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Lixma 06

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Everything posted by Lixma 06

  1. After the initial pitch down and trim I release all pressure from the stick. After that my only input is pressing the trim button repeatedly which causes the nose to 'ratchet' downwards/upwards.
  2. Happens to me yesterday. It feels like blinking your eye. Only in the Hind so far. Radeon RX 6700XT I tried recording to catch it but the recording shows nothing.
  3. So the thread just took a dramatic twist (!) Anyway I made this video last night but didn't bother posting since I thought it was obsolete but after @shwed posted it might be relevant. In this video I trim Mi-24 nose level. I then nose down a couple of degrees hit trim and release pressure on stick. I then keep pressing only the trim button and the nose pitches down further and further with each click. I do the same after pulling up and trimming for level. I release the stick and press only trim button. The nose rises with each successive click. If this is normal behaviour as @AeriaGloria has indicated then I've no problem. I'll just fly it differently.
  4. Still goosed - still need to do the affinity hack every flight. Can any dev weigh in on this?
  5. Great explanation, thanks AG.
  6. Their windows are all silver
  7. Thanks for the info! Do you have a link? It seems inferior compared to Mi-8. Is there a reason it's designed this way?
  8. There's a ton of knobs in the Hind cockpit (brightness, volume, ranging etc) but no way to map them to an axis. Also, and this applies across all modules, if there's a two way switch please also include a 'Switch ON/OFF' toggle command - it greatly simplifies mapping to a controller.
  9. This affects Mi-24 and Black Shark 2 (don't know about BS3 - or other helicopters). The Mi-8 does not exhibit this behaviour. All three helicopters are using 'Central Trimmer Mode'. When you hit the trim button the helicopter will 'bump' or 'lunge' in the direction of your previous input. It's like an echo of your original stick input the moment when trim was engaged. Here is a video comparing the Mi-24 trim behaviour to the Mi-8. In particular compare the T indicators in the top-right. In the Mi-24 when the trim button is pressed the T bar resets to zero then 'rebounds' which seems to be the cause of the 'bumping'. Compare this to the Mi-8 - when you engage trim the pitch bar stays in place and the attitude of the helicopter remains as desired - no bumping/lunging. Here's a Black Shark 2 video showing similar behaviour. In the video I push the nose down and hold attitude. I engage trim and the nose pitches down further. I pull the nose up to level with the horizon and engage trim - the nose then pitches upwards into the sky. Again, compare this to Mi-8 behaviour. I've attached the track for the Mi-8 test; I used the same mission for each helicopter. trim test.trk
  10. Good news! Although I must say I never came up with this fix, I found it elsewhere. Faffing around with the affinity every single flight is purgatory. If certain CPUs are now deemed obsolete as far as DCS is concerned then I'd like to know.
  11. Does it behave anything like this? If so check this thread for a possible (temporary) fix.
  12. This is from a British trial of a captured Bf-10E in 1940 This is in complete contrast to our K-4 which will happily tip over at practically walking speed. I doubt between 1940 and 1944 the Bf-109's braking evolved, or the type's centre of gravity so dramatically shifted forward, as to account for such a stark difference in behaviour. http://kurfurst.org/Tactical_trials/109E_UKtrials/Morgan.html
  13. I can't realistically land with a lower sink rate than this... ...and yet the plane rebounds into the sky like an electric shock, and thus begins the inevitable rodeo session.
  14. Not sure how your setup works - but I just use Radeon Adrenalin's native recording thing. Win 10 has it's own version (this is from a Google search) Windows key+G: Open Xbox Game Bar. Windows key+Alt+R: Start or stop recording. Windows key+ Alt+G: Record the last 30 seconds of screen activity. Windows key+Alt+B: Turn HDR on or off. Windows key+Alt+PrtScn: Take a static screenshot of your screen activity.
  15. At this point I'd happily buy a FC Dora with an un-clickable cockpit but a reliable engine.
  16. Couple of landings (don't rate them) - first one is default config, second was carrying the heaviest loadout + max fuel. The suspension doesn't appear to notice the extra weight. TRKs attached. mozlandg2.trk mozlandgheavy3.trk
  17. Few inches compression at most, and practically zero while parked.
  18. The Su-25/T, F-15C, Su-27/33, Mig-29, A-10A have all existed in, and helped sustain, the DCS ecosystem for over a decade. And while everyone would prefer they were full-fidelity it's not like they're 'poisoning the water' by being there. VAC (Vintage Air Combat) would sell, I think. A package of aircraft, a map, plus the assets in one purchasable bundle sounds feasible. Provided the aircraft are realistically modelled I wouldn't object to them. They would offer variety, fill some very obvious gaps, and offer a simpler, and more cost effective entry for those wanting to give DCS WW2 a try. I would prefer all DCS WW2 aircraft to be full-fidelity, most of us would. But at the current rate we'll all be dead before we see even a fraction of the variety on offer from current and past WW2 sims.
  19. Bump for this - the A8 pitot heater is useless.
  20. Are there any plans to have the 'dots' gradually fade in? Currently they are instantly solid black from over 20km away, as if there's no atmosphere between the player and the contact.
  21. This isn't much help during landing, but for taxiing and manoeuvring try setting the parking brake to appx. 40% and then you can steer easily with throttle and rudder (just remember to release brake before take-off run!)
  22. May as well sneak this one in here since you got an official response....the gunsight is not centred.
  23. Check my thread - same issue, same solution (hopefully temporary)
  24. Yep. It looks especially weird when bombers gets shot down.
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