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Everything posted by JUICE-AWG
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I haven't read through all the pages of this thread, but has anyone proposed an active seeker head CAP AIM-9 for training missions? This would be another AIM-9 added to the armament list where the seeker head was able to lock up targets but not fire nor would it have a warhead TM-Pack.
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Are we getting close? I just noticed 1.5 Beta DL was removed from the website today.
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1TB is a lot of space for just DCS and it's Modules!:pilotfly:
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I like that phrase "Two Weeks" but this time I think it means more like 2 weeks rather than a mythical 2-weeks we have been hearing about for a couple of years now...I call it "The Two Weeks in ED Time" effect. Thanks Wags!:pilotfly:
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If I am only using 2.2 and don't have 1.5 installed, what is my best approach from here?
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Like I pointed out before, an update could easily lock up your drive due to insufficient swap file space.
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Careful, I was doing an update on a smaller SSD with lots of room on it, and the torrent files locked up the drive after I received a message that the disk was full. The total space for the completed update turned out to be much less than the total capacity of the drive, but the update process needed extra space for file extraction...I now use a dedicated 240GB SSD for DCS.:pilotfly:
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But as with the A-10C in Pre-Purchase...do we get the F/A-18C Campaigns for free like we did with the Warthog?:pilotfly:
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Please set up parking assignments on the all aircraft carriers so we can assign static parking, spawn-parking, and such in the editor. Thanks! :pilotfly:
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Right Shift \ to toggle through the options to only hear your ATC involvement. It might be Right CTRL... If anyone knows how to turn off the White Envelope Messages, please let me know!!!
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Fix the F-15C Single Player Configurations Please!
JUICE-AWG replied to JUICE-AWG's topic in F-15C for DCS World
Detailed breakdown on runway 03 at Nellis AFB. Of course I'm using the FC3 F-15C aircraft which you can't change the HSI in cockpit. https://forums.eagle.ru/showthread.php?p=3241286#post3241286 -
:thumbup: ED/DCS, Please fix the F-15C single player missions to equip both wings with a pylon. Currently all the air-start missions begin with a single wing pylon with ACMI pod on it and the asymmetrical load is unrealistic. I know can change all this in the mission editor, but it will only return with each update. Also, for the F-15C Landing Mission, reduce internal fuel to about 8,000 pounds to get players close to the realistic landing weight. On an additional note, why can't you correctly encode the data needed to make the magnetic headings read correct on the compass when aligned on the runway. True course is irrelevant as it only reflects the runway alignment relative to True North. Pilots need "Magnetic Readings for the fields in the earth under that point on the globe to land, not the difference for the TRUE indications. Read this and let me know if you need help figuring it out...:pilotfly: https://en.wikipedia.org/wiki/Runway This heading differs from true north by the local magnetic declination. A runway numbered 09 points east (90°), runway 18 is south (180°), runway 27 points west (270°) and runway 36 points to the north (360° rather than 0°). When taking off from or landing on runway 09, a plane would be heading 90° (east).
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HOT: Question...I notice that both the DCS EShop and Steam Store show no reference to the Mig-29G that I received with Flaming Cliffs 3. It also mentions on Steam that the Mig-29 is coming out soon with PFM as is the SU-33. Is the MIG-29G still going to be part of FC3 and is it going to be PFM upgraded as well?
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HOT: Question...I notice that both the DCS EShop and Steam Store show no reference to the Mig-29G that I received with Flaming Cliffs 3. It also mentions on Steam that the Mig-29 is coming out soon with PFM as is the SU-33. Is the MIG-29G still going to be part of FC3 and is it going to be PFM upgraded as well?
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Do we know if this will be superseded by the Module manager in a few days or will this install stick? I guess running repair.exe would true up any mismatch files after ED gets their Pooh Pooh straight!
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What aircraft are you going to be flying in normandy and why ?
JUICE-AWG replied to silenteye's topic in DCS: Normandy 1944
It will be the P-51D for me until I find a module that attracts me or if there is a WWII Module Bundle sale. I would truly like to see a multi-crew B-17G with working Guns, Bombardier, Radios, Pilot and CoPilot, the full crew! -
Is it too much to wish for and desire a multi-crew B-17 with all playable positions so we can fend off fighters, bomb factories, and fly this legendary WWII icon?
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I noticed that when you do any of the standard missions in single player such as F-15C FreeFlight Nevada, etc, the F-15C is loaded with one wing pylon and TCTS pod but the other wing is slick...and that ain't right. Could you default load the F-15C in all scenarios with two wing pylons regardless of stores on them...thanks, you'll be 100% golden in that category!:pilotfly: Oh, and before you reply, yes, this is the ED provided missions in the Air Start mode...I could edit them, but then the next update would just "F" it up again...so it's on ED to fix. Cheers,
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Searching everywhere for the right place to post this...hope it sticks! Recommendation: FC3 F-15C - Default aircraft model to have left and right wing pylons when ACMI Pod is installed. Currently, you fly around with one Pylon on a wing and it's asymmetric and unrealistic. Recommendation: FC2 F-15C - Add Functional Tailhook Texture. Make the tail hook movable on the model and usable in game. Consider this especially if realistic cable barriers are planned for 2.5 maps! Recommendation: All NTTR ATC - Change QFE to "Altimeter" in the radio call from controller. Recommendation: Change the runway magnetic headings from TRUE to Magnetic as they are all off realistic readings. AV8R:pilotfly:
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Default/free flight setup (without instant action)
JUICE-AWG replied to CR4ZYHOR5E's topic in DCS 2.9
You can edit any of the missions and leave them as named in the default section folders...however, with each update, I notice the mission file reverts to the default parameters and all your changes were deleted. The only way to keep this constant is to add Client or change the "Player" to Client and save a copy of the miz file in your MP folder. I have had success adding a custom mission name within the same folder and it has stayed in during the updates. -
Air Force Aircraft Arresting System (AAS)
JUICE-AWG replied to Silver_Dragon's topic in Sim Research
Airbase Arrestor Cables - BARRIER This would be to have and the F-15 Model would need updated (Others Too?) to have an animated hook. However, most NON-Carrier based aircraft only use that hook for brake failure and to prevent runway overrun in emergencies. Runways at Nellis AFB have them textured in...they are at each end of 3L or 21R for sure and possibly on the parallel runway. On Tower-Controlled Barriers, both cables are normally retracted and stowed until needed upon Pilot Request. In the old days, we used to have to take down the barriers on Approach end and left the departure end up for emergency use. A change in winds could cause the barrier alert crew to scramble to change it up when this happened. In all regards, I really love the realistic look on Nevada NTTR map runways. The Taxiway markers, ILS Hold Lines, the RED Stripe, and the Runway Remaining Markers all add to the realism of my experience. Reminds me of the good-old USAF days...:pilotfly: -
Suggestion: Make a gift certificate available in the store!
JUICE-AWG replied to Boris's topic in DCS Core Wish List
YES! Fix this system...there should be no penalty for buying your friend a module...I have a friend who bought Nevada for a buddy...and it worked for months. Now it's not working! There is two copies of Nevada and two people here...do the Math ED! -
Question...can we get Gear Up and Gear Down separated into two control slots for the P-51D and other aircraft that have a simple Up/Down one control option? Please and thanks! =AV8R=
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I host F15 Dogfight sessions and have recently added SU-27 VS F-15C missions to train Eagle Pilots...I run this on 2.0 Nevada only for now. Look for Dogfights Team Vs Team and we'll run some drones for you!
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Is TARS compatible with 2.0 yet and will it be refreshed for the 2.5 merges soon?