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Everything posted by Talisman_VR
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This all looks brilliant Mugga. I will draw this server to the attention of my squad and all my flying buddies. Very exciting. This could become my DCS server of choice. Early jets, WW2 props and helicopters is just great! Respect and solute to you for all your good words in this regard. Happy landings, Talisman
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Spitfire vs V1...modules needed?
Talisman_VR replied to WytchCrypt's topic in DCS: Spitfire L.F. Mk. IX
Perhaps DCS will decrease the speed of other adversary aircraft to compensate for not having historical 150 Octane fuel made available as an option. Happy landings, Talisman -
Hi Folks, For info, Huey pilots needed in relation to an event this Saturday. Please find link below for info: Happy landings, Talisman
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You are a scholar and a gentleman sir Thank you very much. Please count me in to fly the UH1H Huey. Happy landings, Talisman (ACG_Talisman)
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[Official] SimShaker for Aviators
Talisman_VR replied to f4l0's topic in PC Hardware and Related Software
Very much agree. JetPad is brilliant! Aircraft is dead without it. I enjoy it very much with SimShaker Wings and SimShaker for Aviator software Also makes great flight simulation with VR and with force feed-back joystick. f4I0 and Andre are brilliant! Happy landings, Talisman -
I would love to take part as Mig15bis or Huey pilot, but I don't use Discord due to it's data mining business model. Is there a way I can take part without having to use Discord? Thank you in advance. Happy landings, Talisman
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Hi Folks, I would like to try and find a group to fly the Huey with. To that end I am looking to fly as a guest if anyone is willing to take me on to see if I would fit in well with their group. I am in the EU time zone. I have TS3 and SRS. I don't use Discord, due to their data mining business model, and I don't use mods. I am free to fly every day of the week except Sunday and Thursday. I have been flying fixed wing flight simulation for about 15 years and have lots of experience flying with squadrons in the MP environment. Having recently discovered the joys of the DCS Huey, I would like to find a group of Huey enthusiasts to fly with. Many thanks to anyone who may be kind enough to respond to this request. Happy landings, Talisman
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Thank you for responding longuich and speed-of-heat. Both HAGS and game mode off then. Happy landings, Talisman
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PIMAX Monster 12k, Eyes tracking, INSIDE OUT and Much more !!
Talisman_VR replied to ICARIVS's topic in Virtual Reality
I am running my Pimax at resolution 3312 x 2724 with good fps and good competitive fun on MP too. I think that a good FOV is particularly advantageous and immersive for combat flight sims and I find that my viewing resolution quality combined with Pimax FOV advantages makes for comfortable and enjoyable flight simulation. I am always looking out for the latest VR headset release and checking out the specs, but so far always disappointed with lack of progress on FOV. Very pleased that at least Pimax can deliver what I want as a customer. However, I would like to see some competition for Pimax in this regard. Happy landings, Talisman -
Hi folks, I have two questions below for anyone kind enough to be able to offer some advice: 1. Is Win 10 game mode any use for DCS? Windows 10 game mode on or off for DCS? 2. Also, regarding 'Hardware-Accelerated GPU Scheduling' (allows graphics card to manage its own video memory (VRAM) instead of the operating system). The feature was introduced in the Windows 10 May 2020 Update. Again the same question. Is this any use for DCS? On or off for DCS? I use VR and my system specs are detailed below. Happy landings, Talisman Processor: Intel Core i7-8700K Coffee Lake CPU, 6 Cores, 3.7 - 4.7GHz, overclocked Case: Fractal Design Define R6 Case - Black Graphics card: NVIDIA GeForce GTX 1080 Ti 11GB Graphics Card CPU Cooler: Corsair Hydro H100x CPU cooler Motherboard: Asus STRIX Z370-F GAMING Memory: 32GB DDR4 3000MHz Memory (2 x 16 GB Sticks) OS Drive: 1TB Samsung 970 EVO M.2 PCle Solid State Drive Optical Drive: 24x DVD-RW Drive Power Supply: Corsair RM850x 80 PLUS Gold 850W PSU Sound Card: Onboard High Definition Audio Operating System: Windows 10 Home 64-bit Monitor: Samsung 2433BW 24" TFT, 5ms response time, resolution 1920x1200 Paimax 5k + VR Headset MS FF2 Joystick Thrustmaster VG TWCS Throttle Saitek Pro Flight Throttle Quadrant MFG Crosswind Rudder Pedals eDimensional AudioFX2 FF Vibration headset JetPad FF seat Powered by Gametrix with SSA & SSW software
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PIMAX Monster 12k, Eyes tracking, INSIDE OUT and Much more !!
Talisman_VR replied to ICARIVS's topic in Virtual Reality
Very much agree with this. I will never go for the scuba mask products and will not be separated from my Pimax 5k+ if I can help it. Very disappointed that other manufacturers have not made good progress with FOV. I am still hanging on for better VR products with acceptable FOV. Can't believe VR headset manufacturers are still not getting a grip on this FOV issue. Happy landings, Talisman -
For me, it comes after the TF-51D and before the WingLoong. The Huey is very long on data because there are numbers 1 to 4 player slots listed. Try this: Start up DCS in flat screen mode with VR devices turned off. Jump in cockpit and adjust your pilot position just a little bit down using the default keys for cockpit camera move down; default key listed under 'controls', under 'view cockpit'. After you have done that, immediately save that position change using the default save key command for save cockpit angles; default key listed under 'view cockpit' commands. Then close down the mission and open it up again fresh (still in flat screen mode) to see if the change you made has saved. If it has not saved then try again. If it has saved, then close down DCS completely and open again in VR with VR devices turned on. You should now see your pilot position a little lower. Now close down DCS completely and search your SnapViews.lua for the Huey. You should now find that your Huey has registered and is listed. If so, then bingo! Now you can make a note of the current VR defaults for player slot 1 and then try the settings I gave you as a starting point, or your own, if you want to. Remember to save the setting changes to the file. Close down files/folders and then fire up DCS in VR mode and see if the changes are good for you. If you want to move the VR pilot position at any time from now on, then shut down the sim and just make small adjustments to the numbers in the SnapViews.lua for up/down, left/right, fwd/back. Trial and error process from now on, but it is very much worth it. I like this method because each time I spawn in I am automatically sitting in my custom position without any further changes needed and my centre VR key always provides me with the correct pilot position I have customised. Good luck and please let me know how you get on. Happy landings, Talisman
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The Forgotten War 1950-1953 Korea PvE
Talisman_VR replied to Miles Vorkosigan's topic in Multiplayer
Very nice server. Thank you. Enjoyed the Helicopter CSAR rescue missions in the Huey Even managed to pick up my human pilot mate after he bailed out; brilliant! Trouble was I banked over hard after picking him up and he fell out! LOL, I had not closed the doors! Happy landings, Talisman -
This issue was flagged to DCS a long time ago, including for other WW2 types. It is not a fix as they just don't provide it, which is not customer focused at all and the main reason I have not and will not purchase the Mosquito, even at discount. Another thing that is annoying me as a customer is that they are not telling us the mg and cannon convergence setting so that I can use the gunsight as per the real life design function. Apparently DCS are working on the time fuse issue, so we might get bomb fuse timers in due course. Sometimes just the fundamentals take a long time with DCS. Happy landings, Talisman
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Hi Caldera, It should be there. It can be hard to find sometimes as there are so many. The UH-1H is near the bottom in alphabetical order and you need paragraph 14 for the VR settings. My settings are below. I changed the default x, y and z settings to my own settings below. Note that y is a minus setting with the minus sign in front (puts me lower in seat). DCS SnapViews.lua Note that x_trans is fwd/back, y-trans is up/down and z-tans is left/right (note minus numbers can be used, for ex to move lower in y-trans) Route to these files is C drive, users, name, saved games, DCS open beta, config, view. Use to custom set pilot head/body position for VR. I use a Pimax 5kplus. If my settings are not perfect for you then make small adjustments to custom your own. I fly the Huey much better now I am lower down in seat and sitting properly in terms of in the centre of the seat. The default settings were too high out of the seat, too far back in the seat and too far left in the seat. Now, when I peep under the VR headset my in-game joystick and real joystick are lined up better and my real seat and in-game seat is lined up too. Good luck and let me know how it goes for you. Huey vr views customised for Talisman: [14] = {--default view - VR viewAngle = 60.000000,--FOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.200000, y_trans = -0.050000, z_trans = 0.020000, rollAngle = 0.000000, cockpit_version = 0, Happy landings, Talisman P.S. y_trans amended to -0.050000 on 10th November 2021 to better use the pilot gunsight.
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Dear All, Please see below: Happy landings, Talisman
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Dear DCS, Would it be possible for you to improve the capability to rescue an actual player pilot with a CSAR helicopter, like in the video below but much improved? At the moment legs stick out of the helicopter and we can't actually get the pilot to climb in and sit in a seat. It would be great to have a key press function to allow for boarding the helicopter properly when the rescued pilot is at the door and for disembarking too. Also, at the moment the pilot of the CSAR helicopter can't actually see the rescued pilot when onboard and inside the chopper. Please provide a facility for us to be able to actually see passengers that we have picked up in the back of the helicopter. It would be a very good feature if you could expand on this capability in a number of other ways for more realism and also trigger the rescued pilot as actually still alive and well in friendly territory and ready to fly again, or if the pilot is injured, then flag up as hospitalised. Thank you for your consideration.
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Hi Folks, How about this for some good early jet action? 1965 India-Pakistan war: How IAF's heroes slayed PAF's superior Sabre fighter jets (theprint.in) Would be nice to get a collection of the aircraft in this war together for some Digital Combat Simulation action. Happy landings, Talisman
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Not seen much on this lately. I must say that no curves and just 50/60 Y-saturation is working very well for me with MSFF2. What Yo-Yo has said he uses with his MSFF2 works for me. Happy landings, Talisman
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Thanks Darrylx444. Appreciate what you say. We are always having to get those candles out I notice, even though we live in the age of electricity, lol. Happy landings, Talisman
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Or the developers simply share exactly what convergence they have set for the Mosquito, along with all the other information they provide. Why the secret? Why the problem with communicating this information to the customer? Why not provide information that a reasonable customer would expect to be provided by a reasonable development team? I find it very hard to understand why DCS don't provide this sort of information, but I am only a customer and there is probably a reasonable explanation, perhaps. Happy landings, Talisman
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Would be nice if the DCS developers would communicate what the guns/cannons convergence setting is so that we can set the gunsight accordingly and use the gunsight as per it's design function. Can any DCS representatives provide this information please? Happy landings, Talisman
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Good luck. Just to be clear, my swap axis check box comment was for FF stick (MSFF2). Happy landings, Talisman