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Badhorsie53

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Everything posted by Badhorsie53

  1. I play almost everyday DCS. Noticed after last Microsoft security update that I also was getting similar stutters. May want to check that also. I had to go as far as uninstalling last Microsoft update because of several broken things in last MS patch. Hope this helps a little. Blue Skies
  2. I dont know what has changed since last OB update to both single thread and MT, but BORT numbers show up all over every aircraft, doubling in some cause depending on skins. Is this going to be normal behaviour or will there be a fix? and could there possibly be made an option to turn off BORT completely?
  3. Sounds like Nvidia driver problem. Try an older driver. The new drivers cause stutter problems.
  4. Also confirm at straight and level flight @ 130kts with no weapons the amount of trimmer pressure is extreme along with extreme left pedal to try and keep bird at speed @ 133kts the oscillation, tilting, yaw, and kitchen sink start going crazy and flight continues to become unstable the faster you go, if you can even reach 150kts. Helicopter may hover ok at 0-60kts, but the rest of flight envelop as you go faster goes out the window. Next question would be what's the normal operating speed? 100-120kts. Even at those speeds not very stable. This is just more negative with hopes next update will get better. After deleting flight controls and starting over flight now seems good and stable.
  5. Thanks to all who made this possible and the wonderful videos by Wags, Casmo, and other community members who share their insight from development to flight. It makes enjoying this beast all the better.
  6. F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard by Pokeraccio V.1.8
  7. Awesome work ED! so many little things from views to lights on deck during landings and many other details. Loving it!
  8. Thanks for all you do ED. Amazing to see how far everything has come over the years. Keep up the great work.
  9. Nice April fools. Go me too! weather on my flight was bad so came as big surprise, but hey emergency procedures:) Loved it!
  10. Hope this helps! Ive noticed this on quite a few skins where bort numbers overlay:( edit description file and add these entries. --F16_bl50_NOUSE_1_DECAL {"F16_bl50_NOUSE_1_DECAL", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_DECAL", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_DECAL", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_DECAL", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_001 {"F16_bl50_NOUSE_1_BORT_NUMBER_001", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_010 {"F16_bl50_NOUSE_1_BORT_NUMBER_010", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_100 {"F16_bl50_NOUSE_1_BORT_NUMBER_100", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_001 {"F16_bl50_NOUSE_2_BORT_NUMBER_001", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_010 {"F16_bl50_NOUSE_2_BORT_NUMBER_010", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_100 {"F16_bl50_NOUSE_2_BORT_NUMBER_100", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DECAL, "empty", true}; ---F16_bl50_FIN_DECAL {"F16_bl50_FIN_DECAL", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_DECAL", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_001 {"F16_bl50_FIN_BORT_NUMBER_001", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_001", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010 {"F16_bl50_FIN_BORT_NUMBER_010", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_010", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100 {"F16_bl50_FIN_BORT_NUMBER_100", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_100", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true};
  11. Since the beginning of Flight Sims theres always been add-on user mods, skins, etc...and we all know that along with the goods comes the bads. Sometimes its a bad mod and sometimes its installed incorrectly and sometimes people dont have a clue how to install them. Since there's much potential of paywares and new features of 2.5 wouldn't it be nice to have a free add-on dropbox? A place a person could take a 3rd party add-on and just drop it in the box, then DCS would check the files for integrity and then properly install the add-on. This would end decades of hassles and messing up a good program like DCS. What do you think? Has this been dicussed before? Could it be a future feature to DCS?
  12. Thank you +1 :thumbup: Thank you, ED
  13. Happy Place So much good info here and around forums to which settings are working best and seeing some nice photos/videos:) Currently for me and starting this post I have tried just about every setting for graphics with both AMD 380X to 1080ti, but for sake of argument we'll leave 1080ti out as most times im not on my good rig and 1080 can handle max everything. It seems on 2x-4x AA and 16x AF, DS (on) DCS has improved in some ways, but when AA on in-game I get funky blue tint/color issue and weird effects at times (like rain effect on sunny day lol, and blue shadows which if blue tint then offsets DCS DS(on) initial appearance and natural lighting. Some may like this, but not I, just weird. Performance also suffers a bit as using old AA technique versus newer game related options FXAA, SMAA or card based options. I'm old so I had to learn about new effect filters myself:) I enjoy DCS to the fullest and the only SIM I play, but I'm probably not up on the latest topics or direction DCS is going in future, just trying to enjoy the experience. Currently I'm running no in-game AA and 16x AF, DS(on). I'm using ReShade for (FXAA,SMAA) filters as AMD doesn't have these options. Nvidia does have FXAA and effects comparable and Nvidia FXAA a weee bit better. Next I turned down game settings where applicable to give best visual/performance. Like ground textures (low), shadows (medium), etc. tweaked trees/clutter/preload distance to best visuals/performance. Should also mention I'm running 2.2 gamma and trying to keep true to neutral settings without changing gamma. Yes, it's bright, but hey! the sun is bright lol, I know everyones systems are different and tastes. (1.8-2.2) looks good:) and depends on other factors night/day/aircraft/TV/VR many little things to iron out yet. Also your TV/monitor has brightness/contrast/other controls. Remote sometimes easier to tweak brightness quick(lazy). So back to this graphic thing:) ReShade (SMAA, FXAA) tweaks. SMAA does good job with clarity, but does leave some hard edges comparable to 2xAA, so FXAA helps blurry things up to hide the hard edges. I did tweak each (SMAA,FXAA) settings to find best visual. Both effect are light weight in resources and don't effect performance much. Usually I'm using EdTracker to turn my head in-game and getting 45-60fps and new effects,explosions, objects, etc. don't really hurt frames much in DCS2.5, very nice! I think I could watch explosions on the ground all day lol and for once playing more Combined Arms. Driving in the water rocks! hehe Here's my Reshade settings if anyone interested: [FXAA.fx] Subpix=0.050000 EdgeThreshold=0.250000 EdgeThresholdMin=0.000000 [sMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.800000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 For me at this present time I'm more than satified with DCS 2.5 visuals/performance with exception to bugs and too many to list, but I'm sure mentioned somewhere in the forums and will get fixed in the future. There's many broken things in life that take time to fix, so its not much different I guess. I've flown many aircraft in broken stages throughout my life the only difference is simulation you can't die:) Happy simming! and thanks to all who replied and others who helped with their posts.
  14. settings work good I just wanted to post update to this post. Thanks all that commented and the above settings work good, Thanks Droopy! DCS still doesn't grab setting from graphic card setup for AA/AF, but maybe in the future. Also like to note: 2.5 is simply amazing with deferred shading and lighting effects, trees, weapon effects, clouds, etc... Performance is real good also. Hats off to the DCS devs, very nice!
  15. I know there's been much discussion about deferred shading and settings for graphic cards, but with the release of 2.5 will anti-aliasing (AA) and anisotropic filtering (AF) work with graphic card settings? Currently DCS.exe doesn't see graphic card settings so in-game graphics look very jagged and ugly without the use of (AA) (AF). Discussions: Turn off AA/AF in game when using deferred shading. Except DCS.exe doesn't see graphic card settings so...no AA/AF applied:( Discussion Thread (feel free to move topic) just wanted it to be seen as approaching 2.5 update https://forums.eagle.ru/showthread.php?t=188119
  16. TwoLate, Thanks for feedback. I updated mission to 2-3 and includes menu options for additional enemy planes:) Good Luck with your CAS
  17. Normandy Escort Caen Railstation Normandy Escort for P-51 I added a few things to Vander's (Normandy Escort mission) and change it to Single Player P-51. You can edit the mission and change aircraft to Spitfire or other. I was having so much fun flying this mission over the past few weeks that I continued to add various CAP/CAS targets and play around with Flak. Flak is light and adds a bit more dynamic into the fight:) P-51 Group A is CAS and enemy convoys present throughout area. P-51 Group B is CAP and recommended to start with CAP flight to escort bombers to Caen railstation. A second bomber group will be inbound later to bomb additional enemy targets and will request escort. F10 menu offers additional support if needed. Thanks Vander! Enjoy! Normandy Escort v3-1-flak.miz
  18. Thanks Ciribob, I'm sorry I didnt report this bug. I've been busy between schedules and thought maybe bug was already known. Again Thank you for quick fix:)
  19. dannyq8, I should mention at the time of problem I was using SRS 1.3.2. I usually run DCS in windowed mode not full screen. This may also cause this problem. What clued me into SRS and overlay was the Pixel DOT move position on screen after installing another version of 1.5.xxxx. Something else which was weird is I would have the DOT without running SRS. Maybe linked to a config file entry or something???? I removed SRS and all its files and edits and then ran a clean repair of 1.5 and DOT was gone for me. Hope this helps
  20. It's related to Simple Radio Client (Overlay). I had the same problem and got rid of Simple Radio which corrected the problem.
  21. Just completed this campaign. Thank you, Ranger for your hard work. Best campaign experience!
  22. Try re-saving the mission in DCS editor. If that doesn't work find your aircraft group in DCS editor and check waypoints for proper altitude. Sometimes the altitude may be set too low and wingdman won't takeoff.
  23. Thanks for the missions and really like the voice responses when you hit targets.
  24. ha! Nice RC Plane and old RC modeler here too;) I have a few warbirds around yet. So far EDTracker doesn't drift. The program come with auto bias which I think constantly fixes the drift your talking about. As for the EDTracker unit getting warm it doesn't either. It may be warm inside the plastic case (circuit board), but to the touch never feels warm. All in all it made a huge difference in DCS and adding more realistic flight and love that I can just look around and spot targets easily. I'm sure with any VR equipment there's an adjustment period. For the first week I took many breaks to let my eyes adjust to VR experience and found that while dodging gun fire I would duck my head LOL which would have me looking at cockpit gauges instead of out the window. But after sometime using it barely notice it's on and has become the norm.
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