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Everything posted by PL_Harpoon
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Couldn't agree more. Without adequate amount of data all of this is just pointless speculations.
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+1 Honestly, IMHO turning on shadows for VR hands would be a good start.
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[CANNOT REPRODUCE, TRACK PLEASE] Mach Number on HUD not correct
PL_Harpoon replied to memoric's topic in Bugs and Problems
What was altitude? -
Just to clarify. The thing that bogs down our CPUs are not necessarily scripts, AI, or even simulating the aircraft. It's mostly a thing called "draw calls" - in a nutshell a command generated by the CPU that tells the GPU what to do. The more objects you have on the screen the more draw calls need to be generated by the CPU. You can read more about them here: https://medium.com/@toncijukic/draw-calls-in-a-nutshell-597330a85381 Now, to the OP, I wouldn't count on Vulcan to significantly improve performance. I'd consider a 20% boost a huge success.
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True, but you can have twice as much GBU-12s as MAVs.
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Despite what some people say here, in order for them to work you need to release the toe brakes before releasing the parking brake lever. Keep in mind that the lever will lock even if the brakes aren't set - the best way to check is the controls indicator and the toe brakes themselves - they should stay pressed.
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Not necessarily. From the bomb point of view going against the wind is just like chasing a moving target. So on my picture in trajectory A you aim your laser at the tank and let the bomb chase it. On trajectory B you aim laser at the point where the tank will be at the impact point. Clearly, trajectory B is much more energy efficient. Now, to go back to the wind, if you aim upwind it's just like choosing trajectory b in the picture. My only question is, should the Hornet take the wind into account when calculating release point or not?
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I don't think so. AFAIK even the wide FOV has some magnification. BTW, do you guys know if the "zoom" is just a digital zoom and WIDE/NARROW switches between different lenses or do you actually move the lenses?
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No axis/keybind for throttle twist sight adjustment?
PL_Harpoon replied to Nealius's topic in DCS: P-47 Thunderbolt
I think there's an error in the tutorial. As far as I know, the P-47 in DCS doesn't have a throttle twist for ranging. -
All of this makes sense actually. I doubt that LGB's compensate for wind speed when they fall. I was always under the impression that they just keep pointing at the target and adjust for any offset in real time. Sort of like a straight pursuit. That should be enough if the wind is too strong or the target isn't moving too fast. But if those conditions aren't met then the straight pursuit isn't sufficient to keep them on track.
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DCS Mi-8 is 7 years now, time for an update ?
PL_Harpoon replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
Well... we did get an updated P-51 ...and updated KA-50 ...and updated A-10 what's so outrageous about asking for an updated Mi-8? -
[CANNOT REPRODUCE]Trim is too sensitive
PL_Harpoon replied to I bomb myself's topic in Bugs and Problems
I agree. I'd rather have more precision than faster moving trim. -
Here's an idea... Let's just wait until it's finished and all it's features are implemented before making judgments about its usefulness.
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Turn off the "cockpit light" switch beneath. It's for the white flood light and I found it to be causing the problem. Also, if it does burn out, just push the fuse in.
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Thrustmaster warthog and HOTAS....Throttle trouble
PL_Harpoon replied to gdotts's topic in DCS: P-47 Thunderbolt
Ale i, what happens if you select it manually? -
Are you sure your actual speed got stuck or was it just the indicator?
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475th Fighter Group - A VR friendly Gunfighter Server
PL_Harpoon replied to =475FG= Dawger's topic in Multiplayer
:thumbup: I really like the idea. I'll have to give it a try. -
While browsing through the manual I noticed a small error on the fuel calib table. Shouldn't this be MAIN instead of AUXILLARY?
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[INVESTIGATING]DDI, UFC, HUD, Cockpit lighting brightness
PL_Harpoon replied to KLaFaille's topic in Bugs and Problems
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DCS Mi-8 is 7 years now, time for an update ?
PL_Harpoon replied to Hueyman's topic in DCS: Mi-8MTV2 Magnificent Eight
+1 And yeah while not as ugly as the old Ka-50 in my opinion this is the next one in line for an updated model. -
Incorrect reflex sight picture ( pilot sight)
PL_Harpoon replied to Kev2go's topic in Bugs and Problems
You're right, I uploaded the wrong file. :music_whistling: It should be the PilotSight_page.lua I'll edit my original post then. -
Incorrect reflex sight picture ( pilot sight)
PL_Harpoon replied to Kev2go's topic in Bugs and Problems
Here's another treat for you. I've played around with a .lua files and managed to make the sight bigger. Now the values are correct. To install replace the "PilotSight_page.lua" file in "Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\Cockpit\Scripts\PilotSight\Indicator" Cheers! PilotSight_page.lua -
If set to carrier the AOA indexer will blink if the gear is down and the hook is up and stop blinking if it is down. If set to field the AOA will not blink regardless of the hook position.
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Incorrect reflex sight picture ( pilot sight)
PL_Harpoon replied to Kev2go's topic in Bugs and Problems
Just replace the file in Don't forget to backup the original one. You're welcome. EDIT. Just bear in mind it's not 100% accurate as the outer circle in DCS is 50 mil and with this sight it should be 80. sight_XM60.zip -
DCS: F/A-18C Features Roadmap for Early Access
PL_Harpoon replied to Kate Perederko's topic in DCS: F/A-18C
Think of it that way - if it were that simple they would've done it already.