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Czar

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Everything posted by Czar

  1. At take off as well here. i5 10400 and it can handle the F-15E radar fine.
  2. The view gets stuck in random places using mouse look to interact with the Jester + Crew Chief wheel, like there is some conflict. I've changed the Wheel UI deadzone in the special tab and increased the maximum angle in degrees, changed from windowed to full screen. Nothing helped. It seems the view gets stuck at random, not related to which page is or if the plane is in the ground or not. The Tomcat (F-14) Jester UI wheel is working flawless using the same method.
  3. CPU Bottleneck. Textures loading is heavy on CPU too, not only storage bandwidth. AMD Athlon X4 845 is a very old CPU. I'd recommend a new CPU with cache L3 of 12mb+ + Vital components up to date. 2016, the year your cpu was launched, was another world in comparison to 2024. Source: I went from i5 4th gen to i3 10100 and then to i5 10400 and saw the difference at textures loading.
  4. Their discord have this info on a bug report/known issue thread. I don't recall exactly so I won't go into details that can be inaccurate, but there is more to come on the current Tomcat module still, aside from the two other A variants comming. Nobody seems to be planning a 2.0 like the A-10C II or Black Shark sequels if that's what you're asking. Again, their discord is the best source for these.
  5. "Oh noooo, what's going to be of me left with only my 10+ modules and 5+ maps along with all the 3rd party mission creation apps to entertain me without the F-4E?? :((( Dang...." Remember folks: It is a pixel plane in a videogame.....A healthy perspective is not 'acting tough'. Try it, it is nice. All the best for Heatblur and their endeavor of pushing the limits on DCS modules. Day 1 purchase for sure. 1 more day gifted to read the manual. Release it when it is ready.
  6. A better patch than it would of been if one was released today.
  7. They are coming, dude... Have a look on old Wags videos or anything DCS related from back 6 years and see how things evolved. Soon enough we'll be asking for other stuff. It is the matter of the glass half full or half empty.
  8. This would fracture the multiplayer. Anything like the WWII asset pack gives me the shivers. Yikes. The way ED is taking is better, like the B-1 and B-52 models. Decent ->free<- models for them and upcoming paid pack with very high module quality models for the planes in question. Imagine the hell if 5 or more asset packs were out there and if you miss 1 the server is using on a corner of an airfield you're barred from joining.
  9. Always backup your DCS 'saved games' folders, especially the whole 'input' folder in 'saved games' outside the root DCS folder so you don't wipe your keybinds if you're about to wipe the windows root storage driver. If you pull the DCS files over to the new SSD, just run the DCS installer and point at the files path that you just pulled and it will perform the verification of files instead of downloading the whole thing. It is fairly quick.
  10. HAGS impact on performance in minimal. Is more of a nuisance on stability and squeezing a few frames here and there than what your hardware optimum performance is. FPS capping to somewhere your GPU and CPU can render regardless of scene density is also much better in frame time stability, rendering HAGS gains useless, if there is any to be noticeable. With that said It might not be where your problem is but it is worth to check. Disabling it has improved frame stability on my machine through some other titles. Why I recommended: I did had crashes on DCS with HAGS on in the past but I cannot reproduce it anymore turning it on. I left it off. Just trying to help. DCS is not like other titles and these main features that promises heaven on earth in performance gains for free can fumble something somewhere on demanding CPU heavy titles. BTW, more important than the HAGS deal: Have you deleted your Direct X and GPU shader cache? C:\Users\>you<\AppData\Local\NVIDIA\GLCache <- this is for Nvidia; Disk Cleanup (windows functionality) <- for Direct X Shader Cache
  11. Memory errors can be software related too, I think. Tried running DCS with HAGS (Hardware Accelerated GPU Scheduling) OFF?
  12. I have used Studio Drivers for a whole year in 2022 in DCS, no crashes. Changed to game ready because of few new interesting titles that came out and game ready have the day 1 drivers for them. Studio drivers are stable for gaming. They differ only in single digit percentage in performance and most of the times equal in games. They are less frequently updated than game ready and that's they only difference most of people will notice. Having the same test on the game ready driver won't hurt. To OP: -Disable any 3rd party anti virus if you have it. Windows defender is fine. -Disable any program that manages RGB lighting on your hardware. (we've seen weird stuff happening with these) The crash error is C0000005 ACCESS_VIOLATION, which seems to be a memory error. It is beyond my knowledge anything else.
  13. The viper was on Sale 2 months ago, before that another 2 months. Last 6 months the module was on sale 3 times, from 30 to 50% off, I don't recall exactly. I got it last December on a 40% off. A good indicator of when the next ED store sale will happen is to follow Steam db sales prediction, on top of that ED makes their own sales extra from Steam schedule (sometimes). Miles usage needs to be opt in from 3rd party. If the 3rd party needs the proper revenue to keep their products up to date and within a good margin financially, it is more than fair they opt out of a miles system.
  14. DCS is not perfect but some folks love to throw rocks at it without proper investigation. (not OP) To OP: ME set altitudes refer to above sea level. Make sure your altimeter is calibrated to QNH and not a QFE. If that doesn't do it, maybe the tanker can't keep altitude for some reason. On a mission now, my tanker is bang on where I set it to be:
  15. Lower the cloud base to near the ground. With presets or with the 'Nothing' clouds.
  16. The paleness of the image can be countered by lowering the gamma setting. The increase in saturation you did messed up the clouds. Color values are not exclusively fixed by saturation and in some cases worsened. Bottom images: No color tweaks, no color grading active on DCS, gamma 2.2. The blues on clouds seems adequate to the daylight.
  17. I found a lot of enjoyment on Nevada map last year after getting new fast storage so I could re install it. I own it since I pre-ordered the A-10C back in the day and I was still surprised about its quality high up. Low levels are not bad, although the vegetation lacks. Mountain tops are not up to date standards but for a tactical map experience with a lot of variations in geography it's a worth addition. Hornet wise, it is decent for CAS but you have to be based on solid ground. Lots of dense urban areas along with open wide desert with mountains. You can do terrain masking due to the geography. Some shots to show the map, although with slight color corrections, they are close enough to what you'll see while flying. Low level hurts a bit on the visuals but it is far from ugly. Performance is great.
  18. Caucasus was re made from scratch 6 years ago with the new tech. You're thinking about the DCS A-10C caucasus map (Expanded east from Flaming Cliffs 2/Black Shark Caucasus map) that was featured on early DCS World. The current one uses the new tech already.
  19. 14:30 It would be neat, to not say absolute amazing, to have such modeling to simulate this kind of scenarios with the tank depressurization switch. 14:00 for the whole system description. Thanks for this video. Enjoying every bit of it.
  20. I swear I thought it was jester cleaning up something and never bothered to pay attention to it.
  21. I also highly recommend Notso's (SME) walkthrough on the SE systems on Razbam youtube channel. It has made my need of the actual manual, minimal.
  22. Syria is the best offer for a map in DCS at the moment, excluding WWII maps. If you're flying helos or CAS aircraft like the Warthog. Is an experience above all other maps.
  23. Well, this scraps my theory then. Seems perfectly calibrated. About the ground behavior, it can be the rudder. But remember, as in real life, aircraft don't usually go straight. If you have wind, even slight wind, it will yaw the aircraft with aero pressure on the fins and fuselage. For now, I'm out of ideas. I noticed, on your taxi in the Nevada mission, that you were making 45+ knots while taxing. Be careful about the speeds on taxing. Is from a human jogging to 20-25 ish knots.
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