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LuSi_6

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Everything posted by LuSi_6

  1. well I didn't ran into a bug so far, just missing features. But what's already there seems to work as intended. on topic: RWR does give you a sound warning when you are locked or active homing from missles goes active.
  2. LuSi_6

    Radar IFF

    no IFF is here more realistic than FC3 IFF. Most BVR is and was forbidden by ROE because of very poor IFF, even today! BVR is only cleared if AWACS (or similar) gives clearance to do so = target is 100% not a friendly and not civilian. just don't go by FC3 IFF standard which couldn't be more far from RL
  3. go read about BVR in general, and the 530 works on my end very well. You need to "lock" the target twice to go from RWS to TWS to STT mode. Don't expect a AIM120! BTW, anything abouve 5nm is a BVR shot according to the USAF :smilewink:
  4. FC3 deinstalliert :music_whistling: Hab jetzt meinen X-55 programiert, Luftkampf ist ja schon fast "easy mode" trotz (noch) fehlender features :joystick: FM find ich klasse, der FBW effekt lässt stark nach wenn man versucht bei asymetrischer Beladung zu landen. Einfach nur toll!
  5. nice try beeing super smart here :mad: short story, it just don't work (yet) strange, seems to work sometimes and not with the 530. I needed a STT lock and than I could use "v" key, not before?!? €dit No.2: it works that way: # Radar EM # Master Arm on # Select Magic Missle (LCtrl + 2) ------------------------- now you can cycle to the scan mode you like ("v") # selected scan mode stays even if you change to 530 # every change to Radar setting (like range or something) will disengage all Scan modes and go back default
  6. Und auf was stützt sich die Aussage von flight model zu einfach? Wieviel Flugstunden hast du denn bei der französischen Luftwaffe?
  7. realy bad performance (FPS) while in cockpit. makes it basicly unplayable with the rift. I get 75FPS inside the MiG-15, 50FPS in the MiG-21 (still ok) but only 38FPS inside the M2000. The Cockpit needs some optimization!
  8. I stopped at reading Stuka who needs fancy Radars when we can have a sirene? Take my money!
  9. it works and is the by far best looking ground texture out there. after install by JSGME go to mission planer and select fall season (or for better Vietnam feeling select "Autum Rainy day" as weather preset
  10. sehr wendig, aber nur für sehr kurze Zeit. Deltaflügel verbrennt deine Energie schneller als du "halt stopp" sagen kannst. Nach nichtmal 360° turn wird die Mirage zum Backstein. Und in großen Höhen is auch nichtmehr viel mit Wendigkeit. unter 6000ft und mit genügend speed ein Hammer, sonst "nur" schnell und wahnsinns Rollrate. Flanker und Eagle behalten ihre Energie besser und sind bis in große Höhen sehr Leistungsfähig, bauen also nicht so schnell ab.
  11. I like to share my Desert Storm mission, including custom voice overs for radio / mission calls! :) from mission discription: 1991 Operation Desert Storm beginns. It is 0330h local time. A key mission in this night is a runway attack to eleminate the Iraqi Airforce on the ground. A 4-ship package of F-15E Strike Eagles will perform the runway bombing. A 2-ship SEAD of Torado GR.4 provided by the RAF will take care of ground based air defence. You and your 4-ship of F-15C will provide air cover duiring this night. The stike package should be over the target area when the first sunlight hits the desert. Strike Eagles and Tornados will wait for you at rendevouz point, so hurry up! it WILL be dark until the sun gomes up, so stick to your NAV points and listen what flight control has to tell you! Wait for taxi until all 6 strikers are airborne! I hope you like it, leave a comment for what you liked or what not! 01 Desert Storm.miz
  12. ok, I'm just stupid >.< once I unchecked "player can control" Ground units behave like they should...
  13. Hi, all ground units I place simply do nothing. Arty is not firing (fire at point), not even moving. Tanks facing each other at only a few 100 meters choose to ignore eachother. When I play "ground attack" instand mission in the F-86F arty is actually firing, but when I create a mission by my self no ground unit ever fights. Do I miss something? :huh:
  14. eine E-3 sind ca 500mio €. ausserhalb von (mittel) Europa oder Nord Amerika sind die immer in Begleitung unterwegs. zwei E-3 reichen um die gesammte EU abzudecken
  15. any chance we can use sweetfx 2.0 with oculus runtime 0.8?
  16. Do I get it right, it will be no beta release? You go for a full final release? Sounds like the Gazelle will be my first virtual chopper ever :D
  17. :) http://www.digitalcombatsimulator.com/en/files/1549981/
  18. Mig-29S can do this too, TWS2 mode
  19. true? If yes, I will buy First minute!
  20. there is 1 ?!? NDB in Nevada? :blink:
  21. still double HUD glass for MiG-21 in low settings :(
  22. yes, not working
  23. ED alpha = EA final release :megalol:
  24. omg, I just made my first VR online kill on the ACG WWII server in my K-4. just freaking awsome! thank god the "enlarged objects" still work in 1.5.1! :joystick:
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