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Shadow KT

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Everything posted by Shadow KT

  1. Even tho the event was stopped prematurely, I believe it was overall positively accepted and people were happy how it unfolded and the whole process of planning it. We had around 25 people signed up and playing, so I wanna thank everyone who took part.
  2. https://forums.eagle.ru/showthread.php?t=266596 Here you can find what NAV wind is and what bug we actually found. When using dynamic weather, what should be displayed is NAV wind, but it actually shows Meteorological wind, which is a bug.
  3. Especially the American CIWS is super bad.
  4. Well, in that case.... Can those capture radius's be adjusted and somehow indicated ?
  5. Well, I guess time to report a bug.
  6. I wish ED had taken the opportunity to make one step towards their goal of a unified globe map and have done a deal with Ugra to cooperate and extend Normandy, so we don't separate people.... Even if there was going to be different areas with different quality....
  7. Nalchik Approach lights are between trees and houses
  8. Ah, I have not noticed the resource button until now on the F10 map. Nice, glad there is a way to check this more conveniently while in-game So, the verdict is that works for fuel, but not for ammo ?
  9. But how did you figure out it works for fuel ?
  10. Don't know if this is known or addressed, but after 2.5.6 and light changes. The horizon emits white, bloomy light, no matter the sun position and it is a pretty annoying issues, not to mention unrealistic. 4t-GGqEj1IY You can see it trough out Matt's video as well.... or any mission.
  11. A couple of airfields need their capture zones tweaked and expanded. Unfortunately this cannot be fixed with triggers, so it will have to be on a core level. I've added one from NTTR as well, just so I don't create a whole new thread for it.
  12. You know that this is not really map specific ? It was a global AI (not MAP) bug/issues, which has been resolved for the most part. It is still present in some situation, but it is 100000 miles away from not being playable, works fine for the most part
  13. In the norther part of the Caucasus map (Southern Russia), near Min. Vody you can find a lot of weird topography on the map, which follows very steep and unnatural banks and ditches. Here are a couple of pictures of these anomalies. They can be found all over the area. There are ones which are up to 70-80 degrees of bank.
  14. Airports like Tbilisi and Vaziani have in-game models of approach lights, which do not work. Where as on Vaziani, there are additional light for approach (not all work), Tbilisi has none working. You can see in the attached pictures: 1) Vaziani, physical models of approach lights as well as mode light under the green ones, which do not work. 2) and 3) Both sides of Tbilisi have the same physical model as the one at Vaziani, but no light what so ever
  15. https://forums.eagle.ru/showthread.php?t=269854
  16. Wait, how did you see that the fuel decreased ?
  17. I did a test and nothing changed. I will try it again. The thing is.... you cannot even destroy the containers which are marked on the map (at least the ammo ones), so you can't know what you've destroyed.
  18. You don't need to know what you've tuned to.... Just have commands.... If you are on the correct frequency, you will get the correct answer. If you are on a different ATC's frequency, he will tell you that you are on the wrong freq or not respond at all
  19. Well, although probably possible... I can see why it is not doing it. It is not a threat to the ship, why would it be. That's probably the reason, why they are not engaging. You can set the S-300 as a target and let the ship cruise missiles it to death
  20. I know they make a pretty visual, but they don't actually have any effect. The containers, don't even get destroyed, there are just secondaries, which come from no where.
  21. Can the already present fuel and ammo depots at airfields in the Caucasus, be destroy-able ? This way interesting resource denial can be done
  22. There are some features, like wake turbulence that break tracks. Turn it off, if you have it and you might have more success. Interestingly enough, it is normally your own actions which are desynced and everything else is synced.
  23. I know how it sounds, but if you get a chance, get track of this, that way everyone can be on the same page, no guessing or assuming
  24. Can you demonstrate with a track ?
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