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Cool-Hand

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Everything posted by Cool-Hand

  1. Nice thanks for the mission!
  2. Aight yeah I was just curious, I've seen it both ways, in the old videos it's pretty quick... on a couple of modern restorations it seems more like ours. Since someone brought up the pitot tube icing from way back it got me thinking about this one again.
  3. Any word on this after investigating a few years?
  4. Here is a short track where the pitot tube ices up after take off. I take off go up to 16K'ish level off and cruise clear of clouds and then climb and dive with the info bar open. The airspeed increases in climb and decreases in a dive like an altimeter, seemingly pitot icing with open static ports. Pitot Ice After TakeOff.trk dcs.log
  5. Anything DCS WWII these days I'm interested in...ETO, PTO, MTO ...anything. I wish they had a bigger team and plans to expand the WWII side of things at a faster than glacial pace.
  6. I'm getting this as well with the update installed.
  7. Yeah I haven't tried that in this latest patch. I was really testing to see if the engine died after shutdown like it did several patches back but the first trial run I did this happened, previously it was pretty random if the engine would die from 1 minute to an 1 hour later after using 5 mins WEP and then max continuous or cruise. I'll see about the reduced RPM, when I get a chance but I do recall trying that previously it would pack up and be 'degraded' later on in the flight which is the problem that I usually see mentioned. Thanks for watching the track, like I say its not very long and pretty well shows the engine isn't being red-lined at all. @ShuRugal I know its hard to see but the current time is almost a minute and a half after the engine degrades from the timelog, it has slowed down that much from 300+mph IAS with the engine degraded.
  8. Buddy it's an airstart from the quick missions menu, no warm up needed. Why not just take the roughly 3 mins and watch the track file. Yeah I've got over a years worth of tracks in this thread showing what you are talking about as well.
  9. Engine Degrades in 3 mins WEP All radiators and shutters open.trk I did some testing finally after the fixes on the P-47 and I'm still getting the 'Engine Degraded' failure. This happened 3 minutes after running WEP with all the oil radiators and inlet shutters wide open and no temperature exceedances. I'm not really sure what all was fixed the past couple of times but all the limits and temperatures are being abided by and the failure is so non descriptive in the log as to what happened that its completely unhelpful in trying to diagnose what is going on to cause this.
  10. Would suspect the red jettison T handles for the wings and belly next to parking brake. But trying to find that for sure or on the rocket control box
  11. @NineLine The stuff I sent you on discord was what i was referencing. What else are you/the team looking for? There are excerpts from the P47 pilots manual, the AAC rocket material manual, and a pilot memoire that recollects using rocket tubes and jettisoning them in this thread already.
  12. @NineLine @BIGNEWY The engine problem with the P-47 is still active even after shutdown New Patch Engine Degraded after shutdown.trk
  13. Just some testing done in the same manner as previously reported after the 'fix' was included in the patch. @NineLine @BIGNEWY New Patch WEP 5 mins then degraded 29 Mins .trk
  14. Yeesh yeah if that's happening it sure sounds like the issue isn't resolved. I haven't tested extensively since the patch but a squadron mate of mine reported a similar thing on Project Overlord server.
  15. Any word since I messaged you the documents I had? @NineLine
  16. Would be great to get the extra like was said above for ground attack missions specifically. That and maybe add a tracerless belt that has the tracers to warn that you are near the end of the belt like was done during the war.
  17. Yeah i like replaying the wolf pack campaign here and there but haven't in a while because of this issue specifically. It's really hard to justify burning that much time doing something just to have the engine conk out cruising back after an hour or so flight in and a few minutes of action.
  18. Nineline said on the discord channel that they have found the bug and fix may or may not be in the next patch. Yeah coming up on a year since I started posting the first tracks on this.
  19. Would be nice to have functional pitot heat. I have had it happen a lot on the project overlord server.
  20. Yeah this pretty much eliminated all my ghosting, there is still some on very high contrast situations now that I'm playing but nothing like it was previously using dlaa.
  21. Seems like the ED forums have been abandoned overall...the only place I've managed to interact with them at all is the Discord channel. Also, I get this flickering as well.
  22. If that's not enough here is an excerpt from a book detailing a rocket attack using the tubes and dropping them
  23. I saw the topic on this was reported and locked around three years ago saying modelling guys were busy with the mosquito, was wondering if there was any progress on this?
  24. This would give some reason to actually use the M8 rockets and not lug around the empty tubes the rest of the flight.
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