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Everything posted by Shadow KT
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CBU-97 and -105 parachutes fly into the wind with dynamic weather.
Shadow KT replied to Shadow KT's topic in Weapon Bugs
Well, I do not believe the issues is with the briefing showing the wrong direction (maybe the actual one), as it is displaying what the wind direction should be. With the A-10 you can even see the LASTE is correcting the release to the right, as to correct for a wind which would be blowing in a direction as indicated in the mission editor and briefing. What ever it is... something is wrong. -
CBU-97 and -105 parachutes fly into the wind with dynamic weather.
Shadow KT replied to Shadow KT's topic in Weapon Bugs
https://streamable.com/9piosx Here is a video demonstrating the issue, filmed using the same track as in this thread, played on the latest open beta as of the 29th of April 2020. I have also shown a comparison of absolutely the same mission, with static weather and manually entered wind direction which shows the parachutes flying in correct direction (opposite of what is shown in the track) -
https://streamable.com/vuuhc3 Here is a video, playing the same track on the latest open beta as of 29th of April 2020. This has been experienced by at least one more person.
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To be honest, Ground Radar is so unimportant..... Don't know what most player think will happen when it comes out, but ground radar is not something magical, it is pretty bad at what it is supposed to do. Even if you find something, it will just be used to slew other sensors to a general area where they can use something more efficient to work with. There are so many other more important features and small details for the Hornet, which will benefit the players tons more than a ground radar. Full HOTAS, fixed flight dynamics (although most people can't tell a fly from an eagle in terms of flight model and are happy, even with some of the abysmal work of some 3rd parties), flares, coordinates, small sub systems and the MOST important feature, arguably, the data card/mission cartridge or what ever you want to call it. Lets you setup everything for your flight before you step into the aircraft, will make MP a lot more smother of an experience and easier on mission developers. I feel like AG might become a priority, because of a lot of vocal people wanting it, without really knowing what to expect and when it finally comes out.... it will no where as useful as they thought and they will just bark back at ED.... That is unless it gets intentionally buffed, beyond what it realistically is.
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Siege of Zugdidi - Shadow's Dynamic War Campaign
Shadow KT replied to Shadow KT's topic in Tournaments & Events
Postponing the event to the 16th of May 2020 -
reported Group Restrictions (Radar ON/OFF) not synced in MP
Shadow KT replied to Shadow KT's topic in DCS: Combined Arms
Bump. -
Bump
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CBU-97 and -105 parachutes fly into the wind with dynamic weather.
Shadow KT replied to Shadow KT's topic in Weapon Bugs
Bump ! -
Bump
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reported Client applying group restrictions causes desync
Shadow KT replied to Shadow KT's topic in DCS: Combined Arms
Bump. -
[REPORTED]Stop task odd behavior of infantry
Shadow KT replied to nighthawk2174's topic in Ground AI Bugs (Non-Combined Arms)
Huh interesting, I had the same issue on one of my missions. After one of the update. One of the group I had late activation spawned with a HOLD task on WP1 would not move at all, from their starting position, but the other one worked fine. I thought I was messing something, up although I checked multiple times over and even made a new group, but it would never fix its self. -
The WWII assets pack is around 5GBs, but just Combined Arms should be pretty small. Less than a gig, might even be less than 500MBs
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It brings more than videos of tacview, as it can be replayed multiple times , in-game, on different machines.
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You are not going to disable a ship by doing 1% damage to it. I completely understand that it is not going to make a ship blow up just by one, two or even tree or four missiles, but it will definitely disable a small cruiser type ship. Seeing stuff explode is just the DCS way for the most part, because of the simplistic damage modeling, but you are not going to make the ship loose sensors even with 10 missiles hits, if it only takes 1% health away with every missile. I have not personally tested the Harpoons as of late, but doing 1% damage was definitely the case when they came out for the Hornet. If ships are anything like other units, it is not going to receive sensor damage until it has at least 50% damage anyway. Then we can talk about the CIWS... which is so ineffective. I have not seen a CIWS stop a single missile.... I have seen Viggen anti-ship bombs either tanking multiple hits (if Tacview isto be believed) or just dodge the CIWS. Meanwhile the russian AK defense guns can quite reliably defeat the Viggen missiles.
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There are still issues with certain types of units loosing their way briefly or not being able to take corners at high speed. Can post track!
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I think if you can get a track from current patch and from an older patch which worked fine, can seal the deal on this one
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It is based on it, but not a copy paste. Besides, all the other missiles got their magic INS fixed, while the Phoenix didn't. Don't know where you got this 20-25G, but I believe the limit is 9G
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Visual scaling of environment (height above ground)
Shadow KT replied to panzerd18's topic in General Bugs
Yea, this is a play of lens and fov in the game -
Where is the clip of you sniping that Ka-50, with an Abrams ?
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Korea! 1952: MiG Alley Missions - 3 Weekends, 3 Events
Shadow KT replied to 39th_Bloke's topic in Tournaments & Events
Both, Sabre and MiGs -
Why don't you post a track, so we all can be on the same page.
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[Question]What orders can you give to planes?
Shadow KT replied to Juanillo's topic in DCS: Combined Arms
Sadly, No. All you can give is WP, Speed and Altitude, as well as a command to attack. -
Sign me up as a reserve ! Shadow -Blue
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[NO BUG]S75 SAM (SA-2) Rearming Time
Shadow KT replied to Thax's topic in Ground AI Bugs (Non-Combined Arms)
Reload times can be found in the DCS Manual -
This is present in the latest open beta as of 23rd of April 2020