-
Posts
2428 -
Joined
-
Last visited
-
Days Won
9
Content Type
Profiles
Forums
Events
Everything posted by Ala12Rv-watermanpc
-
First of all, I'm delighted with the new clouds, I think ED made a great job and to me, they are probably the best clouds out there in many aspects. Since they started showing content about them, I was particulary impressed with a few screens that looked excellent and personally, I love that particular time of day and how the clouds look so dark in contrast with the sky, I'm talking about this: Note how the clouds have great density, the internal scatter of the light through them looks amazing given the impression of having thickness and volume and the sun light is filtering very accurately through the different layers impacting over the bottom of some of them...AMAZING!. However, I have been trying to recreate these images and have failed. Tried multiple presets and times of day from 20h to 22h with no success. This is what I'm getting at maxed out settings (gamma 1,7): And this is with gamma 1 (lower setting): As you can see, the difference is huge! I would like to know if it is me, or this is how it is supposed to look right now. Maybe these ED screens are form a WIP future version but I would like to know, if possible. Other than that, I'm loving the clouds at day, dusk/dawn and night, however, the transition between sun and moon, when the sun has disappeared (or is very low over the horizon) but there is still light doesn't look very good at all, with extremely flat and weird colored clouds and evironement. Anyone? EDIT: I missed this sentence in the ED's patch notes: “The lighting effects on the clouds, especially when the sun is low on the horizon is still very much a WIP, and will be improved.” So basically they are working to improve this, my bad!, guess, I was too excited with 2.7 to carefully read the notes so hoping to see this improvements asap!
-
I agree about the clouds reflections, they are too aggressive, specially in heavy seas with high waves, the more waviness, the less noticeable the reflections should be. About the sun reflection, well, it might be a bit too intense, but I think the reason for this is that the way the sun is reflecting in the water is not realistic which makes the reflection to concentrate too much into one spot. The sun reflection should spread MUCH more along the horizontal and specially the vertical axis. The "white" look is correct, actually it should look even whiter. Some real life images to ilustrate what I mean:
-
anyone knows where to find the windmillds?
-
Title says it all, is it me or it is no longer possible to Lshift+j several times to activate the camera jiggle?. I have a custom one and it works in the F3 view but not in the F11...that's sad because I used it a lot when enjoying displays. Also, terrain camera restriction=false seems to cause the sim to crash. Anyone? thanks!
-
yes, it looks way more realistic!! Before: Now: Now they need to fix the sun reflection to make it behave as the real thing and it will make a massive improvement.
-
Some real life examples:
-
First screen looks awful in regards to the water and very unrealistic. 10knt is not much wind to see white caps. First 2 screens about 20knt. the rest about 30knt. MUCH more realistic in visuals and wind impact on water. Anyway, white caps need a lot of work. They have a weird "pulsating" effect that make them almost dissapear at once instead of randomly each individual white cap. Also, they should be whiter and more visible overall but definitely water looks MUCH better than before. Also, a lot of work yet to be done, specially with the way the sun reflects into water, again, please, take a look here:
-
droplets on windshield when flying through clouds?
Ala12Rv-watermanpc replied to WelshZeCorgi's topic in Wishlist
Wrong thread, sorry. -
Thats true!. Even Mover talked about that iirc.
-
Actually, NOW it looks quite close to that picture: Believe me, it looks much better than before. Just increase surface wind to have some more waves, it is miles ahead to what we had before.
-
Oh god no!! not another "pics are not like human eye"...of course the dynamic range of the light captured by the human eye is much higher than any camera can capture, but a correctly exposed picture (that looks close enough to what the human eye looked at a particular image) is absolutely fine and representative of how a human eye would see. Shadows below clouds ARE DARK!!. Changing this will f***k up the new visuals!
-
Imho, the darkness and transition between sun and cloud is spot on!. It gets REALLY dark under thick layers of clouds (even more under 3+ layers. Asking for touching this will lead to detriment 99% sure . It looks GREAT and realistic as it is now. If anything, there should be cloud shadowing over the water, which is now missing.
-
No pictures at the moment, but I can confirm it is working correctly just the effect is waaaayyyy too subtle. It should be much more evident (darker AND bigger radious).
-
It has "texture" just not as huge as before. It looks MUCH better AND realistic than before. Many improvements needed yet though. take a look here:
-
2021 (and earlier) DCS Newsletter Discussion Thread
Ala12Rv-watermanpc replied to NineLine's topic in DCS 2.9
Nice News letter!, like the new propellers tech too, very nice addition and the kind of thing that makes a difference in terms of inmersion and fidelity. Nice to see that we will be getting cumulonimbus too at some point!. Hoping for no more delays releasing 2.7. Thanks! -
Better water rendering
Ala12Rv-watermanpc replied to Ala12Rv-watermanpc's topic in DCS Core Wish List
Looks like something is being done about this issue: Definitely it needs a lot more of work but at least, seems like the size of the waves is getting some love. Hope the sun reflection and the glitter representation at high altitudes get it too. -
So, no Marianas, no Cyprus, no new flir simulation, no clouds interacting with sensors/AI, and 3 patch delays so far. Amazing stuff!! keep it up!!
-
GREAT NEWS!. Guess "Q1" was a too sharp estimation for 2.7, but another week will, no doubt, grant for a bugs free release!. Many, many, many, many thanks!
-
2021 (and earlier) DCS Newsletter Discussion Thread
Ala12Rv-watermanpc replied to NineLine's topic in DCS 2.9
and still no release date for 2.7? -
FPS drop after F10 map display
Ala12Rv-watermanpc replied to Predator-78's topic in Game Performance Bugs
Even with 32gb ram you will suffer this. I have ssd, 32gb ram and 11gb vram and this has been like this since day 1 of clipmaps terrains.
