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Everything posted by SmirkingGerbil
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fixed 12th February 2024 Login problems
SmirkingGerbil replied to RWC's topic in Forum and Site Issues
Yeah, so big databases take awhile. Even if it was Cloud, depending on size it could take even longer than a local backup. Cloud providers charge more for active easily accessible data, and most folks go with the cheaper archival "offline" mode. At that point, you start to understand, that local storage on a large SSD NAS array is cheaper, even if you mirror it across redundant installations globally. Just a guess, but ED more than likely has everything they need, and it just takes time. -
Looking forward to it for multiple reasons, as mentioned to build the community. However, getting some disk space back, instead of running two separate copies, to host different dedicated servers etc. or even for a single player mission builder, is very nice. Wondering though, which of my builds is the one that will retain all my module config files to get collapsed into a single supported version. Opph!!
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Weird behavior of the ASL fall line for AUTO bombing
SmirkingGerbil replied to davidp57's topic in F-15E
Currently running a basic mission on the Sinai Map. Air start, MK82's, no wind. Bombing from various altitudes, different speeds/directions, ASL is dead on, and bomb drops are accurate. However, if I load up an older miz, that has a lot of scripting on the Syria map, it is off center every time. I have disabled wind on this miz, and it is still off. Has anyone tried using different simple air start bombing missions, from scratch, new miz on different maps? For now on the Sinai map, my miz and ASL are working fine. -
Weird behavior of the ASL fall line for AUTO bombing
SmirkingGerbil replied to davidp57's topic in F-15E
I have experienced this. Was using an older map (Syria), with assets and missions setup on it. ASL was always left or right of middle of Pipper and you could never line it up. Drops of dumb bombs was always long. Someone suggested to remove wind data, I did and same result. It was also suggested to start from scratch on a new map. Used the new Sinai map, setup a simple bombing scenario, and ASL line was perfectly aligned with the target drop and dumb bombs hit correctly. I did this with MK82's and 84's. No wind was setup in ME, so I did not test to see if wind correction would work. If needed, I can recreate, and upload log files for analysis. -
Just set the ECS on low. I found that dinking around for a few minutes when I noticed it was loud. Others have suggested pushing out left or right and get a reduction. Try that and/or setting it to low. Like others have said, their will be consequences when turning it off in the future, because it cools all your avionics and compute. But seriously, whether "real" or not, I think it is cool (pun intended), for the level of detail, and you can turn it to low or move off to left or right. Not a big deal.
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As a backbone engineer, building networks that span continents, working with AWS and Azure Data Centers, ATT, Level 3 and other Tier 1 through 3 providers, even they fail and have issues and outages. If you subscribe to Cisco on Twitter's BGP feeds, there are daily outages globally on major BGP backbone hosts and routing tables. Every single day. How do you know DCS isn't multi-hosted with content servers spread out? That is not the magic pill that fixes all service delivery interruptions that you think it might be. Been with DCS for over a decade, so my response to you is mainly out of curiosity as you level a lot at them, while ignoring companies and game developers many times larger that have the exact same issues. All I can tell you is, ED always gets it fixed, and the product is best in class, nothing comes close. I offer that you give it a bit, and ED will get things straightened out. Fairly certain you will be pleased with the results.
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Same. Like it is an instant "get out of jail" card, as if it trumps everything. Sigh. I think the worst thing ever created, as far as sayings go, in the English lexicon is "The customer is always right". Worst philosophy ever. Should be amended, to something like "Treat the customer as if they are right, but don't let them walk all over you, over $80.00". At least within the price range of DCS/ED titles.
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As an Original WWII Backer, when it was run by Ilya, then taken over by ED, got my P-47 about 5 years after that, and still waiting on the ME-262 . . . these "when is it coming!!!" and complaints on the F-15E (coupled with the inevitable "I am a paying customer!!) are amusing. It will get here, when it gets here. In the meantime, I literally have multiple lovely modules to fly, and new functionality to explore with every Beta. Welcome to DCS delivery timelines. I say that with affection after more than a decade on this platform. Always worth the wait, nothing else comes close. Buckle up, relax, and enjoy the wait.
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Patch notes discussion 10th March - 12th April 2023
SmirkingGerbil replied to BIGNEWY's topic in DCS 2.9
Yeah. For me, like an entirely new game, amazing. I created the post, because I suspect some folks are just letting DCS OB update, not reading any instructions (I am sure that never happens here), and launching "old" DCS by default. I did it at least three times, just on muscle memory. Had to wait, finished the logon process, get to loading screen, exit, then go to my MT shortcut. It was an agonizing 3 minutes to kill off old DCS, and run amazing stunning new DCS. I am not discounting some folks are having issues, but end-user machines, home built rigs, even store bought are like a "Box of Chocolates". Folks may insist their machine is the most pure stable machine in the universe and it is all the code's issue. 30+ years of experience tends to put me in the 60/40 crowd. 60% user machine stuff, 40% Code update stuff. That 40% includes people not reading directions and launching the old DCS.exe. -
Patch notes discussion 10th March - 12th April 2023
SmirkingGerbil replied to BIGNEWY's topic in DCS 2.9
Few things. I have seen an amazing increase in performance. Seeing folks here report none, to very little. All could be true - but. What I am not seeing consistently is WHAT environment? My earlier post, mentioned I was a Pancake. Some posts not clarifying whether Pancake or VR. Also, I am using a shortcut to the MT bin folder MT launcher . . . are other folks just launching the old standard binary? I think it would be helpful for folks to list VR/Pancake, Resolution, Basic hardware and core count and an explicit reference to "Yes, I am launching the MT DCS.exe from the MT folder!" IMHO -
Patch notes discussion 10th March - 12th April 2023
SmirkingGerbil replied to BIGNEWY's topic in DCS 2.9
Pancake player here, most settings high, ultra clouds. Fired up an A-10 in a known good scenario with pre recorded FPS points, +25 FPS in cockpit (on 12 cores) and 35+ FPS gains in F2 view, on Syria Map, flying around Ramat David and around busy town geography, I mean street level looking at windows in buildings. Basically I went from 45 FPS in cockpit on ground, to 65. In the air, low level flying over towns and cities on Syria averaging 75 to 80 FPS. High altitude 90 to 100 FPS. Look AT THIS MT!! Fantastic job ED!!! -
Patch notes discussion thread 25th January 2023
SmirkingGerbil replied to BIGNEWY's topic in DCS 2.9
All the: "I skipped a day from work for this", "I made plans around this", "I was waiting for this, put things off for this". One plans their life around software updates for Beta Simulation/Gaming/Emulation software? This is a thing? Well, snatch me bald headed and call me Spanky! -
Dunno how it became a Steam vs. DCS thing. I found and became a DCS fan (2011) because of Steam. I think Steam is important to DCS for marketing reach. However, after a few years I switched to full standalone DCS to better support ED/TFC. I am still a Steam customer, it does have a lot of advantages. Not sure why a line has to be drawn in the sand over the Steam vs. DCS F-15E drop. Sure, some things don't show up in one vs. the other, discounts etc. But Steam is a great platform, and works for those that wish to stay with it for DCS. Pure DCS clients have advantages also, but those are very specific to a certain type of mindset and player, of which I am one. Mainly, maximize profit for a my favorite developer, and run the client in as pure a state as possible, especially Beta. But, not a day goes by that I am not launching a game from my Steam portal. Many of which I would never have bothered with if it were not for Steam.
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Thank you. I was going to link the EULA which CLEARLY States, not all 3rd party developers will participate (or are required to), in the MILES program. But then I backed out and deleted it. Why? What is the point, some folks just want to exist in a state of perpetual grievance. However, all that notwithstanding. The EULA (if anyone takes the time to read it) clearly states how/when MILES can be used, under what circumstances, and that not every module or developer will always get the MILES bonus or be required to participate in it.
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Silver speaks at least two languages, English is not native. Silver also donates a TON of time informing the community of DCS development cycles and history. Me, I just take the time to figure out the context and syntax Silver is trying to convey. I consider this community fortunate to have Silver's contributions (for years), and since I only speak one language vs. at least two or more like Silver, I figure it is on me to work through the meaning. The least I can do for someone taking the time to update us (tirelessly for years), and trying to convey information to an audience that is not their native tongue. IMHO, YMMV.
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I am just here for the First World Drama and Rage. Long time customer of DCS, since 2011 ish. Went through the Luthier WWII birds scandal, and DCS/TFC picked it up and saved it. Waited I think 5 years for the P-47D, going on six or seven for the ME-262 as an original backer of the project. Y'all just need to relax. The projects are exceedingly complex, and DCS is working with multiple partners now, so a lot more links in the chain. You want consistency, fly the other sims - you want beautiful technical recreations of iconic War Birds and other aircraft, buckle up, and become one with patience. Don't wanna hear the "I am a paying customer!!!" - we all are, we all paid the same amount (or will pay). Anyway, popcorn ready.
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I am just here for the sheer amount of information, and work that went into this write up.
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Takes practice. I know it can be frustrating as a close to the ground operator. Different approach than fasties that just boom and zoom from afar. When we fly as a flight of A-10's and get coords for a target, we always pull up short and wagon wheel to spot and identify all targets before attacking. Couple of problems though. Wagon Wheel works great, if you know what type of threats you face. If you have manpads or short range SHORADs like a Strela, 18,000 feet will keep you safe. The greater the threat range though, the higher you need to go, which creates all kinds of logistical issues. So the other approach is with a general idea of where the enemy is, to pull up short and zig zag outside of a medium threat range at about 5 to 15K feet, but if I was in a chopper, much lower would work. That way we bait the enemy to reveal what they have, but are far enough out we can evade. Dunno if the AH has a RWR like the A-10, but two A-10s working together can triangulate RWR threats pretty well. We will fly low enough we can terrain mask if a larger threat like a SA-11 lets loose on us, I imagine in a Chopper terrain masking and zig zag pattern approaches would allow you to get a fix on targets before committing?? Just some random thoughts. Or work with a flight of A-10's, as a chopper. We will do that in our group. A-10's will wagon wheel and use their TADs to identify targets and call out locations and types to the rotor guys. If things get spicy, then we engage also. Full on group working has fasties doing CAP/SEAD, A-10's working CAS and target identification and spotting, with the chopper fellas working ground targets. That way everyone is covering everyone else's weakness and allows each airframe to flex their strengths.
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Every AH-D pilot in their new shiny Apache, that has armor and neat tech - learning the stark realities of CAS, and danger close missions against infantry fighting vehicles and whatnot sporting 20mm and 30mm auto cannons - just like A-10 pilots learned. Brrrt, and titanium tub don't help when a few 30 mm shells rip through your engines or wing surfaces. 2 miles is the min safe distance for mounted heavy machine guns and cannons.
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Fix the Syria MAP . !!! Its Killing my computer .
SmirkingGerbil replied to KoN's topic in Bugs and Problems
Opppph, the best I can do is, do the research. Everyone's system is different, settings can vary. For instance, I now run the Reshade app, and it doesn't improve FPS, but it improves visual quality as a post processor, there are so many things you can do. Even certain maps can change all that. 32 GB of RAM should be fine, remember DCS trends in the direction of better performance via optimization over time, but overall, you do need to upgrade hardware at some point to keep pace. Try these links, there is no one size fits all. I spent a lot of time with trial and error, also google for updated articles on this topic: -
reported A10c ii MFCD backlight brightness not working
SmirkingGerbil replied to DOG's topic in Bugs and Problems
Same, noticed it the other day, confirmed since then a couple of times. DSP brightness doesn't raise or lower MFCD brightness as it did in the past. -
Thanks. Been here since it was just the KA-50. That is why I love this product "devs spilling over into the isle's . . . " is the antithesis of something built with passion, and a labor of love. Which is why I am here flying ED/TFC products. I might still whine every now and again, but I certainly don't want to see it stop. Keep doing what you do. When we get the radio, will just be all that much more agog over it.
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2022 DCS Newsletter Discussion - Week 1 & Week 2 (no newsletters)
SmirkingGerbil replied to NineLine's topic in DCS 2.9
Yup.