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Everything posted by kobac
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What I have in mind is something else entirely. For that new view system shouldn't have TIR. I think about programmed trajectory of camera movement. Something like when recording movies using the camera on the crane. Something like these videos from drones (eg. start video from 00:23s)
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I would like to see, in new version of DCS, some improvements in the view system. First of all I think about the automatic camera movement "orbit camera", "panning" inside the cockpit and external views. The current inside & outside views we are doing manually so that it turns out at the end of the rough, brokenly, with irregular twitches. Thus should we get a nice, smooth footage I would like if we got possibility to plan trajectory of camera movement, viewing angles and movement speed. This would allow us superb shots.
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I still believe that hegykc has not given up on this project, only works in parallel several things at once.
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I am once had the same proposal but my topic closed for unknown reasons. Some said at the time, they wouldn't prefer to fly for hours in AWACS or in KC-135 or in IL-78M waiting for someone to refuel, and make them to be bored. As far as the bombers, they had already been more support.
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And what if that be F-4U, or P-38? :music_whistling:
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I would very much like if someone could make a P-38J/L Lightning
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Try something like this
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Try take down nose plane in that specific situation and see if it will stop flashing. It is possible that target fall/turn out of radar cone.
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Thanks Zaelu for YT tutorial, of course first of all thank you sedenion and his effort to make OvGME. I wish the sound was a little louder, but when pushed to the maximum can be heard speaking. For now, I'm not entirely clear with option "creating mod archive", but I hope that I will later find its purpose. THX again.
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A video tutorial about installing and using OvGME would welcome. :)
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NP :)
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I have no other information about the dimensions of a grassy airport, except the length of which is seen in ME, I do not have a way to check. I have set outline in accordance with the length and RWY direction. The width I set arbitrarily, probably too much. So far I haven't had a problem with the landing. It is a pity we can't make a template from structure objects. Do you want to attach this mission?
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You can even now land on the grass airfield. Last night I landed on it with the A-10C. The only thing you have no radio contact with ATC, however I'm right next to grassy airport placed a FARP and he gave me instructions to land without problems. The only thing I haven't tried rearming, refuel and repair. I'll try it tonight. I placed all the necessary vehicles.
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You've got it all in mission editor (see pic. in the 1.st post). In the particular case: grass, 3km.
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Due to the naked eye, grassy airport can't see to land on him, I had to resort to trickery. :smilewink:
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
kobac replied to rekoal's topic in Screenshots and Videos
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Saitek X55 grip-to-base connection
kobac replied to hegykc's topic in PC Hardware and Related Software
Yes i'm interested too. Are you going to continue with this project? And it would be good to add various extensions to the pilot's stick. -
Eeh, that's pity. It will be a good thing if they do something if grass ap looks like a FARP, a little elevated from the ground so that we can land on that surface. Then in that case we could revive that part of the territory (Crimea), for training, naval operations etc. and it would be good for FPS because there are no cities. :smartass:
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I want to make a mission for the A-10C on the Crimea. I set two grassy Airport Kerch and Oktjabarskoe. I can't seem to set the frequency for them. They can be set only callsigns. When I enter frequency, after checking this field is blank. Is there some kind of further adjustments?
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As far as I can see from the screenshots, it seems that I will have to paint roofs, again. When we are speaking about a new Caucasus terrain, I wonder how vehicle will look through the TGP and Shkval.