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epoch

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Everything posted by epoch

  1. It's present in multi and single player. Also I noticed that it only seems to occur after the engines have started. Cold and dark seems fine.
  2. You need this in order to taxi on grass. :thumbup:
  3. Further testing seems to indicate this is not network related. My buddy was experiencing this issue in the RIO seat, on a stationary Stennis in single player.
  4. Hi. No, the pilot wasn't experiencing this. We spawned a new jet at Al Minhad and the issue doesn't occur, so for sure it seems it's carrier specific. On the carrier the judder was evident regardless of which direction the jet was oriented on the deck.
  5. I'm currently sitting back seat on the Stennis. We're busy starting up. Screen is definitely 'trembling' as the OP says. See vid:
  6. Thank you for this helpful information, const. Very much appreciated. :thumbup:
  7. With respect, it seems you don't quite understand what we're asking for here. We'll just wait until ED replies. They'll understand. :thumbup:
  8. ^^^ This ED, please provide source IPs. Some people are hosting servers from their homes, and are taking it on blind trust that your service is secure. Kindly provide some additional information so that hosters can ensure they're solidly protected. Thanks.
  9. Yeah I was wondering about this too. Going up against a human controlled SAM or AAA is great fun. Also, deadlyfishes, would you perhaps consider making all the ground assets that support CA driveable? I usually edit the mission before hosting it on my private server in order to make the SAMs, AAA, tanks etc driveable, but if you could have this as a default it'd be much appreciated by those of us who enjoy Combined Arms. Thanks again for your missions. Great fun!
  10. Good to know. Useful info is trickling out, which helps improve confidence. Thank you.
  11. On the F/A-18 we can modify a .lua to create preferred default countermeasure programs. I wonder if we can do that on the AV-8B too.
  12. This ^^ Would much prefer to restrict inbound 8088 to only the external IPs that require it. ED seem not to have given much consideration to the security side of things. And before anyone says "beta", security should be first on the list, not last. Especially when it's your customers.
  13. Yes i noticed this too. Test button seems to work whilst you're starting her up. Once she's fully up and running, nothing.
  14. I can't think of a reason the AWACS would require TACAN. You have no need to rendezvous with the AWACS, so you don't need a TACAN for that unit. You do need to find tankers and the carrier though.
  15. Incorrect :thumbup:
  16. Or not.:doh:
  17. Same here. Tankers are on Y in the mission editor, but only contactable on X in game (PG and Caucasus).
  18. Anyone got this working yet? I'm just getting a DCS splash screen then a DCS crash.
  19. I've had this in the Harrier and the Hornet.
  20. Thank you :thumbup:
  21. Only if the PS5 comes with a caps-lock key.
  22. Bearings ... reciprocals ... fuel weight ... time ... coordinates. Get used to doing maths :smartass: You're a virtual pilot now :pilotfly: Seriously .. there's no avoiding having to do calculations on the fly (literally). It's part and parcel of flying.
  23. This perhaps ...
  24. Screenshots look amazing! Really looking forward to this module. Not sure if this has been asked earlier in the thread, but how will duplication of axes between front and rear seat work? For example, I'll map my roll/pitch to my Hog joystick for use when flying. If I'm in the back I'll want to use the same joystick for that RIO stick (assuming it's an axis?). How will that work? Current controls behaviour would delete the previous assignment.
  25. English Electric or P-38? :music_whistling: Good luck with whatever you're planning on developing!
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