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Kappa

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Everything posted by Kappa

  1. I guess guys at Razbam already know about this things but, since these visual problems exist since long time i've decided to write this reminder. MULTIPLAYER ONLY - so this is what a player see when he looks at another player. Canopy position is not synced - it appears always closed TPOD appears not connected to the pilon if GAU-12 is not mounted Wing weels keep rotating when in flight
  2. FARP are now synced in MP but they do nothing more than rearming nearby ground units... If you land on it with an helo it will not refuel or rearm you if you are in multyplayer. At least in sigle player it works...
  3. This really need to be fixed, please!
  4. @myHelljumper Last update broke this again. Didn't tried if LMAV can lock on ltip laser but, if you use SSS FWD long to see LMAV page while TPOD is SOI, this will activate ltip...
  5. I was tring to aquire enemy position using an offset from a known point (my WPT2), i knew that enemy was at 109 for 1.6 nm from it. then I've created the offset and noticed that it was pretty away from enemies because it was been created at the same elevation of father waypoint, so i tried to adjust offset elevation, and it simply don't work. I can insert the value but the offset position does not change. Also, waypoint elevation seems to be bugged too, when i tried to change it inserting a value of 170 feet, it have been changed in something like 56 after pressing ENTER. Please see attached trk elevation.trk
  6. Will any update be released this week?
  7. This bug is still a thing, right?
  8. What an amazing job with this bug report
  9. Yeh JDAMs and LJDAMs are pretty inaccurate, i wonder if it is a bug or a feature that simulate the inaccuracy (some kinnd of calculation error) of targeting system... Some time ago I did some tests, it turned out that if you make more passes on the same target point created through the TGP (without modifying it) with the GBU-38 or 54, each bomb will fall in a different point from the previous one. It seems that GPS bombs have an inaccuracy of something like 30 meters... The same inaccuracy that DD.MM.SS coordinates have (without decimals).... Maybe DMS coordinates are passed to the bomb, but this coordinate format does not fit the purpose since a bomb needs more accuracy... Let's see what guys at RAZ say...
  10. You did good @RAZBAM_ELMO thanks. Good luck to @myHelljumper, the horde wants you
  11. @Hornet81 Quoting your post from another topic. Just to be claer, my report has nothing to do with TPOD or at list a think it does not It is related to waypoint editind via EHSD and TDC, it may be related to TDC in INS mode so it does affect also TPOD when in INS... Here it is step by step: Go to EHSD Press DATA Ensure WYPT is boxed Ensure INS mode (if not press SSS Fwd) Now you can move selected Waypoint location via TDC Use TDC to move waypoint around the map, you'll notice that TDC directions are messed up. (E.g. if you press TDC Right it goes UP and so on...) Hope this help. Thanks
  12. Maybe a track file is better
  13. Hi guys, i'm having an annoyng problem with TDC when tryng to modify a waypoint. If i try to move a wpt using TDC in EHSD (INS selected), TDC directions are all wrong (they seems to be relative to aircraft heading i guess). Could this be a bug?
  14. I agree.
  15. Yeh... We cannot ask them to justify everything they do, it is not only technically impossible but also conceptually wrong. Unfortunately we must have faith. Of course, it is not easy given the past with RAZBAM but, I believe that right now there are no particular reasons to doubt.
  16. Well @DD_Fenrir this is a REPORTED bug so I guess ED recognise it as a bug. Also radar locks from other players doesn't have de same issue as fa as I know...
  17. This bug really need to be addressed, ED please fix it
  18. Hi, with TPOD as SOI and AGM-65E2 selected (not tested with AGM-65 E) if you press Sensor Select Switch Fwd Long to show LMAV page, LTIP is acrivated too and the LMAV can lock into it. If needed I'll provide a trk tonight. Thanks
  19. Yeh.... that's true. I wonder why... it was nice to see it work for a while...
  20. Would be great if this could be fixed
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