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Everything posted by Don Rudi
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Hi and apologies for the late reply, Thanks for the hint, I will correct the manual in the next update. The values are still correct though, as it depends on how fast you get into the air and how fast you fly. The bogey will be somewhere around 220-230° from you. It should pop up on your radar pretty quickly, if you yurself are also flying at around 18,000ft. You will get an info as soon as you are airborne. Checkout D34thf4c3's video on YouTube, he does a nice showcasing of the mission: A huge thanks to user D34thf4c3, who is currently creating a playlist on Youtube, flying the Mirage F1 Fighter Weapons School. You can see his progress here:
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Depending on the Anti Virus software you use, it will detect several aircraft as false positives. I had the same. Unquarantined the files and excluded the DCS game folder from the search, as generally recommended.
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Doesn't work for me But thanks.
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Looking for it as well.
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+++ updated 13.05.24 +++ KC-130 tanker wrong callsign and TACAN channel: fixed
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Hi all, +++ updated 02.09.2024 +++ I uploaded my Kola Sandbox, a set of 55 slot based quick missions for 12 different aircraft This sandbox is intended to give the players a set of 55 quick missions on the Kola map, to offer single- or multicrew players some quick fun. In total there are 55 missions/slots available for Royal Norwegian Air Force, Swedish Air Force, Finnish Air Force, US Air Force, US Marine Corps and Russian Air Force. These include: Norway 7x F-16 3x F-5 (full fidelity AND FC4) Sweden 5x Viggen Finland 7x F/A-18 3x MiG-21 USA 5x F-15E 3x AV-8B 5x F-4E 5x A-10CII Russia 3x MiG-21 3x MiG-29 3x Su-33 3x Su-25A You will use air bases, road bases and carriers. You will intercept bombers, mingle with fighters, perform SEAD, conduct precision strikes with guided munitions, provide CAS with rockets, gunpods and dumb bombs and many more. What is this sandbox? It is intended to be an easily accessible set of quick missions for players of all skill levels. It offers a variety of F10 radio options to adapt the difficulty, like adding additional SHORAD or numbing down S-300s. Each of the slots has a unique task assigned. To provide a care free experience, the fligtplan is set, all neccessery radio frequencies are set, loadout is selected, tankers are available. But of course you can always adapt all this to your personal liking. The sandbox is also intended to be the user's personal Kola playing ground. You are a Hornet flyer and want to attack the target of Viper #4? Just grab it. You want to fly the JF-17 instead of the F-16? Just swap it. Users can also add new aircraft slots, like super carrier with Tomcats to their liking. The manual provides all neccessary frequencies and a list of target coordinates for maximum variety. Some highlights: + two versions of the mission - one with all aircraft (except for the Kuznetzov slots) set to cold start and one with all aircraft set to hot start. + Mission overview PDF with all relevant data + 18 page PDF manual + Enemy air assets that are slaved to a specific slot can be unlocked for any (added) aircraft via F10 options + various F10 options to set Red SAM behaviour While this set is intended for the single player, it should work well when used as multiplayer as well. Enjoy! https://www.digitalcombatsimulator.com/en/files/3339556/
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Just because you make weird assumptions about ED's alleged business model, I shall pay a subscription? No, thanks.
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Normandy 2.0 is by Ugra, do you have a source to share that Afghanistan is based on it?
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Looks to me they just listed their own modules, which is fair enough. Harrier, Tomcat, F-15E, etc all saw action there. I wouldn't interpret too much into it.
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@BIGNEWYwould you mind answering my question from a few pages back, if new assets are planned for the map? Currently all we have are two insurgent infantry units and with a little phantasy two types of technicals. By far not enough to build interesting missions. We'd need more insurgent and civilian assets and objects like the IEDs from the LLH Insurgent mod. Is there anything planned? (yes, I am aware of teased new US vehicles).
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Thanks! I read the FAQ twice and somehow managed to miss that line twice. I feared it would be more like a one year interval, what kept me from pre-ordering.
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Where does it say, remaining submaps will be released in 3 months interval?
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Will we get new assets for this map? All we have right now are two insurgent infantry units and maybe the two types of technicals (though wrongly clothed). Just the teased new US vehicles won't help to build missions, if we don't have opposing assets or ideally assets like the IEDs from the LLH insurgent pack.
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I am sorry, I brought up the discounts, as those are the only official news we got in a long time. And yes, you are very active answering questions, I highly value and appreciate that! My statement was about official news and sorry, there is basically nothing. OP mentioned his impression of there being silence and I share this impression. Nothing more, nothing less.
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I agree. Basically there is radio silence from ED's side, except for the "great news" aka "beta is dead, thanks to the streamlined process, be happy if you now get a patch every 6 weeks (which we all know means two months)". Else, the only "news" is of constant sales, which starts to worry several users, me included. Btw, constantly putting stuff on huge discounts is a bad timing, when asking for 3rd party campaign developers to come onboard - just saying. I am curious where this will lead to, but I am definitely not excited about the current developments. But I will be more than happy to be proven wrong.
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@scoobie thanks so much It was massive fun creating the mission and great to see people enjoying it
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As the title says, a "deselect all" button would be very helpful, when working with the loadout restrictions. Especially on modern planes it is quite time consuming to click each and every item to lock it. Thanks for considering.
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I hope you will like the mission, once you fly it
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reported Replay/Track bugged - crashs registered when there were non
Don Rudi replied to Don Rudi's topic in Bugs and Problems
This is the original track and I did not receive any damage. I removed everything unnecessary from the mission to specifically create this bug report track. -
I proudly present my new mission "Operation Cedar Spear" Back to the roots - my very first missions were for the Gazelle, time to create something again. Operation Cedar Spear will bring you to the early phase of the 1982 Civil War in Lebanon. You will fly an ambush in the mountainous terrain of Southern Lebanon in a Syrian SA342L, in an attempt to stop the enemy's advance over the Litani river. Local civilians spotted an enemy convoy and contacted the Syrian military. Syrian special forces plotted the advance and set up an ambush near a strategically important bridge over the Litani river near Nabative. Armed only with light weapons and some RPGs, the team, callsign “Jabali” [Mountain goat] called for additional fire power from the air. The low cloud cover will allow Syrian helicopters to operate in relative safety from enemy fighter jets. Task You will lead a Gazelle two ship formation out of a FARP near Beirut airport on a routine armed patrol along the coastal highway, waiting for further tasking by high command. High command will eventually establish contact between SPEAR flight and Jabali. Your task will be to take out the three heavy M60 main battle tanks in the convoy with HOT3 missiles. After successfully engaging the tanks, you will fly back to the FARP. Key features: * 100+ high quality voice overs * mission is customizeable to suite beginners and advanced players * alternative attack routes availabe (easy/hard) which will change the mission * option to hand over operating NADIR and FM Radio to the virtual copilot * detailed PDF manual included * custom kneeboard * multicrew capable Thanks to ZedTank for the inspiration! Enjoy! https://www.digitalcombatsimulator.com/en/files/3336250/
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As this was an important landmark during the various battles in Southern Lebanon, please add Beaufort Castle. Thanks for considering
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Sorry for the late reply, somehow I don't receive notifications You can fly this as a coop mission with an added aircraft, as long as the player aircraft remains untouched, I.e. weaponry and group/unit name.
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Operation Horizon - single player or multicrew
Don Rudi replied to Don Rudi's topic in Missions and Campaigns
Thanks for the insight, that helps a lot