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Everything posted by exhausted
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Everyone is already aware that you can set your keys. I asked for a nuanced profile or setup recommendation though.
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Probably because a settled methodology may have been found to be closer to the real setup than whatever you tried, even if it benefitted you to learn to keybind through this.
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NS 430 does not work in these. You can make it appear but you cannot click anything or rotate the knobs. Can you fix asap?
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No, since the Shrike looks for more emitters than the HARM will. The HARM will fly to a point and look for a narrower band.
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Needs more USMC skins and the Harvest Hawk Hellfire mod.
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Pre-planned with a designated launch point. Definitely not 'totally blind firing'.
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This would be essential for the Caucasus map now.
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So is it at least possible to duplicate the Su-25a model, and port just the -25T HUD and maybe the screen?
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I am going to sound like such a jerk asking, but the real reason I am asking is because I won't even touch a module until I get your controls. Do you have a settled or prototype of Mirage F1 controls for the Thrustmaster Warthog?
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Well, whether it was USAF or USMC sending F-4s to Desert Storm for a shooting job, it was equally a waste. The difference is that the Air Force could justify that waste, even if the Phantoms it sent were literally on their way to the Bone Yard. The Marines had a ground role and a smaller air wing, thus it could not justify sending the F-4S to that Theater, given that they were confined to Sheik Isa, a couple FOBs and the floating bases. Since there is no Desert Storm, or even 1980s Gulf War, scenario in DCS, one could easily place the F-4S in ever scenario the F-4E would be present, and more.
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No, the reason the Phantom (including the -E) was not the best choice for Desert Storm is the logistical issue. I'm not counting the F-4G, since it was highly specialized and as necessary as the early Stealths we sent in. Otherwise, we saw the USAF waste their effort by sending a squadron of F-4Es, only to fly four missions and drop ordinance only three times. In a realistic DCS scenario, placing the F-4S onboard in a carrier air wing or forward base, which there were several good candidates, is a much better use than sending F-4Es paltry into the grinder from several hundred miles away.
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The reason the F-4S is a better fit during this timeframe is the -S has better avionics, a better radar and better flight performance than the F-4E. The F-4E is unnecessarily weighed down with a lot of additions necessary to turn the Phantom into an Air Force bomb mule. Being in Marine service in 1992, the -S would be more expeditionary and have a bigger relative role in the Corps' smaller air fleet, compared to the Air Force's massive air fleet of 4th gens. Not to mention, the F-4S is just much cooler than the F-4E. I would gladly take an RF-4C module that goes into depth on the recon mission for DCS.
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I also disagree with this. The selected planes should not be what was most used; they should be what plausibly would have been used during a certain timeframe. The F-4E variants we are getting are huge outliers, even for the late-80s scenarios people are making. The F-4S is a much better fit and it aligns better in terms of timeframe and doctrine. The last -S's were retired in the early 1990s, making challenges against MiG-29s and Su-27s possible. The -E variant is basically a Vietnam variant great for..... ?
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Since when has historical combat use been a concern for DCS? They released the P-51 when the closest aircraft in time to the P-51's combat use were the B-52 and Tu-95. Similarly to your first point, the F-4E variant we are getting was already obsolete in the age of the F-15, F-16, MiG-29 and Su-27s it would have faced. In fact, the only USAF version that really would be at home with the DCS plane set is the F-4G Wild Weasel.
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Buccaneer by the BANA Project
exhausted replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
destroyed -
I have found this persists, particularly when you're carrying GBU-12s