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Everything posted by Czar
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resolved F18 suddendly starts rolling to the LEFT
Czar replied to Skip365's topic in Controller Questions and Bugs
Propeller planes tend to roll because of its propulsion method. Try to restrict to jets for the diagnostics. It can be weight related with fuel, it can be autopilot mismanagement. There is a master caution warning on your video, but I can't read what it is on the bottom left of left MFD after "ADV -". -
resolved F18 suddendly starts rolling to the LEFT
Czar replied to Skip365's topic in Controller Questions and Bugs
I've found the mission on your video and the loadout is symmetric. Can you tell me which training mission? There are several. Please, post a track of the flight when this happens. You can save a track on the debrief screen and put the track file attached here on the forum. -
resolved F18 suddendly starts rolling to the LEFT
Czar replied to Skip365's topic in Controller Questions and Bugs
Looks like asymmetric loadout. Controls are fine, don't throw your stick out of the window yet, and the aircraft has not been trimmed judging by the lower left control output overlay. What's the mission? I can test it out. -
DCS World 2024 Screenshots and Video Thread
Czar replied to MiGCap1's topic in Screenshots and Videos
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Damage model in higher fidelity in DCS was never proper in my opinion too. That's why I didn't invest in warbirds beyond the P-51 when it launched. Other renown WWII sim out there is far better. DCS damage model is somewhat decent in some areas? Kind of yes. A-10C also has a myriad of systems that can be damaged by ground fire and you never know what to expect. I was trying to correct the quote: "The lack of a damage model (that is, lack of variation in damage taken) is starting to date the engine." This is false.
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DCS F-4E Phantom II on Steam, Merchandise and Keys - News
Czar replied to IronMike's topic in DCS: F-4E Phantom
You can set up funds on Steam wallet beforehand on your safe device and make the purchase via the Steam cellphone app wherever you are away from home, without any hassle with payment methods. Given you have internet connection ofc... -
DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Czar replied to wilbur81's topic in DCS: F-16C Viper
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F-4E Phantom II Development Update and Release Delay Announcement
Czar replied to IronMike's topic in DCS: F-4E Phantom
...why not keeping for early 2025 to get the year started on the right foot? -
That's....not the way to do it. Module manager will always prompt you to install bought modules that are not found in the DCS installation. It is not a file that will trigger it, is the absence of the module itself. Those sliders are only for found modules in your DCS installation. They don't cover not installed modules while those are the source of the prompts. If it is not that, let us know how you fixed besides installing all the modules, for real. Appreciated.
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He is asking about the auto prompt window that appear when you open module manager in DCS main menu when you don't have a module installed.
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Warping of the wings is per module. F-15E from Razbam has it. F-14 damage model is under development from Heatblur: https://trello.com/c/vKfivfiW/8-visual-damage-model-improvements I've seen a myriad of different damage from the same ordinance on the Warthog, Viper and Hornet. Although A-A missiles seems to be an automatic pilot kill. Yesterday I had rear fuselage damage + rudder blown off + Elevator shredded by a Sa-13. Close to another shot down I experienced where the rudder was affected: Uncomanded and increasing yaw and roll rate towards an uncontrolled flight with the pilot blacking out for a few seconds. I also had fuselage damage on the viper where it only damaged the fuel tanks inducing a leak that became an emergency shortly after. There are granularity to the damage model on all FF modules. Maybe the ordinance explosion simulation is under modeled as well.
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An option to remove the auto prompt for installation of 'not installed' modules when opening the Module manager would be good. Agree. Also a tab for owned modules and their respective status of 'installed' or 'not installed'.
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DCS World 2024 Screenshots and Video Thread
Czar replied to MiGCap1's topic in Screenshots and Videos
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DCS: Kola map by Orbx in Early Access available now!
Czar replied to Graphics's topic in Official Newsletters
Two levels of detail measures. Light pink = high detail, darker pink = higher detail than the previous. This is common when dealing with satellite imagery for airports in xplane as an example. Higher detail closer to the airfield because that's where your altitude will be lower and the outer zone with a bit lower detail but in exchange a wider coverage, especially over cities and geographic features nearby. This seems the case in my eyes, but I can be wrong. -
Any news on how that will increase the maps footprint on our limited fast storage resources, at least limited to some of us.
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I had no idea. Many games had it represented pre 2017. Something around that year changed from the red cross asking to not put it in games because of the symbol message of safety and humanity and people can expect help and protection. Info based on this article that I don't know if it is 100% accurate. https://www.pcworld.com/article/1989513/did-you-know-that-this-symbol-is-forbidden-in-video-games.html Games prior had it represented including famous games such as Battlefield 2 with the medic health pack bag that it could be thrown in the ground to heal teamates and themselves, and Left 4 Dead 2 with the same kind of health bag mechanic but it couldn't be thrown.
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I agree. DCS as a whole moves forward. Even if some parts slower than others. In due time we might see improvements to assets optimization techniques. Everything is subject to change.
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Any looking like this? 0:53 Tervo, Finland as said by video's description.
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To be honest. The more funds to them, the better the outcome of future map expansions and....other maps coming.
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FC2024 | Kola Development Progress | Virtual Carrier Wing 17
Czar replied to Graphics's topic in Official Newsletters
I have done for myself and friends that fly co-op with me 1 to 2 scenarios per map I own with a ton of randomization. Surely many mission targets can be samey but the air activity I have absolute zero clue to what expect next sortie. Low amount of triggers. Convoys activated by a random mission generator by a simple random flag value through radio command. Air activity is set to be absolute random with % of spawn being its core. Syria map scenario, for example, activity goes from southern Turkey border to Jordan. Surely lacks the very valuable narrative and voice acting on well developed missions, but these kind of things you can do (I have zero formal education in programming or similar) can fill the gap if you don't want to face laggy multiplayer servers. I've been flying co-op for 2 years now close to every week, I'd say 75% of the weeks with a friend, and not a single flight played the same. I recommend for everyone to dab a few things on the editor. This comes from a multiplayer only person since 2014 towards the Hornet release. It's been a while I had the itch to go on multiplayer, a good while. I've managed to sink a ton of flight hours like this without the usual frustrations of multiplayer servers. It is worth it, and no, if you made it, it doesn't mean you know what is going to happen. There are a lot of techniques/devices for randomization. One of the things that's currently lacking is a random weather. I make one with a random number generator into the weather parameters every time I feel like it. The other thing missing is a generator for ground targets in DCS itself in your mission that you created. You can set the ground targets with a random element to what you're going to strike. You know what the target is and where, as you can simply put the coordinates as plain text when the mission is triggered. But what's in between you and the target can be purely unknown. Likewise for the egress. -
I'm a bit curious to which planes can't be done in full fidelity but have enough documentation for FC level, and if that can be a viable product.
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I'm so glad about the latest posts here. Thank you for bringing the info. A friend that I fly with is exclusively on the Steam version and the words from the site would imply that he wouldn't be able to fly on the new map. Gladly he will as it will be available on Steam.
