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Kappa

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Everything posted by Kappa

  1. Hi everyone, With the release of the CH-47 Chinook module, I would like to share with you this script that I developed a couple of years ago. I hope you like it! K-Assistant Simple Transport Script Powered by MOOSE Framework What is K-ASS: Simple Transport Script K-Assistant: Simple Transport Scrip that aims to assist Mission Designers in the implementation of a cargo management system and troop transport simple, flexible and realistic based on the MOOSE Framework. Simple- because it can be easily integrated into your missions, moreover, it is also simple to use in the game as, the menus and functions available to the players are few and easy to use. Flexible- because it tries to allow Mission Designers to build their missions without limiting their imagination too much by setting too restrictive rules. Potentially with this script you can also load static objects not defined as "loaded" in DCS onto your helicopter, for example a building or a cow ... It is up to the mission designer to decide what should be done and what should not be done. Realistic- although the script leaves the Mission Designers free to use their imagination, at the same time it binds them to a realistic approach such as, thanks to the API released in 2020 by Eagle Dynamics, for each object loaded in your helicopter, the addition of mass will be simulated relating to the load itself. Pilots will now have to take into account the mass of the cargo! To increase the realism and immersion in the game, K-ASS-STS provides a dynamic interaction system that allows, through the use of the F10 map markers, to issue commands to the ground troops transported. Forget the days when troop transport was a boring thing, now you can send your troops to assault, organize patrols and request mortar attacks! This script provides a realistic and dynamic system for transporting troops and objects in line with the DCS realistic philosophy. Given the current state of DCS, the script is primarily intended for transport by helicopters and ground units. In addition to the mere transport of troops, the possibility of assigning tasks to the transported troops is a fundamental element of the script, both in pre-planned mode via mission editor and directly in-game via the use of F10 map markers. Main Features Troop transport (land unit groups e.g. infantry, mortars, manpads, etc…) Static transport (crates) Radio dedicated menus under F10 - Other Generation of loadable troops via Warehouse Mass management - for each load the mass of the load will be calculated and added to your copter - you will like to say "the weight of load responsibility" Troop tasking after landing - Pre-planned by the mission editor or dynamically "in game" via the markers on the F10 map, it will be possible to program the actions that the troops will have to perform after landing in certain areas. Transport Mortars and call them attacks in real time Interact with DCS triggers via flag zones Quick generation of smoke markers - via Marker on map F10 or from Mission Editor with trigger zones In-game User Guides Cargo info and Cargo Manifest in game, to get information about the transported load Follow this link to download script and manual Wanna try it? Download Demo Mission!
  2. Oggi 36° Stormo Virtuale ha adottato ufficialmente il modulo AH-64D Apache, le iscrizioni sono aperte! Annuncio Apertura Sezione e Squadriglia Percorso Addestrativo Documentazione addestrativa e manuale AH-64D Apache (in italiano)
  3. Razbam should make the AWLS work as it should, like an ICLS on a damn ship.... Not like an ILS on an airfield... Sadness...
  4. Thank you guys for the amazing work!
  5. TY how did you know? Yesterday was my birthday!
  6. just to be clear. i am talking about Offsets. Waypoints works fine @AlphaJuliet say something!
  7. Resuming this old topic since the issue has not benn solved or marked as reported. Had some more tests, elevation can be set but you have to insert something like an elevation of 2000 to have a setup of about 700. There is some unit conversion problem. Please see trk attached, as you can see I have WPT 1 that has an offset created via ME, WPT 2 in on the same place of WPT 1 and what i do is creating an Offset of WPT 2 with the same parameters of the WPT 1, as you can see, when i try to set offset elevation problems come up. Please also note that even if WPT 1 and 2 are at the same coordinate in DATA page sometimes they appear shifted. TEST_AV8_LMAV_OS.miz OS_elev.trk
  8. I beleave this have been resolved since last update, I wasn't able to reproduce it again.
  9. My fault - do not consider this report - MAV E was selected... I have to selecr E2.... Stupid Kappa!
  10. Hi, i was trying to make a trk for this bug and i find something else... It is the first time this happens to me so i think this has started since last update. Starting from cold at park, rearmed with LMAVS, APKWS and GBU-12, once in the air i was about to test LMAVS but a wasn't able to because selecting the LMAV caused TPOD to be deselected and selecting TPOD caused LMAV to be deselected... An infinite loop! Test miz and trk attached TEST_AV8_LMAV_OS.miz LMAV_SELECTION.trk
  11. @AlphaJuliet is this going to be reported?
  12. I don't think it is a BD choice, AFAIK Harrier has some fixes to do (especially in designation sistem), my guess is they are waiting for stuff to be correctly implemented before releasing the manual... Will it take long? We don't know... We jiust know that since a long time Harrier's update has slow down, maybe because they are too busy in F-15 right now... AV-8 really need to be finished, in first place for the good name of Razbam that, I'm sorry to say, it is not a name that has a good reputation.
  13. @AlphaJuliet ATM gain control in TPOD page is not implemented, will this be implemented? Gain control is very important and now, with new FLIR, it is needed
  14. That's very interesting! TY @Ramsay
  15. @AlphaJuliet still not able to change offsets elevation
  16. @AlphaJuliet please provide some updates
  17. @AlphaJuliet any news about this?
  18. Yeah... wierd thigs happen with UTM sector selction.... Razbam guys should look into this...
  19. Hi, after reading Harrier Manual Draft i decided to make some tests on DI. Please see Harrier Manual at page 273, 12.2.5 DRAG INDEX VALUES In this test I took the armaments one by one and analyzed the output of the VREST page. In the table attached i've added armaments and data missing from Harrier Manual, in red the problems i found. For example: DI for IRMAVs is always zero GBU-16 DI it is 4.5 in game, Harriers Manual say 5.50 and so on.... please see table attached AV-8 DI test.pdf
  20. Yesterday I was trying LMAVS and after shooting the first missle i wasn't able to uncage the second one anymore... I had to deselect LMAVS, wait for gyro alignment (you owe me 90 second of my life ) and then i was been able to uncage the second missle.... Is this a known issue?
  21. Kappa

    Syria AWLS

    Please, explain how to setup a mobile tacan as AWLS
  22. No sign of this fix in change log, is it fixed?
  23. Still have to test it some more, from that i can recall there must be something wrong when you have WPT 0 selected (unable to select, edit or create other wpts)
  24. ...Also have to say, i think this happens with old missions... If i create a new mission with an harrier hot on the ramp it automatically create a wp1 somewhere not far away... Why?
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