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snowsniper

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Everything posted by snowsniper

  1. "THIS IS NOT A SQUAD" (We fly mostly on UTC+1 saturday 16:00 FR EN ) Hi all for every one who want to fly Multiplayer sometimes but not regular, on quality DCS Mission you can subscribe this FB page to check our missions events : "Very Soon, we will share some Multiplayer DCS quality mission Events. of course Helo mission from different knowledge ( cargo, troops pick and drop, precision landing etc ... ) but also warbirds mission, modern era jets missions, formation flying etc ... most missions scripted with ATME lua engine. everyone is welcome for a flight or more, FR and EN speaken. discord server for inflight chat is available. just subscribe our FB Page and check if next event is something interresting for you... don't be shy and subscribe for a nice MP DCS experience ! , this is NOT a squad, only DCS friendly gentlemen. feel free to join a specific mission once or more. our flight will be first on Saturday in UTC+1 16h00. https://www.facebook.com/groups/245059796064958/ just subscribe and check our great incomming events ! ;-)" all knowledge level allowed. see you soon. ;-)
  2. Personal taste here. give it a try desaturate a bit, a bit of sepia, ... for 2.0.7 version above be aware if you use sweetfx in DCS it can cause some issue in Campaign progression save. also if you experiment a crash in a beta ED will say you to test beta with no mods. SweetFX_settings.txt
  3. :thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup: :thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup::thumbup:
  4. finally ... :music_whistling: see 29/12 newsletter. https://forums.eagle.ru/showpost.php?p=3338291&postcount=124 good news.
  5. @Nyquistt 1) you're right for the turnaround soluce it seems to work in that way, but in fact, it still a bug that may be resolved one day in native script function in MP and client/server informations management. for helisimmers radionavigation scripting, this native scripting function "radiotransmission" is essentiel. 2) >1Mhz : this bugs seems to appears since radiotransmission was recently set in ME in Mhz ( before it was Khz) ? that one must be retested ?
  6. " Originally Posted by stratman59 View Post Well, I just don't know, another 4 hours tonight and no nearer, sometimes even with full opposite rudder and stick full to the right, as soon as I apply the throttle it just turns sharply to the left? I really am baffled by this as I can take off in the Spitfire in IL-2 BOS in full sim mode relatively easily after just a few hours practice?" it seems you fall asleep on your left foot in a 3 point stall attitude then ;-). move rudder accurate and concentrate on all nose deviation. DCS : 3 days to do a clean spit take off. A week to do a clean spit landing.
  7. with no assistance and mid fuel load 1) spit well aligned on runway, tail wheel aligned 2) pitch trim on neutral ( midle needle ) 3) begin with stick forward and stick on right ( to conteract torque ) 4) slowly give her some throttle to give some rudder authority from proppeller 5) the more speed you grab only think " I wanna her on 2 points, well aligned" ( using rudder for the rudder : use small but quick input to correct nose deviation, come back to center each time quickly.) 6) the more speed you get, put back your stick on midle ( from right to midle but keep it forward to force her on 2 point) 7) once on 2 point attitude and well aligned, you can progressively gentle continius throotle up more power until take off speed. for the rudder : use small but quick input to correct nose deviation, come back to center each time quickly.
  8. thanks for all the knowledge sharing.... but for me all that stuff seems a big step above the old way to tweak liveries... but if it's not 3dsmax dependant it's quite better. can't easily anderstand how to do my perfect 4k spit livery for 2.1 the first priority for me is to switch off the blue mask on livery texture when sky is full cloudy on a 12oclock summer day. second priority is to work to an alternativ cockpit texture actually way too washed. does anyone can give me some tips on this two : spec or Pbr way ?
  9. bonne découverte n'hésites pas à nous solliciter et à travailler sur les missions exemple simples.
  10. for desktop PC so far my experiment to get max smooth FPS : choose medium general setting or Low Setting preset as a starter base traffic to low visibility medium level up both textures and ground textures to high anisotropic and AA at 0 uncheck vsync and use Nvidia DSR x2 with 30% smooth in Nvidia general 3D config. use same resolution both on windows desktop and in DCS I can get a good nice result with 140-70 fps in high level flight and about 55-60 over forest and town that way. also every other deskop apps seems a bit ugly ... ;-) but what i want is DCS perf first. don't know if it could go that way with DSR for a VR setup. also AA and anisotropic are very demanding no matter nvidia settings full screen or not. But waiting for Code optimisation on 2, this is the turnaround that works good for me so far. PC spec in my sign. experiment first with settings like that, and if your system can handle it. level up a bit. you can allow AA 2x if top of mountain are too much ugly. but don't expect to have better FPS once you switch AA on edit : also DCS is set on high priority (not realtime ) with process lasso. 25% average but >80% on first thread
  11. Hi all. here are my settings. first experiments wich works good with my actual config ( note sure if optimal see my actual config in sign ) Right click on the process dcs.exe in Lasso Priority class --> always --> High + in the same submenu Windows dynamic acceleration checked ES priority --> always --> High Memory priority --> courant --> normal / always --> low ( not very sure on that one ... experiment yourself ) + in main menu ( right click on process ) check " classify as High Performance process" I gain about 10 fps in DCS and XP11 with this awesome soft. ALSO be aware that you can have some malware using your processor thread and priority. do a complete clean Up. In process lasso you can have a look on suspicious process with abnormal using processor. This piece of code is quite good, because no matter the Bios settings : in Bios you can only force activate or desactivate intel boost and hyperthreading. this piece of code allow to priorize process, memory access for a specific prog. hope it can gives you a help and a better experience in Dcs.
  12. Hi all I've grab a signifiant performance boost fps , and less less stutter with this program free to try : process lasso. you can priorize performance and priority on any active processus / programs. DCS and XP11 is really more smooth now. signifiant boost on my system win7. don't know if it is as much spectacular on a win10 system, also ...it's free for testing. give it a try maybe.
  13. snowsniper

    Removed

    nice to hear some good news about improving M2K FM.:thumbup: so disapointed in "kilo" configuration
  14. You're totally right. I'm confused this dark round comes from defaut textures and also on old spit livery we can see it. ... Unfact, here is an other attempt i've done recently to match real photo, with success, give it a look if you're interested in. ;-) exhaust.psd
  15. rust effect "here" is my work but i really don't mind you use it for sure, don't worry. it's GPL free license ;-), and I don't ask to "credit to my work" I'm just a bit pround that my work is used in small details, and I find that's funny, that's all, unfact you don't know it .;)
  16. I'm very happy that my work on spit exhaust pipe is now in the open world and well used.:thumbup: good work
  17. Channel Stop – Air operations intended to stop enemy shipping passing through the Strait of Dover.[1] Circus – daytime bomber attacks with fighter escorts against short range targets, to occupy enemy fighters and keep them in the area concerned.[1] Flower – Counter-air patrols in the area of enemy airfields to preventing aircraft from taking off and attacking those aircraft that succeeded.[1] Gardening – mine-laying operations. Instep – missions to restrict attacks on Coastal Command aircraft by maintaining a presence over the Western Approaches.[1] Intruder – offensive patrols to destroy enemy aircraft over their own territory, usually carried out at night.[1] Jim Crow – coastal patrols to intercept enemy aircraft crossing the British coastline; originally intended to warn of invasion in 1940.[1] Kipper – patrols to protect fishing boats in the North Sea against air attack.[1] Mahmoud – sorties flown by de Havilland Mosquitoes equipped with rear-facing radar; when an enemy aircraft was detected a 180° turn enabled an attack.[1] Mandolin – attacks on enemy railway transport and other ground targets. Noball – attacks on V-weapons launch sites and related targets.[1] Ramrod – short range bomber attacks to destroy ground targets, similar to Circus attacks.[1] Ranger – freelance flights over enemy territory by units of any size, to occupy and tire enemy fighters.[1] Rhubarb – fighter or fighter-bomber sections, at times of low cloud and poor visibility, crossing the English Channel and then dropping below cloud level to search for opportunity targets such as railway locomotives and rolling stock, aircraft on the ground, enemy troops, and vehicles on roads.[1][2] Roadstead – dive bombing and low level attacks on enemy ships at sea or in harbour.[1] Rodeo – fighter sweeps over enemy territory.[1] Rover – armed reconnaissance flights with attacks on opportunity targets.[1] Scramble – fast take-off and climb to intercept enemy aircraft. I would love to do a Noball mission over channel ;-) but we need V1 german weapon for that.
  18. Spring tension campain was also one of the best campain mission so far for me, and I really learned the Mi-8 through it. Mi-8 is one of my favourite module, so I will have to grab quickly that new one ;-) thanks for your review.
  19. how long does the smoke works ? for exemple to put some " damaged " and smokes in a town. like Stalingrad in BOS is there a way to do so ? (except with a lua script ever done, but not MP and FPS frienly, to spawn and make explode some units randomly in town )
  20. Popup group, enemy aircraft. 11000 feets. Heading 120 ( with female WWII voice of course as it used to be ) ;-) ;-) sorry I have more than 1000 hours of flight in CLOD i'm a bit biased ;-)
  21. from original lag 3 manual, some basic aerobatic training usefull in dogfight
  22. Vulkan seems to be the futur high perf engine for multiple objects in sims 100 FPS with Vulkan, 30 FPS with OpenGL/direct X https://www.helisimmer.com/articles/vulkan-next-big-thing-flight-sim/ https://developer.nvidia.com/Vulkan Is it something ED is looking at ( as Laminar does with XP) ?
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