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Everything posted by crazyeddie
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Latest Updated Version: V3 As of June 2021 https://www.dropbox.com/s/iqz1g3l3y9x5zr9/Admiral156 and crazyeddie's AH101 Merlin V3.zip?dl=0 V1 - Basic Troop Carrying HC3/4 Version - Found to be oversized V2 - HC3/4 Version Size corrected to 22m. Added ASW HC2 Version - Found to be slightly oversized V3 - ASW HC2 Version Size corrected to 22m. Added missing texture to static HC2 Version. Added Hellfire Missiles to Pylons 1 and 4. We have not added the submarine launched torpedo found in the game, it is completely unrealistic, it is a very different weapon to the Aerial Launch Torpedo which is carried by the Merlin. For details on weapons see ReadMe2 - DO READ IT. This is only an AI model, it is NOT flyable. There are still some minor errors in the model (Front Wheel and Ramp animation) which we are aware of. Please read the ReadMe for details on this Mod. DELETE ANY PREVIOUS VERSION AND REPLACE IT WITH THIS ONE.
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No, your quite right, but ships radars still turn, smoke, weapons fire etc etc, it doesnt need a waypoint. (I had not thought that bit through had I !!) Static is sometimes useful as just eye candy for a particular scenario, and we have the facility with everything else, it just seems strange not to have it with static ships. I use static ships a lot in my game, many might not, its just another choice.
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I'm going to keep plugging this until it happens ... see y'all in 2025
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It would be useful to have this function added to the game, currently there is no option to change the livery of a static ship, you can have the default skin and nothing else. I realise you can overcome this by making it a ship under way and create a very short waypoint, but we dont need to do that for anything else so why not have it for static ships as well.
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Similar issues with this map, and Syria, micro stutter a few seconds after mission starts, then intermittent micro stutters after that, It was good before the last update, but the last update ran at the same time as the last big Windows 10 update so I'm guessing they might be linked. Reduced everything to minimum in the mission, still happens, tried all the combinations of options and all the fixes suggested in this and other threads, nothing stops it happening. Tried it with different aircraft, no difference then tried it with a vanilla game, still there. Not a huge issue, just a little annoying, I'm running a top end machine and usually run the game error free with everything maxed out.
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Sorry to tell you guys my skins were created for the original ED/Tomcatz Kutz model, the new Kutz model (2017) is completely different and would require a complete set of new skins to create Lioning. The older model Kutz is still available in the game, you can have my skins as a Liveries add on if you want them but I doubt the older model Kutz will remain in the game for very long, its poor quality compared to the new model.
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I still exist ... and so does that skin, I'm still above ground and still modding, but not on here. The Lioning was a very old skin done for the original Tomcatz Kutz model, I have no idea if it fits the new ED model or not, but I will have a look and let you know in a day or two. I wont be doing a Queen Elizabeth skin for the Nimitz model, sorry, it's too much work and I'm too busy with other stuff these days.
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Manual Start ... well I never !! How long have we had that in the game ?? :bored::bored:
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The original Mistral Mod was created by a chap called Lilkiki, he asked me to rework the deck skins for him which I did. Sadly he then died quite suddenly and I decided to finish the Mod off for him. I discovered the models belonged to Turbo Tape Games and Lilkiki had not sought permission from them to convert and use the model. I sought that permission and the guys there were were very generous and forgiving, so I finished the Mod off and cleared it through the correct channels with ED for inclusion in the download site, which was agreed after they had seen the written permissions. Some months later ED decided to remove that Mod along with many others. I have updated the Mod twice since then for private use but after a recent game update I decided its was not worth all the extra work. The last version that worked in the game was somewhere around the early 2.5 stage. The model itself is really quite poor compared to what is now being done by other ships modders, a certain amount of fancy paintwork can overcome some of the issues but no amount of painting can overcome a very basic edm with many parts missing or incorrectly located/made. In view of that fact a new and better model is being considered I will not be resurrecting it. I hope that explain it adequately for everyone.
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Much better map, I have both, Gulf is good but its mostly sand, Syria has a bit of everything and the detail is excellent, go for Syria.
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Better Trees for Caucasus V6
crazyeddie replied to Taz1004's topic in Texture/Map Mods for DCS World
Excellent idea, really well executed, we all have slightly different perspectives on what looks best so a bit of compromise is always required, I'm looking forward to your improvements. Well done mate, I know how much work goes into this kind of Mod, I have played around with the vfs textures a bit myself and its not an easy thing to do or get absolutely right. :thumbup: -
USS Oak Hill Coming Soon!!
crazyeddie replied to Admiral189's topic in Utility/Program Mods for DCS World
Excellent Admiral, great detail and fine workmanship. :thumbup: -
USS Oak Hill Coming Soon!!
crazyeddie replied to Admiral189's topic in Utility/Program Mods for DCS World
Look up The Royal Marines Armoured Support Group on Normandy beaches, they had Centaur Tanks in their LCM's, used to fire in the first assault waves on D Day. So not as weird as it might sound, but I wondered how an LCAC would cope with a modern tank gun. I'm still curious to know if its been tested, cant find anything to show you yet. However, here is a RMASG Centaur, currently sitting beside Pegasus Bridge in France. Restored by an old mate of mine a few years ago and in very good condition. -
USS Oak Hill Coming Soon!!
crazyeddie replied to Admiral189's topic in Utility/Program Mods for DCS World
Sorry Admiral, I meant have they ever tried that in real life ... the animation and your models are excellent, I'm very impressed. -
USS Oak Hill Coming Soon!!
crazyeddie replied to Admiral189's topic in Utility/Program Mods for DCS World
Have they ever tried that - M1A1 Tank Gun firing off moving LCAC, with a bit of sea swell and nice wet deck - I have this crazy image of how it would go in my mind: :cry: BANG .... SH*T ! ... SPLASH !! But seriously, have they ? -
Game wont update, says its up to date.
crazyeddie replied to crazyeddie's topic in Installation Problems
Patience was the key ... and the problem, lack of in my case !! :music_whistling: -
Game wont update, says its up to date.
crazyeddie replied to crazyeddie's topic in Installation Problems
Thanks mate, cart before horse again !!! -
15 Jul 2020 - Game Update 2.5.6.50979 wont update to 2.5.6.52196 - Updater says the game is up to date, which it clearly isnt !!
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The selection of buildings in the ME drop down menu has hardly changed in the lifetime of the game and to be honest they are pretty poor in terms of quality and usefulness. The game maps are now full of wonderful fixed buildings, trees, bridges, you name it we have them on the maps, but we cant access them and its so frustrating having to use stuff that is well past its sell by date. Is there a plan to update or add them to the drop down menu's ?
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USS Oak Hill Coming Soon!!
crazyeddie replied to Admiral189's topic in Utility/Program Mods for DCS World
HMS Bulwark, and HMS Albion, both LPD's, are still on Royal Navy strength. Are you confusing HMS Bulwark with HMS Ocean, which was an LPH, which we recently sold to Brazil. USS Oak Hill looks superb.