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pr1malr8ge

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Everything posted by pr1malr8ge

  1. My cousin told me specificly back in the 80s that patches done on the raydome cause major issues. Ill upload the txt he sent me about it later tonight.
  2. The f15's has a Weight on Wheel "W.O.W" engagement switch for the steering. If you keep the nose up and Aerodynamicly slow the plane down to 100-110 kts before setting the nose down you will not be as squirmy. This is how it is in real life. Now according to my cousin. In the real bird it's not as sensitive as the game depicts. I.E. it takes more rudder movement for it's R-O-M.
  3. Seems to be a Reoccurring theme with you.. RU= EXTREMELY DOWNGRADED NATO= WAY OVER POWERED pfft.....
  4. Use this tool to debrief your flight [may not work on all multiplayer servers 104th being one] http://tacview.strasoftware.com/product/about/en/
  5. ^ jets generaly are not assigned to 1 pilot. Therefor all a pilot can do is note it on his sign off[squak] sheet when he returns the plane or he can just refuse to fly it and either get in another plane or not fly or be told to fly it regardless by his CO
  6. Here is the thing, while scratches do occur and I'm sure that if it is a distraction to the pilot it will be dealt with. How ever you need to keep in mind that when someone looks out a window their eye is focusing way past where the glass is and in doing so essentially becomes invisible. In the game since you're eye is focusing on the screen[display] and cannot focus past the canopy per se it makes it appear worse then what it would be in real life.
  7. When I spoke to my cousin about NWS in the f15 he clearly stated it was on at all times that there was weight on the wheels. He did not mention about shutting it off manually
  8. This was the reason I was asking if he was being shot by a 27 and if so why I said his S/A needs work. Good strategy if an eagle doesn't have energy built all ready. Don't think it will work if energy is already built up.
  9. Well, first off are you being downed because of an r27et or an r73? If the issue is with the 27et then you need to work on S/A and or throttle/cm control.
  10. My cousin has said he has went over M2 as often as he could. He was telling me when he would take up an aircraft after its tear down rebuild he would run it through its paces. He was telling me there one that just just wanted to go above m2 and wanted to do it quicker then any he flew before.
  11. Spoke with my cousin in terms of launching at m2. Sorry on my iPad can't upload texts so I'll quote..
  12. Sorry but this is incorrect. Standard alert config for the f15 is 42-50k with 3bags and full Weapons loadout. As far as a turning fight, well yes this is true you will not get the G that you would down sub 30kft. How ever my IAS is not low when I'm up that high it is generally at 400kts which means I can pull 5G! If you're going to be up that high and are not at corner speed you're in for a world of hurt! [by the way I am talking about IAS not GS where as my gs is generally over 1000kts] Sick of being called an Astronaut because I fly the same profile the real pilots in the real thing.
  13. Shouldn't need to be concerned with spool time. The thrust difference from Mill & Full AB should be enough to achieve the result. Or at least only drop no more then to 85% rpm.
  14. Using At can be helpful in BFM, especialy when you get slow. Watch the Raytheon CUP video on youtube there is a prime example of using it there in real life.
  15. This seems to be a major issues. People need to realize that the real life versions of the aircraft in this sim and modeled in the sim are NOT rated for anything other then CAT I landings. I.e. 200ft ceiling minimum ~1800+ft vis. When Ever I fly IMC in real life My minimums are +100 over the approach minimum listing. For me it's not worth the risk if I'm still in the soup 300ft off the ground. I'm not going to try the extra 100ft hoping It's clear. Plus it give a buffer for me also if I happen to set something up wrong. I might consider going to listed minimums if what I fly had a radar altimeter but well it doesn't so I'm not messing with it. Not that I fly in hard imc often anyways might be once a year. I try and avoid IMC all together.
  16. there is a Take-off trim button. Essentialy a trim reset. I have it bound to my Hotas so I don't know the actual keyboard command. Just look for T/O trim in the settings
  17. They are one and of the same. it allows full deflection of the control surfaces at any flight envelope.
  18. While I haven't tried the new update nor the su27 in a long time. How ever, with that being said yes you're right in regards that not all air frames will destruct in the same manor but as a game standpoint its hard to have "multiple" destruction linked to one trigger like that. You also need to consider though that the Russian way of design is to make it only capable of what they intend to do. I.e. if the original design called for a max of 8g then they would have build it to withstand probably 15-20% more which would be in the 9.5g realm. after that it will just fail in spectacular fashion. Also keep in mind that the Russians do not use the absolute best but rather just use what is cheapest and will get the job done. This is vs what the Americans do where we tend to go 200% and use high end materials that cost a fortune. Like say the f15 where it is benched to 13g with an operational cert of 9g and has been proven over 15g where it did bend the air frame and "totaled" the aircraft but did safely return the pilot. On a side note also where Americans also tend to use extremely DIFFICULT and expensive manufacturing techniques. Case in point is when the SU27 was being designed they were trying to replicate the F15 wing but could not do it. Hense the reason the SU27 has LEX to get it's turning ability to be comparable to the the f15 and that is only in low speed. Had the SU27 been designed before the f15 we would have basically an f15 with a f22 wing and it would absolutely demolish the su27 in all aspects of flight. anyways look at this vid at the of the Ruskies stress testing watch around the 31minute marker
  19. This subject has been discussed and searching will net you a lot of information. How ever the jist of it is in dcs ECM is not portrayed correctly so you can use it the entire time if you're not worried about announcing roughly where you are at in space. If you're playing on line it's wise not to have it on as soon as you take off or when you're infront of your own team and need assistance because your strobes can make it hard for someone to assist you or even know if you're friend or foe
  20. Well, best thing to consider is you cannot see a fast mover much further then 50-55nm. Also you want to be in High PRF when looking that far out. I generaly leave my TDC in the center and range set to 80nm when doing long searches. I also will manualy move the scan elevations. Once a target pops onto radar I will move the tdc to over that target and as It gets closer I keep the tdc on it once it gets to around 35nm I switch down to 40nm scan [with out locking it up] Once you are sub 25-20nm I switch from High PRF to MED PRF and then in to full time TWS.
  21. the range scale on the left is not range it's altitude. I.e. your radar is pointed straight down.
  22. I have shot against targets at 45+k ft in a tail chase both at low and high alitudes and have never came close to hitting them. BTW my FP is 40+k so I know exactly what the aim120 will do and I can tell you in a tail chase it is not going to fly 40nm and hit. Because a 20nm launch like you say will end up in a Total flight distance of 40nm if not further. BTW it wont do it in a tail chase at 20nm even if that person was climbing VY of m.95
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