bunch of other files; including the player's entire Config/View folder. This means that every time you load this mission your current view settings will be overridden with those stored in this .miz file. It also means that any changes you make to your view settings while playing this mission will be 'forgotten' when you load up a different mission. Here's what the majority (99%) of my mission files look like - And here's one that for some reason has collected a bunch of extra stuff - It's these .miz files that are causing the problems people are having with their custom view editing. I don't know why DCS is including the extra files. It's been suggested that it happens when using the 'prepare mission' function - but while that might be true I can't remember ever using that feature. For all intents and purposes it seems to happen randomly.
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OK, I just tried this and the first time I created a fast mission with the D-30 the 'Real' P-51D controls had indeed been reset to default. I shut down DCS, re-installed my back-up 'Config' folder (***remember kids ALWAYS & Religiously back-up your Config folder***), and tried again. But this time when I spawned into a freshly created D-30 fast mission all the controls were mine - DCS hadn't reverted to default mapping. Hmm....
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This post might help... https://forums.eagle.ru/showpost.php?p=3736617&postcount=2 Take note of the last bit - it's possible there's a bug causing trouble with saving snap views.
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Yep. It really is only a 'virtual inch' - you'll see what I mean once you hop in and start looking around over your shoulder.