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Everything posted by Schmidtfire
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F-35A Announcement discussion mega thread.
Schmidtfire replied to LimePartician's topic in DCS: F-35A
Yes, because there is nothing secret about a mid 2000's F-15C Good luck modeling the EW and TEWS capability without some degree of guesswork. Heck, here's already a lot of guesswork and estimations in DCS World, be it aircraft or missile performance. I'm all for highly detailed and well documented aircraft, don't get me wrong, but there needs to be room for both. As long as it is created with the "highest fidelity we can create" mindset, I don't really see any harm with the F-35A project. If anything it might open the doors to some projects that we would never see otherwise. And it's not like everyone will enjoy flying the F-35A and ditch everything else. Because it being that high tech is a niche by itself. -
F-35A Announcement discussion mega thread.
Schmidtfire replied to LimePartician's topic in DCS: F-35A
Also ED is running out of "commercially viable" aircrafts to model. F-15C and F-35A (possibly B & C) will keep this sim going. So will a Super Hornet if ED decides to go that route. As much as I love the Cold War jets, only a few of them has appeal enough for the mass market. I expect ED to make tons of sales on DLC's like airbases, highres areas etc. when the "world map" arrives. But until then, they need to keep the train rolling. Loosening up a bit on needed documentation is inevitable at some point. -
RAZBAM Situation Post Archive (will be deleted)
Schmidtfire replied to Rhinozherous's topic in RAZBAM
I think ED needs to sit down and reconstruct their 3rd party model. Perhaps so that ED holds complete ownership of the module and assets at the time of release, like hiring a subcontractor. At some point 3rd parties will be leaving, for a myriad of different reasons. And given the complex nature of ongoing DCS development and long EA times, it will spawn a trail of modules abandoned/left in various stages of development. New developers will come, others will depart. This time it was Razbam with the F-15E (and M2000C, Harrier, MiG-19). As much as I hope this situation can be settled.. This should be a big wakeup call for how these situations will be dealt with. Because it will 100% happen again, on good or bad terms. Settling the F-15E issue is like putting on a small band-aid on a bigger issue: Long term support and sustainment regarding 3rd party products. -
RAZBAM Situation Post Archive (will be deleted)
Schmidtfire replied to Rhinozherous's topic in RAZBAM
It would be good too see this issue resolved. However, it will not change much regarding to the product. ED can't continue development. Razbam won't continue development. I don't see how that can be settled. ED allowing refunds early on is a big sign that even in the best case of outcomes, customers will most likely end up with a compromised and unfinished product on some level. If we're lucky the F-15E might remain "as is", but finished and maintained? I don't think so. -
RAZBAM Situation Post Archive (will be deleted)
Schmidtfire replied to Rhinozherous's topic in RAZBAM
Steam users were not allowed refunds, so they can't refund Others had to go through hoops by contacting ED support. Many players are still not aware of the fiasco, so refund is not on their minds. There's also players who bought on e-store that are willing to gamble that the situation will somehow work itself out, choosing not to refund. I think it's worth knowing that buying F-15E is a gamble and the product will most likely never get finished. It's fine taking a risk by buying the F-15E, but calling it a disservice to yourself for not purchasing during this strained situation is a bit much (in my opinion). -
I'm holding off for a bit. Mountains looks really cool though! My main critique reg. DLC maps is that they are a complete pain to set up properly. Creating functioning borders between countries (that can spawn intercept flights), civilian air traffic, a functioning SAM network etc. is a monumental task in the Mission Editor. DCS World is a combat simulator and maps should be released with some sorts of pre-built templates or a UI in the Mission Editor to easier set up a "framework" to build missions upon. At the end of the day, these new big empty maps offer little over Caucasus except better looks. More integrated functionality would make it a more interesting purchase from a customer standpoint.
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I purchased F-5E on release day. Good old times Everyday since 2016, new copies has been sold of the F-5E. Maybe I'm naive, but a portion of those sales should have gone into more fixes and maintenance over the years. After all, it's not reasonable to keep selling 8 year old products at top prices. From my perspective. The F-5E got left hanging in the wind when Belsimtek merged into ED and started focus on new product. Even if many players expected a free update, I don't think $10 or even $20 pricing would have been an issue if ED truly had delivered a full Remaster. Many players feel the F-5E always needed more fixes and a finishing touch, and to them this DLC does not live up to it's name or the "7000hrs+ invested" hype. Bottom line is that the product needs to deliver and meet expectations and it seems like the F-5E Remastered fell short. Anyways, it is what it is. If players find value in the F-5E Remastered version they will buy, otherwise they won't. Simple as that.
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What model/version is ED's F-5 supposed to represent?
Schmidtfire replied to Viper33's topic in DCS: F-5E
Perhaps new Radio and INS was incremental updates and not included in the initial batch of F-5E-3? Strange choice perhaps, but I think Belsimtek wanted to add value with the RWR without going into INS and more advanced radio. Also, might also be a documentation thing aswell. Since they had trouble finding info on things like AGM-65 integration. In my opinion they could have added a few more optional items and called it ”ED edition” (sort of like the Ka-50 III). It’s already a bit of s Frankenstein edition anyways. -
This is probably the thinnest and most ungenerous DLC I have purchased for DCS World. It does look better. But come on... 7 liveries on release (mostly grey and Blufor), no working hatch for the gun bays, no new afterburner effect, no sounds, radar effects totally untouched and to top it off - it turns out that the cockpit model is pretty much the same with some tweaks. And while some of the mentioned issues will be added in an upcoming patch, there is no and i repeat no, reasonable excuse why they are not implemented on release day. Marketing this as a Remaster in the shadow of real remasters like A-10C II and Ka-50 III is somewhat misleading in my opinion, even with the low price. I have no problem paying for good content, but this was not a generous update. It feels like an afterthought with assets slapped together to form a new DLC. Anyways, I will enjoy this purchase for what it is. Just a bit sick of always getting the short end of the stick when buying a new DLC
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Sometimes I wonder if the devs even play DCS themselves Don’t get me wrong, details on the landing gear is awesome. The external model looks very impressive sitting on the ramp or in the air - for videos and screenshots. But as a regular player flying and fighting in the F-5E, my eyes are INSIDE the cockpit. And in prominent view is the radar. Again, I don’t think most of us expected a radar rework. But some tweaks to the clutter and indication-files could have been done in photoshop without much time spent. Anyways, lets hope that ED can find some time to improve. Or to allow indication textures to be properly modded (and IC allowed) by the users themselves.
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I used to do a fair bit of modding, but it's not worth going through the hoops anymore The worst part is that many mods are fixes to issues that are left hanging for years on end, improving the products that really need it. I understand ED wants to protect their assets, but it's getting to a level where it's not worth the hassle. Not to mention the clunky IC system that blocks a lot of good community stuff in multiplayer.
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Expecting a total radar rework is perhaps a bit much. But they could have tweaked textures and lua values to get something more realistic looking. Same with the tracers and cannon dispersion. Anyways. It is ED’s choice to market and brand this DLC as a Remaster. Personally I don’t see the 7000+ hours put into this. Nothing stands out, no extra effort that surprised me. It’s looking better for sure, but it’s barely enough considering how long we have waited for proper F-5E updates.
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They can. I just got an answer that things like radar and clutter representation is not a part of the remaster. The cockpit, external model and pilot body is. Perhaps they save it for Remaster II
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- f-5e
- f-5e tiger ii
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(and 3 more)
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Great news on the liveries! I understand. It's just weird when you put 7000+ hrs into a DLC, but leaving the biggest avionic feature (the radar) totally untouched. Anyways, these are just my impressions...
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Let's start with the good stuff. Cockpit looks really nice and the texturing is great. External model looks good and up to modern standards. Pilot body seems fine, I usually don't fly with it on. Now on to the not so good parts... Radar an clutter representation - Not Remastered. They didn't even try to tweak the textures into something more realistic. Sounds - Not Remastered. Tbh, they are ok, except the cannon sounds. Liveries - Down to 7(!), mostly variants of grey. No Vietnam or Iranian liveries included out of the box. These are my first impressions. The cockpit looks great and so does the external model. Do I consider it a true Remaster? Sadly, no. It feels more like a polish.
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+1 We got no nukes (except on the MiG21)) - but the LABS system is modelled on the F-86F, specifically designed for tossing nukes. It does not make much sense.
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On the other hand, not having INS is a big plus with the current configuration. Just a bunch of extra work and time getting the thing aligned But yeah, new radios would be nice.
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I'm curious about the F-1M hud symbology
Schmidtfire replied to RodentMaster's topic in DCS: Mirage F1
From what I have seen, it looks close to the Mirage-2000C HUD symbology. -
Significant changes or not. It's still looking like something from FC3, visually very simplified.
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I hope some work has been done to the radar, both visually and functionality wise. This thread is over 6 years old. Expanded weapons and a refueling probe would be nice. But at the end of the day, the basic systems needs to be on a new level for this module to be truly called "Remastered".
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It works and it passes IC. I fly in MP all the time I aimed for realistic. Obviously subjective if I succeeded or not.
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I read from multiple sources that development of La-7 has halted due to a lost coder (Plexus). But no first hand information.
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Bassel Al-Assad. What are these ramps/slopes used for?
Schmidtfire replied to Schmidtfire's topic in DCS: Syria Map
Thanks guys! Yes, that also my guess. I have currently placed on them a mix of Dog Ear/Tunguska/Tor (no Pantsir in DCS). With camonet and sandbags for protection. If anyone has more information feel free to post. Historically, I would guess that something like an SA-3 Low Blow FCR would be a good fit. -
These ramps are scattered around the airfield. Anyone knows what they are used for?
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Feedback Thread - F-14 Tomcat Patch, October 30th 2024
Schmidtfire replied to IronMike's topic in DCS: F-14A & B
+1 for Early A and Iranian Tomcat