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LordOrion

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Everything posted by LordOrion

  1. Sorry just seen this. True problem is the high number of Su-24: they are too many for the player being able to shoot down enough of them prior that the mission go SNAFU since the carrier group is hit too many time. The first engagement reduces the amount of AMRAAMs available hence I need to merge at some point and go for the Gun, but at that time Fencers do engage me. Never seen any allied scrambled unit from the carrier, just some RIM-7 missiles easily notched by Fencers.
  2. Just finished mission 8 (9!) and I simply love it: One of the things I like most in this campaign is that you must be always "on garde" One suggestion/desiderata (if I may): could be really useful to have all the briefings and knee-boards of the missions into a single/set of PDF document(s): reading it from the in-game menu is a pain (the font is really small).
  3. Il mio FC3 e' sempre li abilitato.
  4. Da un topic whine su steam: https://steamcommunity.com/app/223750/discussions/0/3109143313943341431/
  5. The campaign seems good but there are some issue with mission 3: There are too many enemy (22) and too few allied units (just 4!). Enemy always wipe out the allied CAP on the east, leaving me alone to face 12~16 planes with just few Aim-9 and Aim-120, which is, (how to say it?)... a little complicated! IMHO you should add at least two more units to allied CAP (5/6 vs 16 is still complex, but yet better than 3/4 vs 16!) and/or scramble some more interceptors form the Washington, which would make the whole thing more realistic than having just 2 planes defending a full carrier group. Double check allied CAP: I found them flying at 800ft some times! Double check your triggers: at least one time I wept out the east attack group and the west group do not activate.
  6. LordOrion

    nuovo pilota

    Ciao Astro e benvenuto! Innanzitutto complimenti per l'X45: e' stato il mio primo sistema HOTAS usb (venivo dall' x35) tanti anni fa'. Quanto alle tue domande personalmente ti consiglio di iniziare a dare una occhiata al Su-25T del gioco base (il manuale, 70 paginette, lo trovi nella cartella di installazione del gioco in "Mods\aircraft\Su-25T\Doc"), che pur essendo uno dei caccia "LOMAC-legacy" e' comunque ottimo per vedere "l'effetto che fa" volare con DCS prima di passare ad un modulo full-fidelity. Non c'e' nulla di obbligatorio da comparare ne da imparare: semplicemente scegli l'aereo che ti piace di piu' e buttati. Il resto (mappe, campagne, altri aerei, etc...) verra' da se mano mano che ti viene voglia di e"spandere" i tuoi orizzonti. Quanto al come imparare, personalmente sono della vecchia scuola e mi piace leggermi la documentazione, partendo dalle mitiche guide di Chuck (le puoi trovare qui), ottime per partire rapidamente (e come riferimento rapido poi), per passare successivamente alla piu' tecnica documentazione ufficiale.
  7. Thanks! Inviato dal mio iPad utilizzando Tapatalk Pro
  8. Looks there is another issue: I've reached WP2 keeping the correct distance from Reaper 2-1. I receive the 5 seconds command from the leader and turned in formation. However Reaper 2-1 keeps turning around forever without pushing to WP3. I did this mission 2 times with the same result. Here is a trackfile: https://drive.google.com/file/d/1t_sHJ0EwolkEbBBto6gHSAUi7rknKXvf/view?usp=sharing Please help!
  9. Non vedo l'ora che arrivi: sta mappa e' il training ground perfetto per l'hornet.
  10. Verbatim dal manuale delle Procedure Standard (pagina 38): Assicurati di aver disabilitato "Easy communications" dal menu' di configurazione, di selezionare i canali giusti sulle radio e, ovviamente, di trasmettere sulla radio corretta. L'ultima pare ovvia ma non sai quante volte mi capita di sbagliare tasto come un pirla
  11. Altre campagne in arrivo per i miei Hornet e Viper... Eccellente! @phant: si hanno notizie sulle date di uscita?
  12. +1 I like the approach of this campaign, having one for Hornet too would be great!
  13. Uhmmm... looks like the problem is in auto-start procedure, not in the mission. I will open a new thread about this in M-2000C bug forum page
  14. Same issue with mission 5, same procedure.
  15. Procedure: Start mission Begin engine auto-startup When battery power is active turn on green radio Turn on console light (not sure it is needed or not) Set ch1 (initial) on green radio and press space to contact group After few seconds of chat the game crashes. I'm running latest OB version: 2.5.6.60966. Any clue?
  16. OK, tried again and all worked fine (mission completed successfully). This time I choose to switch freq to talk with AWACS as the first attempt. A coincidence?
  17. Not sure if this is a bug or something I did wrong (be advised, spoiler ahead) I've restated the campaign and reached mission 3. First time all went well: all mission events seems triggered correctly (call for an unidentified vehicle, SAM engaging Chevy-2, Enemy F-4 crossing FEBA and Oculus engaging them). Then I shot down an allied F-15 and SNAFU the mission... I started the mission again and this time something went wrong after receiving the call for an unidentified vehicle crossing the FEBA: as for the previous attempt I sent Chevy-2 to go check but after receiving his message saying he was nearby the target area all communications stopped. I kept orbiting between WP4 and WP5 as fragged till bingo, meanwhile Monster flights where automatically RTB, (yet without any communication) and Chevy-2 came back to its patrol route (not 100% sure he actually left it) but no other events were triggered Do I miss something? The only difference with the first run is that in the second I ordered my Wingman to monitor the AWACS frequency, instead of choosing to periodically switch the radio channel. I will try again this evening, saving the track this time.
  18. Is it available at last? Inviato dal mio iPad utilizzando Tapatalk Pro
  19. Era "piccato", anzi "inviperito": probabile che il suo post sia figlio della frustrazione di essere preso a 120 in faccia in multiplayer, senza capire neppure da dove questi arrivassero.
  20. E' un non-bug: nel senso che per quanto ieri ci abbia provato non c’è stato verso che il missile riuscisse a colpire nulla, neppure mettendo come bersaglio un aereo privo di RWR. Tutto quello che l'Amraam si limita a fare e' volare diritto, sorpassando il bersaglio.
  21. Any news about the release date?
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