

Gambit21
ED Closed Beta Testers Team-
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Everything posted by Gambit21
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I'm in a similar boat, as a content creator/mission designer I don't have much stick-time, and when I do have it I don't want to spend time learning about another computer while I'm on my computer. Plus there's just other things to do and get done in life. Some can't relate to this...don't let it bother you. You'll also discover different build philosophies with different content creators. I suggest moving to an earlier era as someone else suggested, perhaps the Tomcat or F-4, or F-5.
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They’ve been teasing PTO for several “Beyond” videos in a row now. I won’t complain about more, but enough hype…I want to fly it already. Would love to see Akagi…Zero (flyable)
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Iraq delivered what was promised with Afghanistan. On the other hand to be fair...the settled areas on the Afghanistan map just blow my mind...I was impressed at release and I'm still impressed. I've committed serious resources already to Afghanistan map in good faith...so I'm waiting for the promised "up high and down low" statement to be fulfilled with regard to the rest of the terrain however. I see what's possible with Iraq, I expect the same level of detail/quality with Afghanistan. This course-correction is the cause for the delay it seems.
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Map objects and editor objects are not necessarily 1:1 FYI - that said I agree that more objects need to be adapted/available in the editor.
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Has anyone found/know how to get the CH-47 engine RPM/NG argument number/ values? I need them for a comms trigger.
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I'm waiting for American (CIA) crew...and come to that, multiple multiple countries used this helo. So aside from CIA etc, maybe other nationalities/pilot models/uniforms as well.
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If there are any former or current U.S. Chinook crew who are willing to help/advise as your time allows, on a scripted campaign build for the Chinook, please drop me a PM. I'm in the feasibility stage, and part of this is determining this is whether or not I have some SME input on various things, and help with comms scripts here and there etc. I'm also researching the Apache, and you might see a similar post there soon if you frequent that board. Best Regards Gambit21
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
Apologies, as I said in my PM I’ve been overwhelmed this month. I’m grateful - thank you much. I’ve just now checked back in and saw all that you sent. A huge help. -
Yes he has said that in the past, and of course things will probably change as features are added and or/changes are made due to input from SME's etc. Start up procedure has changed to one degree or another on other modules already during continued development. Blackhawk AI are available in the editor - I have them placed in my missions as well.
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
I’ve had some good input, and have been building out Kandahar over the last handful of weeks in my spare time. A long way to go. Drop me a PM. -
Nice. Are you going to save as templates? I’ll definitely make use of them.
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Lazy is being in such a rush to be negative and accusatory that you don’t even bother to look at the actual comparison/difference in geometry/textures etc before making a post like this in public. I’d be embarrassed too.
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What’s looking good, looks very very good. I’m pleased with progress, Kandahar airfield - OUTSTANDING. I’m looking forward to seeing detail develope, textures improve in outlaying areas, peaks and valleys. Those operators need resupply and air support.
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Will Afghanistan-Specific Factions be added?
Gambit21 replied to Punkmonkey22's topic in DCS: Afghanistan
I'm more concerned with having more actual animated models, insurgent variants etc than specific 'faction' at this juncture. -
You won't see any campaigns for some time, missions will trickle in. It's been here for 10 minutes...patience.
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With the thoughtful addition of Massun’s asset pack, we now have hesco objects available in the mission editor.
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We’ll agree to disagree there. Have a cookie.
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
Thank you! I’ll PM you later for clarification on the hanger location etc. If anyone else has anything specific, please let me know. Even though I said that I have what I need, there’s missing pieces. -
On my tiny phone screen that looks like 2 giant orange “jazz hands”
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Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
I have what I need...thanks peeps. -
Kandahar Airfield Unit/Squadron dispositions
Gambit21 replied to Gambit21's topic in DCS: Afghanistan
Yea, thank you. I’ve done this and has helped a lot for the roughed-in template vs just making something up from 100% from scratch. Now hoping to glean more detailed info if possible. Not to be overly pedantic, but might as well see what I can find out (who’s Chinooks were where as an example) then at some point soon I’ll just do what seems plausible based on what info I do have. -
For purposes of airfield traffic templates. Anyone who has insight into who/what airframes were operating out of which ramp etc at Kandahar anywhere from 09 through 11, please PM me. Even if you have a single piece, during a specific snapshot, it will help me considerably with this project. I'll ask the same of Bagram later. Thank you.