-
Posts
2239 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Buckeye
-
Very easy to get them mixed up for sure! Sent from my iPhone using Tapatalk
-
Get some Slaws instead [emoji1303] Sent from my iPhone using Tapatalk
-
RealSimulator F/A-18 grip I believe you're correct. I've seen that it's 3-way many times but I believe it's a common misconception based on usage of the same stick design in other jets (i.e Harrier). I believe the "left" position is unused and you've got the rest [emoji1303] Also found this from Wags (so it's technically a 5 position): https://forums.eagle.ru/showpost.php?p=3342593&postcount=3 Sent from my iPhone using Tapatalk
-
He has partnered with VPC not VKB. Sent from my iPhone using Tapatalk
-
Tried using the Touch controllers....personally, I found it to be really awkward. Not for me. Sent from my iPad using Tapatalk
-
If it's based on the real thing it'll be two way plus press. Sent from my iPad using Tapatalk
-
Ditto on all counts. Sent from my iPad using Tapatalk
-
As long as one of them moves quickly when the Hornet drops, who really cares which one...ya know? I will probably just jump at whichever launches first. Although I would assume the RealSim would be better quality than TM's usual junk build.
-
Ah, darn...that is a deal breaker for me. Not even going to bother trying it out then. I can't stand those stupid gloves being visible in the cockpit, especially when they're not even attached to anything (a virtual pilot's arm/body). Maybe someday there will be an update on this and I will get around to giving it a look. Appreciate all of the responses to my questions :thumbup:
-
Does it still show the gloves in the cockpit? Or can that be turned off with the new options?
-
I'm with you, I only map/bind functions to my HOTAS that are bound to the real HOTAS from the NATOPS flight manuals...the exception being the F-15C, since it's a FC3 module. Otherwise the only additional things I bind are opening/closing the kneeboard (since for some unknown reason there isn't a pilot body in every module with the knee board shown on their legs) and paging up or down on the kneeboard. All else is limited to the real thing. I guess I will need to try leaving the controllers in my lap and give using them more of a shot...
-
I am so lost on how to best use Oculus controllers in conjunction with a HOTAS? How is it any different than the inconvenience of having to take your hand off either the stick or the throttle to find the mouse to use it?
-
Want to comment to reiterate this, this is a super important step that I believe everyone should invest their time in to. The improvement is substantial (at least it was for me and the others I've discussed this with). Take the time to add the words you can get recognized manually to your Windows Speech Rec dictionary.
-
Dynamic Campaign Discussion Thread
Buckeye replied to winchesterdelta1's topic in DCS Core Wish List
Dynamic Campaign Discussion Thread Rgr, I just know a lot of people haven't seen that article so thought maybe it could be a nice surprise if you hadn't [emoji1303] FWIW I agree 100% with what you said. Sent from my iPhone using Tapatalk -
Dynamic Campaign Discussion Thread
Buckeye replied to winchesterdelta1's topic in DCS Core Wish List
They are working on something...give them time. Source: https://www.rockpapershotgun.com/2018/01/26/the-flare-path-jets-jungle-and-jack-yards/ -
I would also vouch heavily for VAICOMPRO 2.5 :thumbup: Really solid add-on.
-
2.5 Video Settings - VR Quality/Performance Balance
Buckeye replied to StrongHarm's topic in Virtual Reality
Thank you! S! Sent from my iPhone using Tapatalk -
Damn, I don't fly (or own) the Mirage but that is a fantastic user mod! Well done, waterman! RAZBAM would do themselves well to add this to the actual module, which would also alleviate the IC issue. Someone should reach out to them directly with the recommendation, IMO.
-
These are the ones I can remember reading will be added, in time, as well. Weather effects in general and turbulence as well. Very nice!
-
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Buckeye replied to 104th_Maverick's topic in Multiplayer
I hopped on from 6-7:30pm EST last night and Red had control of Senaki...at least I think it was Senaki? So it looks like eventually Redfor was able to make the capture. When I asked the blue guys on SRS what the deal was and why he hadn't taken it back they said all units were cleared by Blue but we couldn't take it back? Not sure of the specifics there, I just know that Red was eventually able to take control of Senaki (unless I am just completely misremembering things?) -
Once they get the city and street lights fixed, I think the night lighting will be fine. Agreed with everyone above that the level of darkness currently in 2.5, based on moonlighting, seems perfectly fine to me...it is dark at night. The only part that I see that needs a little work is the lack of lighting given off from street lights, cities, etc. This shows a pretty solid view of what city/street lights should look like against a pitch black sky (start at around 2:25):
-
2.5 Video Settings - VR Quality/Performance Balance
Buckeye replied to StrongHarm's topic in Virtual Reality
Are there alternative ways to turn ASW On and Off if we don't have a numpad? (i.e. a tenkeyless keyboard) -
I believe the F-16 used a F100 engine as well IIRC?
-
2.5 Settings Comparisons and GPU Impact
Buckeye replied to Sideslip's topic in Game Performance Bugs
Well said, I agree 100% :thumbup: Kudos to ED for their efforts to date, and I look forward to their continued efforts.