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Everything posted by BRAVO_16
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This is very nice, thank you for doing this
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TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
@fargo007 Hi there, I want to use the script to only spawn one big group of enemy contacts. Can I just delete all the groups and leave one group? Will that then only spawn that one group? If I make that group say 50 units, will it then spawn only those 50 enemies? -
@ElementLT Hi there, I've been trying to update the mission to include the new KA-50 -3, Apache and the UH-60L. I added them to the FARPHollywood.lua and Settings.lua, using similar naming convention as the other aircraft. But when I go into F10 menu in the KA-50-3 I cannot request any kind of mission. Same for UH-60, I cannot request any sort of mission, even if the unit name is specified in CTLD. Which .lua should I look in to add these units to the mission? Could it be that the R-828 radio of the Shark is not set to 40Mhz to contact the FARP Hollywood?
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Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
@Barthek Thank you for the reply, I did not have REV2. -
Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
Hi Barthek, I've been using this mod for a long time and I love it. After 2.8 I noticed that the aircraft bunkers at Kobuleti had no textures what so ever, so I think the update changed something. If you want, I can post a picture if needed. When I removed your mod with ovgme, going back to base DCS textures, those bunkers had texture again. -
TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
Yes I checked the coalition and it is set to Blue. I think the problem might be that I moved the Troops in Contact Zone and might have place some of the grids inside the zone on terain where units might not be able to spawn. Anycase, I'll play around with it some more. Soon, Cows in Contact! Also, is there a limit to the number of units you can have in a group, like Light-1? If the number is increased, should the spawn grid size increase or not really? Can I remove some of the spawn grids or does it need all of them? -
TROOPS IN CONTACT! (V10 released, now on github)
BRAVO_16 replied to fargo007's topic in User Created Missions General
@fargo007Hi, thank you for this great script. I need help with the Mirage F1. If I place down the F1 and it's country is USA, then the script works and I can request troops in contact and they spawn. However, if I place the F1 and select it's country South Africa, then the script does NOT spawn anything, and no 5 line starts. Is your script only set for USA units? -
It would be nice if someone from ED could confirm if 2.8 will include the alternate Marianas map?
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Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
May I ask why? Surely that is what the Saved Games Mods folder is for, to keep the integrity of the game files. -
Barthek's CAUCASUS REDONE 2022
BRAVO_16 replied to Barthek's topic in Texture/Map Mods for DCS World
@Barthek Hi, will it work if I copy the Bazar folder into my Saved Games\DCS.openbeta\Mods folder? Alongside the Terrains folder? Or is it a must that I have to override game files in the DCS install folder? -
Funny, I was just looking at the Pucara mod, and was wondering if there will be any further updates.
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His last post on here was October 2021. Maybe @Rudel_chw has some insight?
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@Luiz Renault Hi, are you on a Discord page that I can join?
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Also the question I had. How difficult a task would it be to port to other maps like Syria or Marianas?
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Operation Scarlet Dawn - Syria PvE Persistent Campaign
BRAVO_16 replied to Surrexen's topic in User Created Missions General
@Surrexen Hi There, is it at all possible to move aircraft spawn points to newly captured airfields? For instance on Caucacus, we capture Gudauta. Is there a way to now move our A-10C slots to Gudauta? So that we don't have fly all the way from Kutaisi every time. -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
BRAVO_16 replied to Surrexen's topic in User Created Missions General
I appreciate your detailed reply. On one of the airfield zones there was a Red Comms Tower, is that also seen as an enemy unit/structure? Can/Should it be destroyed for the airfield to be captured? -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
BRAVO_16 replied to Surrexen's topic in User Created Missions General
@Surrexen Hi Sir, and thank you for this mission file. Would you mind answering a few of my questions? Is there any benefit in capturing or destroying Red/Enemy Oil Rigs? Can they be destroyed? How many engineering squads can you have? Is the number dependent on something specific? How many HAWK sites can you have, and is the number dependent on something specific? Is a site captured purely by dropping engineer units on that site? Thank you and have a good day. -
[MOOSE] RAT - Random Air Traffic
BRAVO_16 replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
Got it working, now the aircraft engage Red coalition aircraft. this is what it looks like- P51:SetROE ("free") P51:SetROT ("passive") -
[MOOSE] RAT - Random Air Traffic
BRAVO_16 replied to funkyfranky's topic in Scripting Tips, Tricks & Issues
Hi there, I have a question around the following commands- Set rules of engagement (ROE). RAT:SetROE(roe) and Set reaction to threat (ROT). RAT:SetROT(rot) What should I add to the brackets? Should it be something like this?- setROE ("free") setROT ("passive") ---- Have a look at this file, it has a lot of examples you can use- C:\Users\yourusername\Saved Games\DCS.openbeta\Mods\Aircraft\Civil Aircraft Mod\Missions\QuickStart\RAT Script_Caucasus.lua -
As I understand it, the Shkval is just a supplement system, to see better if you will. The guidance comes from the laser. If you slew the laser designator, the missile will follow accordingly within limits.