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Cobra847

3rd Party Developers
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Everything posted by Cobra847

  1. Nothing is wrong :) We're pulling reallllyyyyyy long workdays right now. Stay tuned. :)
  2. We're working on some AI improvements currently (the ones that we can influence). E.g. RB-15/04 for AI aircraft and their breakoff procedures.
  3. Thanks to everyone who has sent in an application! You will definitely hear from us one way or another via e-mail. Humbled to have so many talented people in the community who wish to work with us.
  4. Sorry - next. I forgot there was one coming so soon. I have not merged the fixes yet.
  5. Looks like we have an issue in the fuel controller. We'll look at this asap!
  6. Yes, this is a mistake. There are no changes. The reason for the mistake is because we added the changelog to the usual place but it was not compiled that way for the previous update.
  7. No - the stable patch is just a merge of the beta branch (so the exact same)
  8. Glad to hear you liked it!
  9. We agree! And we're following up with the local Post to see what is up. We used this same shipping method for every other batch previously - without major issues. Very disappointing and has a detrimental impact on our business.
  10. Yes. :) This is the mini-campaign leading into the main one that we're working on.
  11. That's M3's jam now so you'll have to poke -Rudel- :) Much of the work on the Pacific was created by me and I'm looking forward to publishing a personal portfolio with much of it included however, but I don't want to steal anyone's thunder. Looking forward to seeing M3s work in this area. Agreed! We hope to create a lot of Tomcat content for the PG and much of our planning revolves around that.
  12. They are not. Just can't announce anything right now :)
  13. Our plans in this area have changed. Nothing to announce as of yet. Much of the work done during 2015 and 2016 was for a massive Pacific WW2 project that we will not be pursuing under Heatblur due to a change in priorities.
  14. You would be getting the version which was active in 1.5.8. Off the top of my head, I can't recall whether there were any serious issues with the module on that particular version, but I don't believe so. If it doesn't work out, e-mail me and I'll refund you :) Thanks for the interest!
  15. After :) If you can't wait, make sure to check out Bunyap's awesome Viggen Red Flag!
  16. It's actually the final mission so it doesn't "matter" technically. We're looking into what is causing this. :)
  17. Corrected for the next patch :)
  18. We're looking at some issues involving dive bombing accuracy and HUD indications currently.
  19. I haven't forgotten about this - just swamped :(
  20. This quite frankly isn't a bug - if you're playing with shadows off you're in a strong minority. Fixed for next patch.
  21. Known issue. Unfortunately it's a DCS World issue (even though it's Viggen specific) - reported.
  22. I mentioned this in another thread: but we're revamping the cockpit shortly to reduce the number of drawcalls used by the cockpit as a whole. This will improve rendering performance. We need to finish this process first before offering a secondary livery.
  23. I won't shy away from acknowledging delays - but I don't think we've ever set a firm release date in 2015 or 2016. That said; hopes and plans change during the development of a product, and the F-14 was announced very early in the process. (Unlike e.g. the Viggen). The price for open and transparent development is "delays" - which are technically not delays, just the normal course of software development.
  24. PM me with your order details. :)
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