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Everything posted by Ozone1
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Yeah, I know... Some cleaver sod is going to have to fix it.
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Get it while its hot boys! It won't be in my dropbox forever... Let us know if you get it working. I just want it for AI. https://www.dropbox.com/s/y7vk9ofizphkcnu/VSN_A7ECorsair%2BAFM v2.1.1.01 Test1 (Avionik mit CMD auswaelen).zip?dl=0
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From what I gather, the Argies operated Pucaras and Turbo Mentors from Pebble Island (West Falklands) as well as from the airstrip at Goose Green. Hope we'll be able to rearm from them...
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Made a quick little icon for the Prowler if anybody else wants it. Just drop them in theme... VSN EA-6B Prowler.7z
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DCS Super Hercules mod by Anubis
Ozone1 replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
Really impressive work Anubis! This is the best thing to come out of Namibia since Windhoek Larger... Well done! -
Buccaneer by the BANA Project
Ozone1 replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
Apparently so... But I don't think it's available for download yet. Someone in my discord channel posted those pics yesterday. -
Buccaneer by the BANA Project
Ozone1 replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
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Yeah, tell me about it! I'm tearing my hair out trying to figure out a way to do it... Technically, you'd need at least 4 factions for the Syrian civil war, but I reckon I could get away with 3 at a stretch. All ED had to do was make an option that makes neutrals combatants or not. I don't know why they didn't think of it...? I've wanted a 3rd faction since the days of LockOn ffs! And from what I hear, the Neutral AI is hardcoded and no amount of scripting or moding is going to help... Which sucks! I was really hoping they'd be a way around it so we wouldn't have to wait another decade for ED to finally address the issue. Suppose I better induce a coma now then...
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Well, now that we finally have the ability to have a third faction (neutrals) Is there anyway to get them to go hot on both Red and Blue teams? Because as far as I can tell, they won't attack anything, even if engaged first... Which is all well and dandy if you want them for the UN, not so much however, if you want them for ISIS. I was wondering if there might be a script out there that does as much?
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Oof! I'm cooming hard af right now.
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Have any of you guys managed to despawn effects? (fire/smoke) I tried as if it was a static, but no joy...
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Yeah, I'll get RAZBAM tattooed on my ass if we get a Cheetah C!
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Are the FARP textures embedded? All I can find is the LUA where they should be...
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Africa theater of 1970's through 1990
Ozone1 replied to DmitriKozlowsky's topic in DLC Map Wish List
I've been on about this for years! For all the reasons above and more... But on the assets front, I've been trying to find someone to help me with converting the Armscor Arma 3 mod for ages now. I can get the 3D Studio max files, but converting them to work in DCS is well beyond my pay grade. So if any of you guys can help or know anyone who might be able to, please let me know! It's about time we get some proper bush war assets for DCS. And this is well worth a watch if you haven't yet seen it... https://www.youtube.com/watch?v=blIhNR41SMc&t=2s -
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Kfir stick conversion project and GIVEAWAY
Ozone1 replied to pitkun's topic in PC Hardware and Related Software
Whaaaaaaaat! No ways! I'd kill for that stick! I have a gun and everything... :gun_sniper: -
Ranger79 Base Objects Pack (Hesco's + others)
Ozone1 replied to Ranger79's topic in Static/AI Mods for DCS World
Yeah, I was thinking I might need to do that... Will definitely go check out the discord channel... Thanks! -
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Yes! Some support... I'm actually going to get the 3D files for the Armscore mod for Arma. The guy who made them is keen, but we need someone who can convert them for DCS... Anyone willing...? I'm also working on some SAAF liveries for aircraft that still need them... Will release a skin pack soon...
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"It would also be an incentive for some to make the Buccaneer that so many want" Yeah, totally. I've wanted a Bucc forever!
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Yeah, true. There is a lot more landmass, but still, besides some bushes, it's pretty much vacant space. Most of the effort that goes into map-making goes into the coastline and cities. And as to Apartheid, ED doesn't seem to have a problem with the Nazi's, so I don't see how they could use that as an excuse...?
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Yeah, figured that out afterward... I was a bit drunk on wife beater when I got home last night and ended up scrolling right past Fri13's comment... But I wouldn't go so far as to say Angola was a niche conflict. It did last a quarter of a century and involve both superpowers... Be it only clandestine involvement for the US... And only because congress wouldn't allow them to put boots on the ground because they had just got out of Vietnam. And it's not like they have to do the whole county either. Almost all the fighting happened in the Southern half of the country and the area needed is less than that of the Hormuz map. And it would be way less work to make, even if they did do the whole country. As to infantry modeling and the likes, that's needed some major attention for a while now. It's not like it's specifically essential for Angola any more than it is for the other maps. Infantry just sucks in general right now. And it might not be of interest to you, but it is to me... And I assure you, many many others. And the lack of cities and diversity of terrain would guarantee it being a popular map. Besides, there's no end of war scenarios to dream up when it comes to African conflicts. They're a dime a dozen this side of the world...
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I think I might have gotten the wrong end off the stick there... If you were referring to the Nordic countries and not Angola anyways... Cause in that case I agree. It would end up being a full-on invasion scenario that would necessitate more than DCS could currently handle... But as Fri says, we'll have to see what Vulcan can do.
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"And DCS would DIE... I mean an actual cold war era FEBA? You are talking thousands of units. DCS chokes on a few hundred currently" Bro, what are you talking about? The Angolan conflict was a low-intensity war. They were never more than 5000 SADF Troops on the whole border and only saw very limited amounts of aircraft in the sky at any one time. It's perfectly suited to DCS, unlike something like the Caucuses or Hormuz which would, in reality, see massive amounts of aircraft in the sky, should an actual conflict between major powers occur there. Not to mention the millions of ground and naval units that would be swarming the area, all spewing out radar emissions in every direction. And although I agree, the Baltic would be a nice map, it has massive sways of built-up areas which would take ages to render. Angola is 99% bush with a couple of shanty towns and villages scattered here and there. Yet another performance gain. And if you don't believe me, go check your frames over Dubai and then in the middle of the Iranian desert somewhere, and then come back and tell me huge cities are a good idea. Besides, we already have an eastern European map and I've been flying it since 2003. I'm long since bored with the scenery and it's about time we get something for the most war-ravaged continent on the globe...