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Everything posted by DeepDrummer
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Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
K.I.S.S. is a good thing to keep in mind and I agree. One file made by the GUI only without writing one line of code makes simplicity my whole point. As I say in "Canadian" English. "Do what makes YOU happy. If doing this reveals a flaw in the system like the lack of default bindings, I feel it should be brought forward. Maybe we'll get lucky and they will release the F-18 with a full compliment of key bindings and I can be up and running in extremely short order. As a side note the mistake was not irreversible. One can simply drag another switch onto the layer to replace the one dragged by mistake. The whole point is to show just how easy it is to use Target and to have a final product that while your head is locked into a VR headset does not require you to remove your hands from the throttle and stick with side trips to the mouse. Other people have different needs and opinions and I respect that as well. The naysayers will come and go trying to suggest ways around target. These solutions are personal and very often ingenious and interesting will not be entertained by myself in this target thread unless doing so somehow enhances or facilitates the use of target. I have been flying DCS for over a year using the basic DCS control set up facility. It works ok and can get you in the air. I used Gizzy's script and it was very nice and perfect for my needs at the time. No I want to be able to do it myself. People come and go. To rely on someone else to make my script is a bit confining. I want my button where I want my button. Realism is not totally top priority for me in the controls. Logic is. I also simply have a thirst for knowledge and today, this is what I choose to learn (Target software GUI). Being retired and having 24 hrs a day (Me) requires some kind of tinker time one can get passionate about. Target is filling a bit of that for a few days. Quite frankly, today should suitcase "layers" and chains and a few things. For instance in the Spitfire, DCS gives you an option to shoot cannons, machines guns or both. I like to use the first trigger for cannons and the second half of that trigger for both. The BF 109 does not give me a key bind for both so for the second half of the switch I am going to have to string another command to the second half essentially putting the cannon and machine guns on at the same time like I do in the Spit. One can do anything I am doing in Lua I would imagine if one knew the code well. Target allows me to do that. My sim works just fine without using Target. This is true and I could say that all day long. My Sim works how I want it to work WITH Target and it is so easy it is amazing. I am not trying to sell Target here. I am trying to deposit information for people who want to learn and use it as I myself learn as I go. Und ich auch ein bissien Deutsch Sprechen aber nur ein bissien. Target As we say in Canadian English: That's pretty freakin' cool! -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
Hard as I try I can't wrap my head around that. (later I realize what you meant) To DO that, I would have to make DCS aware that the DX assignment pertains to the function I want to happen. DCS has to expect something by including in it's own code that says if this key is pressed or this code is sent then this action will be performed. Are these not the key bindings? Regardless of whether we indicate them as usb codes, keys or DX codes, when they come into DCS, DCS needs a reference to say "someone sent this code, the table says when they send that code, drop the landing gear but unfortunately that portion of the table is empty and so I can send whatever code I want in whatever format I choose and nothing will happen. (it clicks in here and I now understand you didn't mean that at all). "Map that switch/button in game" Which is what I was doing and it is just slightly limiting but in reality it was fine. A Spit doesn't have many buttons though. I have the option of increasing my actions available by a factor of 10 (much less actually usable of course) by having the key bindings filled in and using the stick and throttle and shifted states and layers to press the key bindings by proxy. Think of a shifted state for comms, paddle+S1 for "cover me" I could be ahead of myself. I don't want to make any macro file if I can help it. It's not impossible, it just takes a few extra hours and still stands as something hard to share which really doesn't matter since I can't imagine anyone wanting switches and buttons where I do. If those entries were there as defaults, I would have got 2 aircraft done today. It just goes badda boom when you just have to hit those keys to enter them into target. I got halfway through the throttle for Layer M (default Layer) and then screech. I'll pick it up again tomorrow. I can see I should learn to fly the BF 109 before too long so I can formulate a plan. I have not even tried to start it yet. Key bindings is always last finished and I understand why. It's tough stuff. This kind of reminds me of my old hobby of RC flying. Fly in the Morning and repair and tinker for the rest of the day. It really is a limiting factor. I stand on my original claim that default key bindings should be prioritized. Actually, if you're not going to ship them full then don't ever change them or it'll really mess us up. Hmm. You guys probably already know this. Even changing them wouldn't be overly bad. It's pretty quick to slam them in if they exist. It sure would help stubborn dummies like me and the throngs of future SIM Pilots who are even now lining up to be all part of the DCS World Wide Wave. Then again this stubborn dummy will be long gone done setting things up long before anyone fills their key bindings. I'll say no more on it. Keep the great information coming. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
There is some cool stuff right there for sure. Thanks. Very useful and I can't wait to get to some of it. By using the S4 paddle as a sub layer you increase your available buttons greatly. Add that to the fact that can use 3 main layers (boat switch recommended for this apparently) and the total possible actions is around 350. I actually DID use a script that kept the stick and throttle separate before from right here (Gizzy's). It worked well. By using the shifted states one can hit the paddle and either have it a toggle or momentary but while in action, you just doubled your options. Add the U state, the default M state and the D state. Assign the UMD to the boat switch and say in a dog fight you pull the switch back which kicks in another layer of functions in addition to the default M (middle position). Making the target script portion that pertains to the joystick is a 20 minute job. There is no need to split them. There is certainly no problem setting the stick up as is and by including it in the Target script, you can include it as a separate device almost by using the Layers. I.E. My S4 shifts to a different layer. While I hold down the S4 paddle, I can have a totally different action come from every button. If I have my boat switch back, once I assign it, Another whole level of options come into play. and the middle and the Forward and the paddle in and out on each. To limit all those beautiful momentary press buttons on the joystick to DCS only having what? 20? True the code isn't that bad. I read the script manual this afternoon. There are some cool possibilities if one wanted to get right into it. I really want to keep it simply to one file and one only. As long as I pick advanced instead of basic, I get the ability to use the IO and the UMD layers. There is really no reason to pick basic at all anyway as near as I can tell. One irreversible mistake is to drag the wrong key to be a layer control. You can't drag it back out. It's a one way GUI right there. ha ha. As near as I can tell, I could incrementally make the friction slider adjust flaps in increments if the aircraft had increments. I use Joyhat2 for the zoom. Target is going to be fun and I am somewhat excited. New toy for retired guy. My BF109 stalled since I ran into the no default keyboard binding thing. I should be flying it by now. I'll have to make some up and plug them in. It really adds a day to the job which should only take an hour or 2. I can't see how I can cause an action to cause an action on something that doesn't exist. The action is the binding. There is no default binding. How does Direct X rectify that? I have far too small a brain. Most scripts are similar. Even old Lotus 123 scripts and arguments follow similar formats. Heck, I can't type 3 words without error. I've spent many days searching for errors in my lifetime. All GUI like a newborn TM Target user would want to. Get the stick and throttle set up in Target and go. I suspect eventually the brick wall will require code but I am going to travel this road first. I should be ok with the WWII stuff and when I get to my F-15, we'll see. By the Time My F-18 finishes getting painted, I should be able to crank off a profile in short order. Yessss. I just set up all the layers. Just dragged the boat switch forward and back and the lever to the layers. Nothing like the instant availability of well over 300 buttons. Target Baby. If we all keep bantering back and forth here sharing information, it will be a handy spot for Target users thanks to LuSi 6 for setting it up and getting us interested. <little notes to self> Hit the edit layers (top right) to bring this screen shown below and then drag the S4 switch to the IO layer and the boat switch front to the D layer and the boat switch Back to the U layer. M Layer is default to the middle layer. In the future I will do that first. Note to self: Make all New configurations advanced and not basic (I lucked out there) Drag those switches into the edit layers window and don't use them for anything else. It's like an old truck transmission. You have 5 speeds, then you shift a different shifter and you get 5 more on the main shifter, shift another, get 5 more. I'll use the S4 momentary so I have to hold it down for quick temporary things like I'll have to see if all I have to do is check the toggle box or what to have the boat switch positions remain active while the switch is forward or back and I am away. What was that? the dogfight switch in the A-10 or something? I didn't get an A-10 It may be prudent to only use momentary switches in shifted states so that when shifting to another layer no switch can be in the wrong positions. I maybe should check the toggle box of the UMD layer section. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I most certainly respect your opinion Home Fries and have read many of your great posts which have helped me in many areas. It would be good to know both methods but I want to fly. It was bugging me that stock, the switch states weren't covered off in DCS easily. I think I can add some of my own personal reasons for doing it with Target. 1. DCS is not the only flight sim and/or game I use that uses my TM Stick and throttle. There are quite a few if I call them up but DCS is edging them all out too. It makes sense for me to learn one method that covers all things. Target seems to have that ability. 2. I use target scripts for other things (not made by me). 3. I have no doubt that Target can fill all my DCS needs unless something changes in the DCS programming end of things. 4. I hate coding. One little comma. sheesh. My eyes go buggy. 5. Target is much improved over this last year. 6. I never give up. I promise I'll learn the script editor more over time. I already find one thing that I must use it to remove an error if I had a clue how. Right now this is very fast to set up a profile which will work in the 3 versions. We are talking the first 2 days here. 7. The bottom line is that the learning of Target now will facilitate my ability to quickly manufacture a working profile for most any Sim I run across. This should have been and in a round about way reason # 1. 8. Making my first script has eliminated all fear. None of your particular stated reasons apply but perhaps from my point of view now you see the method to my madness. I DO need to and want to learn about the scripting end of it and IF DCS comes out ruling the roost (and they have not confirmed that yet), then of course, I will follow whatever gets it done. The competition is ramping up. Target will follow the victor in my Pit. My profile works. Sold! Man, I've got a lot to learn. I drifted away from DCS for a year pretty much and man it is looking good these days. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I made a decent profile over 2 days as a first effort and I did not write one line of code. It was all drag and drop using the Target Software. Perhaps not the best way but certainly was easy. All it took was for me to start at it 5 different times and give up first. Once you get one switch to work you are away. It's maybe not the best profile for compatibility as cichlidfan has advised but it works. No script writing required. We can do this. https://forums.eagle.ru/showthread.php?t=42060&page=18 -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
Ok since I am not any kind of coder or script writer, I am trying to grasp that concept. I was hoping to just use the GUI but there are things it does one cannot undo via the same route. I'll certainly be looking into how to follow that advice. I recall a favourite Target script I use for something else built by someone else switched to the DX method and when I looked at the new script I said to myself, omg that must have been a lot of work. Considering I just bought the BF 109, it could be a candidate for the DX method. Thanks. I thirst for knowledge. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
True cichlidfan. That was my intention eventually to ensure keyboard compatibility too. It is even more work I guess unless a conversion could be automated? I'll have to learn how to do that in the end. Thanks for that suggestion and reminder. I have 3 more aircraft to make scripts for. I will improve over time. After I add my canopy open and close to a shifted layer this morning, my Spitfire is ready to rock with no keyboard press required for flying. I posted the progress to the Profiles thread as a downloadable file. This first run through was educational. I solved my dilemma regarding using the S4 paddle as a "shift" for another layer. I made one tiny error and dragged the S4 to 2 different layers in the GUI. When using the GUI, one can't drag them back out in the GUI and so would have to go to the script. That was disappointing. I will remake the Spit script eventually unless I figure out how to get that one entry back out but for now it works perfectly so I'll move on to a BF 109 or P51 or F-15. -
Unable to land the Spitfire; any tips?
DeepDrummer replied to Jamesp1's topic in DCS: Spitfire L.F. Mk. IX
I am still a WIP for landing the Spit. My biggest mistake is not going around when I should and keeping the airspeed too high. I'll get 'er. I have been in Love with the Spitfire since the first time I saw one at the Air museum an hour from me. That particular Mk IX was flown to there originally in '64. That was in 1973. It's time to revisit the old girl and the great collection so close to home. Back then it was just a few old hangers but you could wander around in some of the planes like a Lancaster Bomber. It's probably all roped off at the new facility. I must go soon. http://casmuseum.techno-science.ca/en/collection-research/artifact-supermarine-spitfire-lf-mk-ix.php -
SP for me mostly until I get a new headset and learn to fly and takeoff and land better. (surveyed). I tried to join MP at 4 am this morning but there wasn't much shaking in the WWII department which is all understandable. One unified version should help a bit. I see a sudden building of interest over and above the norm. Time will tell if I will enjoy MP. I am seriously hoping that I can't judge the multiplayers by multiplayers in other online endeavors. It DOES look like DCS folks have a bit more class than the norm as far as keeping internet nastiness under control. Time will tell.
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TM Target Profile For Spitfire LF MK IX Back up your saved games folder so you can go back. We will be clearing all Tm Hotas Wartog settings from your DCS Keyboard.diff.lua. This way you can go back if you like. Spitfire Profile assumes Trackir or other way of looking. rudder or other way of yaw and toe brakes and Thrustmaster Hotas Wartog one .fcf file to run only once the keyboard has been updated with the keyboard file. The three pics can be printed as legends or put in a kneeboard. Readme attached. Beware uses throttles to turn mags on and off by parking them. One does not have to use them and can use keys instead. Edited profile as of July 23 2017 for Spitfire Edited to add ESC to menu option, reset trackir and hold PTT for teamspeak. Testing now for no keyboard required for flight. Working well. I would say VR ready. We can discuss it here: https://forums.eagle.ru/showpost.php?p=3202399&postcount=4 DCS Spit Target Profile and Kneeboard and Keyboard default.zip
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Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
If you're brand new to Thrustmaster's Target GUI script writing software, this may help if you can sit through it. 45 min of sheer audio torture. Sorry. Here is the awful quality video I made yesterday trying Target. If I can do it anyone can. At least now I can do something with every single switch for instance this morning I added the ENG op switches to open or close the starter and booster coil buttons and activate the starter and booster buttons if held forward. Like it SHOULD work. I am really sorry for the bad mic. No other recourse at this time. Having to choose and add my own keyboard key bindings is not handy and almost makes it not worthwhile at least to share profiles. I had to add in undercarriage up/down default keyboard binding Starter cover open and close Booster coil button open and close Mag 1 on and Mag 1 off Mag 2 on mag 2 off Comon... I am ready to fly into Target and this default keyboard key binding threatens to be a brick wall as far as any collective collaboration goes. -
Need help to buy the right screen
DeepDrummer replied to Havremonster's topic in PC Hardware and Related Software
I have a 27" Benq at 1920 x 1080. I certainly would not want to go any bigger than that on 1920 x 1080 but it looks great at 1920 x 1080. Larger monitors have larger pixels if there is more screen real estate at a particular dpi. I am thinking 34-40" 4k if I ever get to it. Curved would be nice, g-sync would be nice but the lack of either would not stop me if the price was right. *Refurbished* has served me well in the past. If I had the money, the hardest decision for me would be whether to go monitor of Rift. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I tend to agree from another angle. If we use the default keyboard bindings (again those need to be completed by the aircraft makers) then we can share, refer to and everyone will be the same. Changing those and then referring to those changed assignments makes it one user only or tough for setting up other users. I always leave the keyboard binding alone in all games and sims if I am using other controllers. Only then can my script work for you and yours me. I made a video of me fumbling through it with a very successful conclusion yesterday. It is a piece of crap video since my headset died and I had to overdub later with a drum mic but if you can get through it, I think it's quite informative and shows just how easy it is to get started. I will start uploading that now. It'll take a couple hours. I am no pro *hangs head*. On that note I really need suggestions for a mic or headset. ( I don't prefer headphones or headsets really). I have a G930. Something on a usb wire would be preferred. Must be comfortable and cost effective. I understand the Ops problem is solved but the tag line is so catchy I figured I'd keep it going if that's ok. To perhaps help others as I myself wished to get for so long. It's nice to see Target folks coming out of the woodwork. -
TM TARGET talk only please. Other mods and scripts to be discussed elsewhere. Address this one problem developers please. In order to really be able to easily share TM Target scripts we need a key binding for all things. Then simply refer to the default keyboard binding in DCS using Target. If one is not sharing the scripts it matters not and one can supply one's own and then try to remember to keep track of it all. I.E. What would YOU assign to undercarriage up, undercarriage down on a spit? Just an example. Everyone's answer will be different. Give us anything but give us something so when my file is used elsewhere, it will always work if stock keyboard key bindings are AVAILABLE and everyone's is the same. I have used this logic with great success even without target in other endeavours. The solution will take 20 minutes. All producers of aircraft, go back and fill in your default "Keyboard" bindings in full. Then leave them alone. Patch us up to that ASAP would be my dream come true before I go wasting time supplying my own keyboard key bindings which would be different than anyone else's. Target changed substantially a few months ago. It's not the Target your mama used. It doesn't matter what the bindings are that are missing. They simply need to exist and not change over time to really ramp up the ease of setting up controllers. No doubt it is a WIP. It's just important to know now if those will be available any time soon. If we are not going to get full default KEYBOARD bindings please advise ASAP and I'll abandon the dream and just supply my own to create my scripts that can't be easily shared.
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It's a good video. I was pleasantly surprised at what I learned.
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Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I found my errors. All were very simple. I sometimes did not save the entry. You have to remember to save every time you make change. Then save the whole file at the end. They are separate saves sheesh. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I used it for a while. It was my favourite at the time. I agree on the target youtube videos. It works just like they say. -
Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
Yes it is easily done in the GUI. The newest update a while ago made everything work better (and some old scripts to not work). Remember if you use a Press, you MUST also have a release or you end up with a key pressed down all the time and an inoperative keyboard often as a result. The wording is terrible. A Hold will release when you let go. It's all in the Target Manual. It's only 44 pages. -
If you are re-installing Target firmware to bring back a bricked one, remember to wait long enough for it to install the firmware. It beeps letting you think it is done but you have to wait until the install bar in the windows taskbar finishes before you let go of those really hard to push buttons. It takes a while, press hard. The way Thrustmaster's instructions worded that can lead one astray. Tons of things to try before "opening 'er up"
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+1
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Thrustmaster Warthog T.A.R.G.E.T. - I'm lost :(
DeepDrummer replied to LuSi_6's topic in PC Hardware and Related Software
I must say, you nailed it. Mention Target and people are all over it with editing lua files. I would love to see one video instance of someone setting up a target script using the GUI and getting it to work in DCS without too much additional file moving and lua editing. Can it even be done? Some say Target was never an option. Some say it is fine. When someone posts a Target profile, there are a dozen other edits and files to move around. If I am asking about Target, I don't want to hear about Lua. The thread gets de-railed and one gets no information at all. If I am talking about Lua, I don't want to hear about Target. The thread is called Thrustmaster Wartog T.A.R.G.T. Maybe we can iron out the how to in here for TARGET? Just a thought, a Hope, a prayer. I made a beautiful fcf and of course there are errors and very little DCS information regarding Target anywhere. I have read every word of most of the how to lua posts. I am very interested in Target in DCS. I Love the ease of the gui. Here's hoping it's a tiny mistake I am making. Target users unite ;) -
It may mask it some depending how bad it is. 3" is lots for my needs. I am quite pleased with the 7.5 cm extension.
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What A-10c knowledge is applicable to be operating the F-18c?
DeepDrummer replied to sc_neo's topic in DCS: F/A-18C
You had me at 2.1.1.4 ignition systems wow Thank you! -
Interesting reading there. Lancaster dambusters..60 feet!
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SPITFIRE CAMPAIGN- THE GEORGIAN LEGION CAMPAIGN -
DeepDrummer replied to Hornet81's topic in User Created Missions General
That is nice indeed. I won't spoil the "must watch the whole thing". Excellent start to a great campaign!