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Strikeeagle345

ED Beta Testers
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Everything posted by Strikeeagle345

  1. white, rectangular handle to the right of the VDI.
  2. it is this: http://www.heatblur.se/F-14Manual/cockpit.html#electronic-countermeasures-display-ecmd
  3. I just want to be able to have low shadows on LOL
  4. Good kill.
  5. I am not a Razbam guy myself, but to be fair they have several teams working on their respective assigned module.
  6. yeah, I tried pd of 1.0 but it was way too "blocky" for my taste. triple check your Steam SS is not at 200%, you may be running higher PD thank you think.:thumbup:
  7. The wake seems to have been reduced a some months ago, they were fine. Now they are almost non existent.
  8. not sure on that one.
  9. Just asked a couple Tomcat AEs in our wing and they echoed Victory205. Real Flap handle had 4 positions emer up, up, down, emer down , emer down was not utilized though. There was no in between or variable Flap control with the Flap handle / lever. Direct from the NATOPS as wel:
  10. same here. Worked up through end of December / maybe early January. Now none of them work.
  11. Plenty of evidence. They have posted several screen shots over the years and, last i heard form them, were shooting for EA release sometime this year. Obviously that is subject to change. Google is your friend: https://www.google.com/search?q=razbam+dcs+f-15e I typed "Razbam DCS F-15E" and the very first result was, Razbams website with screen shots and information on development.
  12. once they break, they break. No handle in the pit will fix the actuators. You will need to land and repair.
  13. The lense thing is normal, it is the type of lens that causes that. you have to center them vertically on your eye, then adjust the IPD scroll wheel until everything looks crisp. With the Odyssey+, due to its design, you don't really want to go any higher than 1.5 on the PD. Going higher will make things look Fuzzy. I have found the sweet spot for readability to be 1.4 PD with no MSAA or 1.3 with MSAA at 2x to remove the jagged edges and shimmering. Also, higher than 1.5 and you lose the ability to spot at range. These settings will give you the ability to spot larger aircraft (tankers) at 23-25nm and fighter size aircraft at 12-15nm. NOTE: make sure SteamVR is set to 100% super sampling, otherwise your PD numbers in game will be multiplied. Again, any higher on these and you spotting range starts to come down and things get fuzzier. for the pop up, its a gray windows with a green outlined VR face mask? if so, that is the SteamVR app running. This is where you will click the drop down and can change settings like Super Sampling, noted above.
  14. Having same issue. Modifiers are acting like toggles rather than a press and hold. is this correct?
  15. yeah, its not a press and hold for me. It acts more like a toggle mode for me?
  16. ah, that's why. It's keeping the Speed brake button depressed. Didn't work that way on the real one. Makes sense now, cool.:thumbup:
  17. I have not had the boards come back out after hitting mil and easing back. I don't recall reading that in the Natops either? You sure you dont have them on a button that is continually applied so they come out when out of mil?
  18. Terrain engine will cover everything.
  19. It closes (as well as the speed brake) when you hit Mil power.
  20. Great news! thank you.
  21. /thread
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