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MYSE1234

ED Closed Beta Testers Team
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Everything posted by MYSE1234

  1. Do you have a log file you can upload here? It might have the reason why it crashes in it.
  2. I see. It's been there since the beginning I'm pretty sure. It's part of the warning flag on the instrument. In the down position it hides the red "warning" that is behind it, and in the up position shows it.
  3. Sorry, I do not understand your question. Would you be able to clarify it for me please?
  4. Right yeah, fair point. Correction: IRL the switches have no effect on bombs or rockets. The "SERIE/IMPULS" switch does however effect practice bombs when used, again one or two bombs dropped. The rocket setting on the switch is for the long range mode for them.
  5. The switch has no effect on those weapons. With those all are dropped/fired regardsless of any switch position.
  6. v2.831 - English Destination indicator text should now also be in "English".
  7. Unable to reproduce the missing page on my end when testing.
  8. You are correct. SERIE does indeed mean "launch them all in a series", except for the "all" part of it. It only ever does two per press, so to make the function of it 100% clear I decided to go with "PAIR". Might not be 100% realistic, but then again the English isn't either, so I'm not too bothered by it personally. Crap. So it would seem... I knew I had forgotten something. Thanks!
  9. New version v2.83 Canopy jettison cover got some new illumination details on it ENGLISH version released Same mod as before, but with english writing on the panels. Instead of the superior Swedish there by default.
  10. Canopy bug is reported. I've asked if crew chief is be able to order a few spare ones for future use.
  11. What about it? That it's not actually a button (the way it currently is), or something else?
  12. A little something for the weekend perhaps?
  13. It's known and tracked.
  14. Probably same type but with different power output, position on the aircraft, and angle relative the aircraft. The taxi light is a single 50W light on the nose wheel strut. The landing light consists of two, 250W lights placed on either side of the nose gear well. As machalot mentioned in the TILL (forward) position all 3 lights are on, taxi and landing lights. FRÅN (middle) position is all off, and the TAXI (aft) position is taxi light only.
  15. The switch on the seat should also work for raising the seat since last patch.
  16. The "Too many cartridges CTD" is fixed since last patch. I had 103 cartridges after yesterday's flight escorting you, previously the maximum number was 92. Anything over that would result in an instant CTD. For the F10 map issue. Did you have the kneeboard open while in the F10 view?
  17. Reproduced and added to the bug tracker.
  18. Unable to reproduce on my end, but sounds like the solution is to not have the chair all the way down.
  19. Yes to both. It's all done automatically, and you can manually set it if you did not set a L1 in the cartridge.
  20. A landing waypoint should be entered as L1/2, and not one of the regular nav points. So for F10 cartridge you can type "L1" on the airfield you want to land at, and it will set L1 at that airfield automatically. Or you could also enter the 4 digit code for the airfield manually on L1 after loading the cartridge, if you want it a bit more hands on.
  21. Do you have a track file that you can share?
  22. V2.82 Updated with new illumination for the standby ADI as per:
  23. For black it's most likely "0,0,0,(0-255 depending on wanted opacity)". The values are likely in RGBA, 0 being none of that color and 255 being 100% of it
  24. It's in one of the ground crew accessible panels on the outside, I think on the right side (see image). From what I remember there is nothing about convergence on the guns mentioned anywhere. Also, the diagram in that image is quite different from the AJS's. There's a fair bit more calculations/parameters going on in that one compared to the AJ.
  25. It's been added to the the bug tracker. Seems like the system switch to display barometric, but the switch stays in RHM.
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