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Everything posted by discwalker
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Thanks, 2.5.3.22176 is better in this topic. "shipgroupROEweaponHold2,5.miz" not failing during edit and save.
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Release notes forget to mention 9.16GB Caucasus files and 5.61GB Nevada files in the update.
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We need the shore based arresting systems for complete simulation of F/A-18C: -flame out right engine: https://forums.eagle.ru/showpost.php?p=3633713&postcount=22 -FCLP https://forums.eagle.ru/showthread.php?t=197436&highlight=fclp so +1 again
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Remove the tankers from the PG map
discwalker replied to Capn kamikaze's topic in DCS Core Wish List
+1 for an option And oil prlatforms are coming, AFAIK Stennis sailing through oil platforms. Last tested on Caucasus near Sochi. -
[FIXED INTERNALLY] Allied chat totally random working...
discwalker replied to D4n's topic in Multiplayer Bugs
3 tests Chat not working as intended in default schortcuts. Tested with 2 different keyboards, keyboards behave in the same way. Testing should include several repetition of every shortcut of the 3. suggested test cases: _______________ : def / tst1 / good Open/close read all: TAB / APPS / F6 allies write/read___: lctrl tab / lctrl tab / F7 all write/read_____: lshift tab / lshift tab / F8 these are mislabeled in order now: "Multiplayer chat - mode All" (-->read all/close) "Multiplayer chat - mode Allies" (-->write mode allies/read all) "Multiplayer chat read/write all" (-->write mode all/read all) In defaults if you close allies chat with the lctrl+tab, will never pop up allies chat for repetition of the keys. program use only the TABs function repetitively to open / close read all. (if you used mouse click to alter the switch the labels (allies /all) coloring altered near the switch, the coloring not altered with the key shortcuts.) -
The function you searcing for: "F12 Trains/cars toggle" default keys: LShift+F12 Currently out of service. (Tested with Nevada and Caucasus) +This is for moving civilian traffic.
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Save failure bug catched, reproducible 0. cleanup and repair 1. Start DCS 2.5.3.21708 2. ME 3. open: "shipgroupROEweaponHold2,5.miz" 4: do as you see in video (adding 3 armed speedboat to the blue shipgroup, move each after adding) 5. endless loop of save, fly, save, fly... (I have 3 other cases saved. The last two with vanilla install.) If I run mission from save failure state after debriefing GUI froze with this .../me_ship.lua"]:734:... cause shipgroupROEweaponHold2,5.miz dcs.log.txt
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[MISSING TRACK FILE] AI CARRIER ACTIONS
discwalker replied to CHSStarKiller's topic in Bugs and Problems
maybe the situation is the same, with Caucasus track: https://forums.eagle.ru/showthread.php?t=220001&highlight=vanishing -
belly trap successful recovery, but hopeless to repair 2,5,3,21708_CAU_F18bellyTrap_RepairUnsuccessful.trk
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Pilot can walk through shelters rear side in Vaziani The player can start in a closed shelter in Vaziani and Novorossiysk as well. ED, any action taken for the suppression of the multiplayer closed door bug variant? I sent MP track in PM to NineLine: No response yet. +track still valid in 2.5.4.30038 2,5,3,21708_FREE_Vaziani_rwyclosed_survivor.trk
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Stennis is a misleader 4. Stennis report wrong runway heading in answer to inbound ED, please answer and fix issues, this is a flight simulator. Occasionally we fly night missions. If others not report to me of the course change of the Stennis it is hard to catch the ICLS signals.
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LABELs SYSTEM - Not really helping, IMO
discwalker replied to philstyle's topic in View and Spotting Bugs
My preference for labels is show through the body of the plane. Imagine the Su-25T, you have almost none existent visibility to the outside world. +Labels are visual reference points. It's not fair to disappear the reference point during a turn. -
[MISSING TRACK FILE] CVN Tacan/ICLS just shuts off randomly
discwalker replied to IceFire's topic in General Bugs
workaround: How to set Carrier Battlegroup TACANS & ICLS https://forums.eagle.ru/showthread.php?t=220440&highlight=tacans -
The thread: [MISSING TRACK FILE] CVN Tacan/ICLS just shuts off randomly https://forums.eagle.ru/showthread.php?t=220332&highlight=TACAN workaround (on the most resource hungry map): https://forums.eagle.ru/showthread.php?t=220440&highlight=tacans
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DCS F/A-18C Hornet : Flame Out Landing ... ?!?
discwalker replied to RaiderOne's topic in DCS: F/A-18C
The DCS Su-27 model has windmill mode for hydraulic pressure after flameout. -
I always cancel these requests. And the questioning module working.
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To reproduce in 2.5.3.21708 stable Easy to reproduce with the following 3 tracks, via replaying and optionally use of the Insert key for quicker crash. Play one after another. (The first replay is errorless.) Only one Shilka placed per map, no other objects. Suspected catalisators: -map change, especially from persian -depletion -request replenishment Trigger: -switch to isometric view in play or forced during replay or on take over Vehicles affected: -Shilka -Tunguska -maybe more I met with this bug with PG map only. 2,5,3,21708_PG_shilka_short2.trk 2,5,3,21708_NEV_shilka_short2.trk 2,5,3,21708_CAUC_unableToReplenish_short2.trk
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Dead end. You using another version of US Navy Deck Crew, and not redistributable. Please reproduce the bug with caucasus map, without mods.
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You not said we need: Persian Gulf https://forums.eagle.ru/showthread.php?t=181232&highlight=476th https://forums.eagle.ru/showthread.php?t=121620&highlight=ranger79 https://forums.eagle.ru/showthread.php?t=212966&highlight=deck+crew (https://www.digitalcombatsimulator.com/en/files/3301580/)
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Because its new feature (Create weather conditions icon with clock) and initialization is incorrect in 2.5.3.21708 also. If you open a mission with fog or dust smoke or you check one of the checkboxes and create a brand new mission with any map these are remained checked. (Why we test openbeta? Why we hunt for cause of bugs?)
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If you have memory problem increase paging file or set to auto. Mission corruption is possible without low memory: https://forums.eagle.ru/showpost.php?p=3537861&postcount=11 You can get more help with log about it: "C:\Users\yourusername\Saved Games\DCS.openbeta\Logs"\
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100 unit limit with playable slots game crash not occured with 99 and 100 friendly A/C units, but above 100 crash is imminent either red or blue side. (from main menu or ME/normal fly) Please acknowledge this crash finally! READ ONLY:https://forums.eagle.ru/showthread.php?t=195045&highlight=player (since about a year ago) There are 100 clients and one player per sample mission: and game crashes onlyKamovPlayerTrap1countryBLUE101crashes.miz onlyKamovPlayerTrap1countryRED101crashes.miz
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To recreate the frozen state: -you open a read-only mission into Mission Editor -Change nothing -Flight/Prepare mission -Exit mission -Frozen instead of opening mission editor After the simulation the screen is black and the program is frozen: