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Everything posted by Don Rudi
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Basically all airfields changed ownership, often multiple times. You cannot cover that and imho one doesn't need to. Is it of any relevance for the Cold War map that for instance Ahlhorn was a RAF Base with iirc Typhoons and later Meteors? Barely anyone will be interested in the Luftwaffe Sabres and Noras there either. What matters for a cold war map are the Hueys and A-10s. Same for Geilenkirchen. It is the NATO AWACS base, not an RAF base. And so forth. About Patriot - I can only speak for Niedersachsen, but none of those Nike bases were converted to Patriot use before the end of the cold war, from the data that I have seen. What I mean by this, don't make your life harder than it needs to be
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I am curious, is this the correct site? As a few kilometers west there is an actual SAM site, converted to Patriot by the looks of it. Great project btw, thanks for your work!
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Thanks so much @KeyserSoze62 I really love the Chinook, so this won't have been the last mission - promised Yes, QNH doesn't work yet. input of MG doesn't work at all and if I try to enter 1012 MB (the equivalent to 29.88), it shows 1050. I am looking forward when all this is implemented, also the full radio navigation
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Just stumbled across this post, when looking for a good polish skin. Is this skin still coming?! Been a while
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Insurgent fighters have mined the vital supply routes from Jalalabad to FOB Thunder and thereby cut off the base from being replenished by road. Your task is to fly 5 palettes with about 10,000lbs of supplies from Kabul to the base and on the return evacuate 6 wounded servicemen. Due to the insurgent activity, you will be escorted by Reaper21, an AH-64D Apache. Mission features: ~100 quality voice overs custom kneeboard pages internal cargo transportation dynamically changing visibilities custom ATC (do NOT use ingame ATC) detailed manual seperate audio crew briefing (thanks Nathan!) Your requirements: flightplan handling in the CDU/MFD (you will have to fly the reverse route on your way back to Kabul) setting radio frequencies on the ARC186 and the CDU use of A/A TACAN (not mandatory, but helpful to keep the proper distance to Reaper. How to is included in the manual) https://www.digitalcombatsimulator.com/en/files/3343728/ Enjoy!
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The campaign file includes the bug fix as well, but only if you downloaded it after 6 January 2024. I had a look at the loadout issue, it seems they added these new double racks for the inboard pylons. I assume that's why my original loadout was invalidated. I will also look at the radio presets that Proper Charlie mentioned above. I don't want to rule out that I messed something up, when I swapped the F1CE to the F1BE in those missions. If it is an isolated problem with just one or two missions, I will supply hotfixes, if it turns out to be something general, I'd like to wait for the F1M, as I will have to update the campaign then anyway.
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Fully agree. Civilians are needed to create immersive missions, where the player has to think twice if or how he attacks a target.
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Exactly what I was looking for, thank you!
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OH-6A by Tobsen and Eightball
Don Rudi replied to tobi's topic in Flyable/Drivable Mods for DCS World
Thanks for the kind words I didn’t have the time yet, to have a look at the latest iteration. But I sure am interested in making something for the OH-6A. I will have a few inspirational beverages -
Hi, in order to fill a warehouse by lua script, could anyone tell me the wsType codes for the Kiowa's M3P gunpods, please? Thanks
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Fully agree. I would also add some sort of civilians, as that would help replicate the sometimes difficult targeting.
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I don't buy the performance argument. Syria has 51 airfields iirc, so many more than what is planned for this map. And as you see, just leave out the shiny eye candy International airports - they serve less purpose than these important military bases, imho.
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This map has great potential to recreate the famous Air battles, deep strikes and naval strikes of the Iran-Iraq war. TFB.4 Dezful TFB.5 Omidihyeh TFB.6 Busher Would all be in the detailed areas of the map(s). Esfahan as an important base is only in the low res area, maybe a simplified version might be possible? But even just TFBs 4, 5 and 6 would add a whole new dimension for the map and provide a natural playground for the F-4, F-5 and F-14. Please consider adding these. Thanks.
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Thank you so much, glad you enjoyed it
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Hi, I updated the sandbox to match the latest updates. Changes include: updated all radio frequencies adapted unit placement to newly detailed areas included Kirkenes added 5 slots/tasks for the A-10CII The total now lies with 55 quick missions for 12 aircraft. Enjoy! https://www.digitalcombatsimulator.com/en/files/3339556/
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The Seawise Giant has been hijacked! While on its way to Bahrain, the tanker has come under control by stow aways. The crew could bring them self to safety in the ship's safe room. As part of the rescue operation you are tasked to fly a boarding team to the tanker and drop them off by fast roping - at dawn. This mission is a complete rework of my old mission for the UH-60L mod, with all new voiceovers and some added features. The mission contains: - about four dozen quality voice overs - custom kneeboard page with boarding zone briefing picture - custom kneeboard pages containing a mini tutorial on how to create a manual waypoint - simple ai co-pilot who will perform the fence in/out (lights/ASE) - custom ATC (do not use ingame ATC!) Skill requirements: - cold start - manual waypoint creation in the nav system - night flying - precision hovering Persian Gulf map is required. Enjoy! https://www.digitalcombatsimulator.com/en/files/3340060/
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Thanks for reporting back I will consider a blue CAP for the next update
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In my tests they worked fine, but I will have a look, if I made a mistake somewhere. Though I just selected the weapons and kept the default fuses.
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Can you be more specific? Which aircraft (slot) and which weapon?
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Don Rudi
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The updated version of the Kola Sandbox is online. Total slot number has increased to 53, equaling 50 quick missions. Changes include: + adapted ground units to the newly added map details + added 3 Su-25 slots (FC) + added 5 Phantom slots + duplicated the F-5 slots, so the missions are available for both the full fidelity module AND the FC4 version + ammended the manual and mission overview documents Grab the download here: https://www.digitalcombatsimulator.com/en/files/3339556/ Enjoy!
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The new additions to the map require some rework of the Sandox, I will keep you posted.