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Everything posted by howie87
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With decent head tracking (oculus rift) and some kind of glove - that's the clickable cockpit dream.
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Really wish I could make it to Duxford this weekend although it's probably a good job I can't. I'd wait until I was at the front of the MiG-21 queue, handcuff myself to the seat and get my sandwiches out. There would be a 40 man deep queue of angry looking chaps peering over my shoulder for the rest of the weekend!
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I can dig it...
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Has everyone forgot the 1.2.10 patch? Just saying... patch numbering doesn't have to only go to 9.
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If, tomorrow, I tell the thread that, like, a group of tanks will get shot, or a truckload of soldiers will be blown up, nobody panics, because it’s all ‘part of the plan’. But when I say that the MiG-21 is getting close to release, well then everyone loses their minds!
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Who's at the bullring?
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DCS manager has all those charts and really isn't that user unfriendly... The checklists are pretty rubbish and aren't updated for new aircraft but the aerodrome list is great. I advise everyone to try it out.
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Sadly I think the reviewers copies will only be sent out to legitimate publisher's... Eveyday riffraff like us will probably still have to wait a week or two.
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If ED had unlimited manpower, sure. As it is though, they already have too much on their plate and this is one of those things that falls into the 'law of diminishing returns' category. The programming, animations, pathfinding etc would require a huge amount of work for relatively little gain to the overall experience. I agree that it would be nice to have, but things like dual cockpit aircraft would be even nicer and should rank as a higher priority. As should resolving long term bugs.
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I know that the MiG-21 is going to be showcased at Duxford this weekend... Then copies will be going out to reviewers. So hopefully we'll have our hands on it within the next few weeks. Can't wait personally. I'm sure it's going to be amazing.
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The lack of love is certainly not limited to the KA-50. My favourite, the A-10C has a whole load of issues with radios that were broke in 1.2.4 and dials that were broke in 1.2.8. I've reported the issues and they have been confirmed, yet nothing is done to fix them.
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It's a long standing bug still in DCS world. that's why I bumped the this thread.
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WIP DCS A-10C and Teamspeak 3 Integration
howie87 replied to Headspace's topic in Utility/Program Mods for DCS World
TARS and DCS integration would be amazing... it's on my 'in my dreams' wishlist. -
Excellent guide Boris. I figured this out for myself the hard way but for most people, this will answer a lot of questions and save a lot of time digging through the forums.
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THE ORB IS HERE! QUICKLY - TO THE MAN CAVE!!! Really can't wait to get my hands on that big handsome hunk of a MiG. Out of interest, will it work with the Oculus Rift now that it is being supported by DCS?
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Yeah... Missiles in DCS are kind of a permanent work in progress. Much like DCS itself.
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OK. I understand some guys like FC3 and maybe I was a little harsh. I do own it afterall, since I bought it to get my fast jet until the F/A-18C is released. The main thing with clickable cockpits for me is that I enjoy feeling like I could jump into a real A-10, understand most of the systems and start it up from scratch. Now I can do the same with all the jets in the FC3, but I would have no idea how to do it in their real life counterparts, neither do I understand the workings of the systems in those aircraft, or the layout of their cockpits. I just press some buttons on the keyboard and they come to life and go into combat mode when I press '2' or '3'. That's what makes DCS a simulation to me and FC3 a game. I feel at home in the A-10C cockpit. I can touch every button and turn every dial and it responds in a manner that is realistic. In FC3 I feel like a man with no hands in a generic aircraft where pressing the same keyboard commands will do something similar regardless of which aircraft it is that I happen to be in. I can see the altimeter but I can't touch it. I can't tune those radios either, but it doesn't matter because they magically tune to whatever frequency I need. I don't even have to know the what that frequency is! FC3 aircraft just feel devoid of character and over simplified to me. The new flight models are a step in the right direction and I enjoy flying the F-15 now it 'feels' different to the others but it will never be a simulation to me until the rest of it is modeled.
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Sorry, but FC3 is for the instant gratification air quake guys. I hate to burst your bubble but everything about aviation is just learned monotonous procedures. Even your precious air combat (gasp - oh no he didn't!). That's why people have to train for hundreds of hours until they get it right on a consistent basis. Although of course in real life, you'll do hundred of hours of 'pushing buttons' and following procedures before you EVER get to fire ANYTHING. FC3 is for the guys who like to push one big red button repeatedly, while doing very little else.
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Ever flown a real plane? There are a lot of buttons to push, checklists to follow and radios to tune. In fact it's a huge part of the workload. Locking someone up on the radar and cranking until your amraam goes pitbul doesn't make you a fighter pilot.
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Yeah, but FC3 isn't really a simulation at all. It's DCS lite. Game mode if you will.
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In my opinion this is essential for the Hawk, Huey and Mi8. It would enable virtual squadrons to effectively train new pilots and double the combat effectiveness of the helicopters. Later fast jets would be improved even more by adding 2 seater options.
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Agreed. I think the Mi8 is playing second fiddle to the F-86F and Huey.
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Exactly. Any wind speed entered in the mission editor should be the maximum speed for the particular altitude range. Wind speed either side should decrease unless you set the adjacent altitude range to a higher wind speed.
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That's what server passwords are for. This is supposed to be a simulator after all, not dumbed down for mass consumption.