

RedeyeStorm
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Everything posted by RedeyeStorm
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Are you going to add a 1st person pilot body with animations?
RedeyeStorm replied to westr's topic in F4U-1D
True, and I do not mind a compromise. Have the Apache but haven’t flown it yet. Do have the F18 and F16 in those modules the pilot move also but I do not experience the body moving in front of your point of view. -
Are you going to add a 1st person pilot body with animations?
RedeyeStorm replied to westr's topic in F4U-1D
I disabled it. In VR it needs some work. The pilots head is not attached to his body . If you push the stick forward or left the body shifts and comes into view and blocks your view somewhat. It definitely braks immersion very badly. -
Jester calls out "lost cabin pressure"
RedeyeStorm replied to streakeagle's topic in Bugs & Problems
I had a single call yesterday. -
Not that it is helping you guys but for me the GBU8 is releasing fine. My stick is the Thrustmaster Warthog.
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A-7D Corsair II Community Mod
RedeyeStorm replied to Widow_1's topic in Flyable/Drivable Mods for DCS World
Looking forward to a nice Corsair. -
Rafale FR3D-Studio pour DCS 2.9.6
RedeyeStorm replied to Seyv's topic in Flyable/Drivable Mods for DCS World
Nice but could you show some pictures of the cockpit please? -
Not sure if this is it (not using this mod) but most mods are loaded in the ‘save games’ folder. You are installing in the main game directory.
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@Eber, I have an Index which is hard wired. So that should not be an issue.
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Hi @deadlyfishes, I have an issue with the CSAR script. Flying the Huey or the Hip I do not get a course needle with ADF. I can select the frequency and get the morse code but the needle doesn't move. I do not know if it is something with the mission, the script or DCS itself.
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Hey it is not midnight yet so….no broken promise yet! Still 12 hours to go here. Merry Christmas to all.
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Mi-24P ASP17 sight reticle improvement
RedeyeStorm replied to Sundowner.pl's topic in Utility/Program Mods for DCS World
If you mean, fix it so it passes IC than that is not going to happen until ED allows changed textures to pass or your favorite server allows for non original textures. -
@LucShep, I was wondering, does it matter how much VRAM you card has? Mine has only 8GB VRAM.
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Hello all, I have an issue with player flights. So I am the leader of a flight flying the F4E. It is a strike mission on a static object. After reaching the IP (waypoint 4) I order my wingmen to ‘attack primary and rejoin’. What happens is that my wingmen all return to waypoint 1. I noticed that on the F10 map the active waypoint remains 1 (has color red). Jester however reports waypoint reacted nicely in sequence so I do seem to hit them. Anyone know how to make the F10 waypoints advance in sequence?
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Hi @Miguel21, yes I do. I always follow the flightplan. Jester reports every waypoint and switches to the next just fine. On the F10 map it is just not recognised. Update: I just flew a Strike mission and here to my wingmen returned to waypoint 1. When engaged by SAM they ditched there payload as well. I believe they should not do that either.
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Yes, I can’t hit anything with the Shrike so no surprise there. The issue is more that the wingmen return to waypoint 1 when you give the command to ‘attack primary and rejoin’. I did find a workaround by ordering to attack air defenses.
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I am not sure if this is operator error, DCS issue or something you guys can address. I have been flying he F4E in the Iran-Irak campaign. Flying mostly Sead missions as the campaign is just started. When we reach the IP point I order my wingmen to ‘Attack primary and rejoin’. What happens immediately is that my wingmen start flying towards waypoint 1. Now I have noticed before that the waypoints on the F10 map never increment. The yellow dashed line always points to waypoint one. With previously run campaigns flying a Strike mission this was not an issue but I am wondering know. The Sead mission does not have concrete target to attack unlike a strike mission. Wondering if that causes my wingmen to return to waypoint 1. Any ideas?
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And where do I find/input this?
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@Miguel21, I have indeed set optview_all but when I check the mission all enemy air have the 'hidden' option activated. Iran-Iraq war-IRIAF_ongoing.miz
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Hi all, I suck at these missions and I keep getting owned because I do not know what exactly is happening. I would like enemy planes to be visible on the map. Can you tell me how to go about this please? I have mapoptions set to All but it only shows the ground forces and ally planes. Thanks.
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Yes I understand. It does not happen every flight.
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Hello folks, Possible issue. I was trying to do some Aerial refueling and Jester was giving instructions but suddenly all I got was a static sound. Jester never started talking again. Tried silinceing him and start talking again through the wheel but no joy. Wheel commands worked just fine just a terrible static radio noise the rest of the mission. ATC and AWACS worked fine. Known issue? If not I’ll try to provide a track (I did a search but found no posts)
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[Known issue] Barometric Altimeter Switch Stuck
RedeyeStorm replied to Model98's topic in Bugs & Problems
+1