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Mr_sukebe

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Everything posted by Mr_sukebe

  1. Take a scan here: my immediate thought would be about VRAM. As already mentioned, 8GB is a bit tight. That thread has some thoughts about how to reduce VRAM use
  2. Mr_sukebe

    L-39 Skins

    Cool! Just taken the 39 for a spin around the Marianas.
  3. Force feedback works really well with choppers. Your cockpit looks rather tight for adding a collective. Can you move the left panel out say 4 inches? That would give you room. Otherwise, If you really wish to add a collective and central cyclic, I don’t see much of an option but to add a second rig.
  4. Initial post updated with comments about USB power saving modes and using Virtual Desktop.
  5. I’d rather that IFE ported over their version from that commercial sim and gave it some weapons and a damage model.
  6. my starting point would be to suggest looking here:
  7. The map definitely did have an issue, but seems to have been resolved late last year.
  8. 1st post is a massive hype for WW. Sounds legit
  9. Looks like we're probably good then.
  10. Just been out over the Falklands. Low level in the Harrier. Looked stunning. No 900' issue for me. Nearly constant 72fps in VR, the only exception being during startup at Port Stanley, when it was mid-high 60s.
  11. Hmm. My link is seemingly working fine, but my Eye Tracking brain is clearly not. After several mins of playing around. Have finally realised that it wasn't eye tracking that was the issue, rather that I need to clean the lenses on my VR headset.
  12. ED have previously stated that they thought that the profit margin was better on the warbirds, as they're a bit simpler to build. My guess is that they were hoping for more 3rd party developers to flesh out the warbird scene whilst they concentrated on the F16/F18, helicopters (all of which they're clearly very good at) and also the underlying technology. If that was the case, then clearly it's not worked out as planned as we've just three in the pipeline (that I can think of), i.e. the LA7, Corsair and Hellcat. I keep hoping that ED will simply insource all of a certain well established WW2 sim and re-use a lot of their material, with their aircraft using FC3 style approach. I've no idea how viable that would be, but imagine that number of aircraft with DCS visuals and underpinning tech. Ref the Germany map, funny you mention that. I did a couple of bomber intercepts against B17 formations yesterday. I know that it's not fully realistic as a map, but frankly, I don't care.
  13. Have you guys disabled the power saving mode for your USB hubs within Device Manager? My link has been perfect since doing that.
  14. Try going into Device Manager, and disabling the power saving mode for the USB hubs.
  15. Tell the ground crew to stop fitting Ling Long remould ditch finder tyres
  16. Using the latest drivers with my 5080, no issues. If you’re having issues, do remember to have cleared out your Metashaders and FXO folders, along with updating the settings using NVPI if you’re using the latest version of DLSS 4.
  17. The Afghanistan map does includes some of the area in question, though clearly isn't not what you'd call well populated with ground content.
  18. So, there I am in my Gazelle in Germany. Having a bit of a play around, whilst in VR. Had both myself as pilot and the co-pilot visible. Pulled a high angle corner and the co-pilot now grabs either the centre console or the grab handle to his left. How cool is that! Maybe it's been there forever, but I've only just noticed it. Gotta love it.
  19. Here we go, attached. To use the bombers, jump into the only air-started P51. You'll get a message very shortly afterwards that you can enable the bombers. Open the F10 menu, F1 and there you go. Apologies for the naming standards for the pilots of each aircraft, I was just too lazy to update them. Germany - 1985 - v.4.miz
  20. Now you're asking. As mentioned, it took some trial and error to get it to work. IIRC: Before getting stuck in, I'd looked up typical bomber formation, as used by the 8th Each flight had 3 aircraft (not the 4 that DCS can seemingly support) Built the front (lead) flight or 3, gave them the flight formation for bomber. Set them for "late activation", which I'll come back to later Picked a suitable generic livery and full bomb load. DCS has a number of "generic" B17 liveries, meaning that it's now easy to set say the front 12 aircraft (4 flights) as a specific squadron, then the next squadron with a different livery, which is very cool Create the route for the lead. From what I could see, typical cruise speed was around 220-230knots, ground speed. I set mine up at angels 24 I used fly over waypoint for the starting waypoint. Wouldn't trust DCS to take off and get to that altitude The waypoint that you add the "carpet bombing" option to, ensure that it's a good distance before the target, too close and they don't have time to get ready. I think I set mine at 10 miles, which may be too much, but seemed to work Copied the front flight. Pasted as the left group and renamed it accordingly. My naming convention was lead, lead left, lead right, lead back for the front 4 flights in the lead squadron Added the waypoint action for big formation. Chose an option of Open formation. Linked the new "left" flight to the lead Copied the front flight. Pasted as the right group and renamed it accordingly Added the waypoint action for big formation. Chose an option of Open formation. Linked the new "right" flight to the lead Copied the front flight. Pasted as the back group and renamed it accordingly Added the waypoint action for big formation. Chose an option of Open formation. Linked the new "back" flight to the lead Revisited the spacing. Within the formation options, there is a spacing in feet. The options are: Distance (i.e. distance behind the flight linked to) Height Delay (?? Sorry, can't remember the exact name, but it's something like that). This refers to the lateral relationship to the flight that is linked to. When zero, it means you're directly behind the linked flight. A negative value is to the left, a positive to the right When I used the default spacing, I had issues. So updated them to: Left flight -200', -200', -400'. That meaning that the left flight would follow the lead, but with it's lead aircraft 200 feet behind, 200 feet below and 400 feet to the left Right flight -200', +200', +400' Back flight, -400, -400, 0 Using the above spacing seemed to result in the aircraft having sufficient room whilst sorting themselves out once activated The next squadron was a copy of the first, then renamed. My naming convention was left lead, left left, left right, left back for the front 4 flights in the left squadron I did use a different set of liveries for the squadron, which is a bit tedious to do, but looks cool Linked the Left Lead to the lead (first flight created in the lead squadron). Retained the space for flights within the new left squadron, and stacked it lower, behind and to the left. So spacing for the left lead was something like -400, -600, -1000 Repeat the above to add the right squadron and rear squadron I didn't want the formation to always start at the beginning of my scenario, hence why I set all flights to late activation. To sort that out: Created a new F10 radio option, to allow the choice of formation activation Activated all of the flights with the F10 Created a new trigger zone where I wanted the formation to exit towards, which was well away from where I'd probably fly Have the final waypoint for the bomber formation to be within the trigger zone Have a trigger to de-activate ALL of the bomber formation flights when any coalition aircraft is within that zone That final trigger zone nicely cleans up post mission. That gave me 48 aircraft in a box formation, that once it had been given 5 mins to sort itself out, looked pretty good, happily flew 300 miles over 5 waypoints, bombed a target and then went home again and when at the end of it's flight all disappeared. If I wanted to expand on 48 aircraft, I'd just copy the whole group and place it behind the lead group. I seem to remember that's how the USAF operated in practice, i.e. lead group, space, next group, space, next group etc. Can't remember the distance between, but it'll be online somewhere. If you're really stuck, happy to just give you my mission.
  21. I managed to get a 48 plane group 300 miles and through several waypoints yesterday. It did take a bit of trial and error
  22. I'm currently working up my 1944 scenario and fancy setting it in Oct, i.e. when the allied advance had pretty much ground to a halt, post Market Garden, and whilst waiting for the supply chains to support themselves out. I found this website quite useful for suitable weather: https://weatherspark.com/h/m/147940/1944/10/Historical-Weather-in-October-1944-at-Paris-Orly-Airport-France This even more useful with filling in the details of the (rough) front lines by time period. https://inflab.medium.com/western-front-maps-of-world-war-ii-58798ee9d792 Hmm, looks like I'm a bit stuffed on the timescales that I was thinking of. Even by March 45', they'd only taken the ground area that we have airfields on in a very small area, and they were much too close to the front line to have been active airfields at the time. Guess I'll go with the fictional version...
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