

Roosterfeet
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Everything posted by Roosterfeet
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It would be great to be able to view weather conditions in the mission planning screen and select appropriate ordinance before the mission starts. Also, there is a lot of older content that isn't updated for the new cloud system and randomly generated content where you never know what kind of weather you're going to get. It would be very useful to be able to alter weather conditions in the mission planner for single player missions.
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fixed Mission 12 - Wrong Runway Direction Breaks Mission
Roosterfeet posted a topic in Bugs and Problems
In the current OB, Lotus tries to take off on runway 25 instead of 07 resulting in her stopping in front of a vehicle in the taxiway and things not triggering. I was able to play the mission properly from the mission editor by increasing the wind to 12 kts. With the increased wind, she takes off on runway 07 and the mission proceeds normally. I suspect something changed with the ATC logic or default runway assignments in DCS. -
I had a similar problem recently when trying to save a snap view with rtAlt + Num0. I unfortunately saved a new default view. The solution was to go into Users/Username/Saved Games/DCS.openbeta/config/view and delete SnapViews.lua. I could have also fixed it by editing Snapviews.lua but I didn't have any snapviews that I wanted to save. Btw, Num5 is normally center view and rtShift + Num2 is snap to crotch.
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Maybe someone here has figured this out. I keep running into PC games that I want to play with an xbox controller but the game would rather use my rudder pedals or throttle. Setting a preferred device in the Windows Game Controllers options doesn't fix the problem. Has anyone found a better option than unplugging flight sim peripherals?
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It's all highly dependent on your budget of course. My setup is pretty modest cost-wise and I've been using a VKB Gladiator NXT for a while now and I would recommend it to anyone for desktop use. It's got the features of a much more expensive stick and the best gimble by far in the sub $200 price range. https://vkbcontrollers.com/?product=gladiator-nxt I considered springing for a Warthog stick but the thing's huge and I decided it would be too tall for use on top of my desk and I didn't want to bother with mounts.
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I would really appreciate an option to turn off the outline and darkened area. There is no good way to simulate the effect of biocular vision and looking through a monocle on a pc monitor. Some people will like the representation in the video but many others will just be annoyed by it. I bet it's pretty cool in VR though.
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What DCS features do you like to see on a future?
Roosterfeet replied to Silver_Dragon's topic in DCS Core Wish List
I think improving FLIR image should be a high priority but honestly, I would rather have a simplified version sooner that provides functional and nice looking targeting than a highly detailed model of infrared optics much later. I appreciate the commitment to realism and detail but sometimes I feel like DCS suffers from perfect being the enemy of good. -
Strange bugs with latest Beta - anyone confirm?
Roosterfeet replied to TEMPEST.114's topic in DCS: F-14A & B
I've played a lot of single player in the last week and haven't encountered anything like that (except 10 and 11 which is no worse than before). In fact, I've found Phoenix's are are much more reliable than a few patches ago. My guess would be you've got pretty multiplayer specific issues. Maybe if you post some specifics about the servers you play on and the kind of pings you get etc., someone who knows the multi environment better than I do can help. -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Roosterfeet replied to shdwp's topic in User Created Missions General
Two quick questions. Apologies if they've been answered before but I can't find the info. 1. When started in the air, AI Hornet flights always try to land ashore even though I set their arrival at "CVN-74 John C. Stennis." Could have something to do with using super carrier so there is no Stennis in the mission? Any ideas? 2. Are there any best practices to keep carrier launched flights from bumping into each other and getting stuck or destroyed on deck? -
Don't know about running 1440 on a 4k monitor but running 1080 on a 1440 monitor significantly degrades image quality. As a rule of thumb, I would always try to run at native resolution. Also, windows text size on a 32 inch 4k might be an issue. I would definitely want to see what it looks like before purchasing.
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I bought this last year and I've been very happy with it: https://www.tomshardware.com/reviews/gigabyte-g32qc. It has the usual drawbacks of VA panels but nothing I notice in-game. I think the curved screen on a desktop in front of me adds a little sense of depth to what I'm viewing. Conversely, since I'm so used to the curved screen, every time I sit in front of a flat panel, they look weirdly convex. If by downscaling from 4k, you mean running DCS or whatever application at 4k and using the panel's downscaling feature, I can't say I've ever done that. My gut reaction though is run at native 1440 at a higher frame rate. Native 1440 looks really nice on a 32" display. If you're talking about comparing 4k video on a 4k monitor vs. 4k video downscaled on a 1440 monitor, the 4k monitor will look noticeably sharper but personally I don't think it's worth going 4k unless you're talking about a 40+ inch panel. What impressed me most while playing DCS on the new monitor was the difference in brightness on contrast vs my 10+ year old samsung. On a high brightness and contrast monitor. objects streaking past your canopy on fire and fires on the ground at night look very impressive.
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I'm finally putting the screw in my twist stick and adding a pair of CH pedals to my setup. Would anyone who uses these mind posting your curve, deadzone, etc. settings. I want to get off to a running start.
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I'm still getting frequent graphics corruption associated with missile launches. Also still see occasional black boxes but they seem less frequent and I can't reproduce them reliably with track files on my own system. On top of that I have half screen black flashes that occur almost exclusively behind the supercarrier. Turns out the RX 5600xt is a great card for everything I play except the one thing I bought it for.
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For some reason I feel compelled to post something for context here. I remember a time when flight sims were a huge part of the PC games industry. A half dozen new flight sim titles came out every year from major publishers. EA licensed the Jane's name and released about a dozen titles under that umbrella between '95 and 2000. Then as technology advanced, games got more complex and expensive to develop while at the same time the PC and console games industry boomed. Other genres grew rapidly while interest in and the profitability of flight sims died. PC military flight sims became a niche market with only a handful of active developers who were motivated more by passion than profit and barely able to stay afloat. We don't even get a half dozen new products per decade now unless you count individual DCS modules. I've seen small project after small project fail for 20 years. It really is a miracle that DCS and especially Heatblur's Tomcat exist at all. DCS has its issues and so does the Tomcat but the fidelity they've achieved given the number of people working on theses things and the size of the flightsim market is truly unbelievable. Yes it's frustrating when things break, don't work as advertised, or take ages longer to deliver than expected but I also think that these extraordinary products produced in spite of the realities of modern software development warrant extraordinary patience. I will happily report problems with a concise description and the requested files along with a "thank you." Thank you for making this and thank you for continuing to make it better.
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How do I use Missiles in the F-14B Tomcat?
Roosterfeet replied to IG with TY's topic in DCS: F-14A & B
Chuck's F-14 guide is a great reference. https://www.mudspike.com/chucks-guides-dcs-f-14b-tomcat/ Once you get the missile off the rail, it's essential that you maintain a good lock until impact with the the AIM-7 or a few seconds before impact with the AIM-54. Good rules of thumb are to keep your altitude below the target's altitude as much as possible and, if inside of 10 miles, keep your target in the boresight zone until impact (diagram in chuck's guide pg. 364). This may allow you to save the shot if lock is lost when in close. If all else fails, post a track file. -
Feedback Thread - F14 Tomcat Patch 16-06-2021
Roosterfeet replied to IronMike's topic in DCS: F-14A & B
Disclaimer: my Tomcat landings are terrible. Here's my observations on landing and how I've managed to deal with the new burble effect: On the downwind on a case 1 or past platform on a case 3, I trim the aircraft to fly level and on speed. I do not touch the trim switch after that. I use a tiny bit of consistent forward or back pressure on the stick to stay on glide slope, and power to control AOA but once I'm trimmed, I'm trimmed. If I need to make large corrections to glide slope I use DLC. I approach the stern with a slightly high ball and, a few hundred feet behind the boat, as soon as I see the ball start to drift down I aggressively use DLC to raise the jet then use DLC to follow the ball as I cross the ramp. The burble will push you down behind the boat and lift you up as you cross the ramp. That gets me on deck in one piece, dragging a wire most of the time. I may try trimming for about 200 fpm sink rate next time to see if that smooths things out a little. If anyone actually knows what they're doing, feel free to correct the bad habits a misinformation I wrote above. -
I did some more testing and figured out the MH failing to track was due to the ACM cover. With the ACM cover down it tracks SU-24s just fine. With the ACM cover up, locking a target changes the missile mode indication from BORE to NORM but it still doesn't track, honestly, I don't think it's trying to boresite either. The AIM-7M on the other hand won't track the SU-24 but will track the SU-25 as has been previously documented. Also, I left the ACM cover alone for that test. F14 7MH ACM cover.trk F14 7MH tracks.trk F14 7M SU24 SU25.trk
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Still can't get AIM-7M and MH to track SU-24. Assume it's still the jammer issue.
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"End Mission" button not working after updating to 2.7.1.6430
Roosterfeet replied to Avalanche110's topic in General Bugs
Thanks Buzzline. No problems so far with the modified .lua. I'm 4 missions into Rising Squall and I'm enjoying it so far. It really delivers on the Ace Combat meets DCS concept. The missions are highly scripted and they do some neat things with track files. They take 30 to 45 minutes to fly. I've needed two attempts to pass a couple of them and I didn't mind at all. One of the more complex mission that I've flow even had mid mission checkpoints. The story and voice acting are what you would expect in an Ace Combat game; so that's either a good thing or a bad thing, personally I like it. I'm really impressed with the level of polish that it has. The music is great, the briefing images are fantastic, it even comes with a really nice theme. I wish there were more campaigns like it for DCS. In the 90's and early 2000's, flight sims were also games and I miss that. -
"End Mission" button not working after updating to 2.7.1.6430
Roosterfeet replied to Avalanche110's topic in General Bugs
Ran into this again with the Rising Squall campaign in the current OB. Using ED's unmodified me_logbook.lua. I'll try Buzzline's version and see if the problem reoccurs. debrief.log dcs.log -
fixed new clouds corruption
Roosterfeet replied to dorianR666's topic in Weather System Bugs & Problems
I'm seeing occasional small black boxes too. Radeon RX5600xt, Ryzen 5 3600. Driver version 21.4.1 dcs.log -
Thanks, that's exactly what I'm looking for. I had no idea about the A/A WP function. The new offset waypoint looks really useful too but I couldn't set it to be greater than 66nm from my waypoint for some reason. CBStu, there is a "show ruler" button at the top of the F10 map. When that button is on you can right click anywhere on the map and drag to get a bearing and distance from where you clicked.