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Strikeeagle345

ED Beta Testers
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Everything posted by Strikeeagle345

  1. push the 8700k up to 5 ghz. Still a very solid CPU. What RAM are you running and at what speed? If your GPU is only at 70%, it is likely waiting on your CPU.
  2. I didn't run the test, but when i built my machine, i forgot to enable the XMP profile. my DDR4 was running at 2133. FPS was good in DCS. I went and enabled the XMP profile to 3200, and the DCS load times were reduced and my FPS went up about 5 fps. Others mileage may very, but this was very interesting non the less.
  3. That's it. I am uninstalling. UNBELIEVABLE HEATBLUR!!!!
  4. Something is wrong here. See my specs in my signature and my settings below (borrowed your write up layout). I get 45 FPS (in Tomcat), sometimes i dip a little below but will usually maintain 45 fps on the ground. Once in the air, I sometimes hit 60 FPS.:huh: My settings below: Nvidia control panel: all default, Power management set to max performance SteamVR: all default, SS 100% Textures - HIGH Terrain Textures - HIGH Civ Traffic - OFF Water - High Visible Range - HIGH Heat Blur - Off Shadows - HIGH Cockpit Resolution - 1024 MSAA - 2x Depth of Field - Off Lens Effects - FLARE only Motion Blur - Off SSAA - Off Clutter / Grass - 0 Tree Visibility - 70% Preload Radius - MAX Chimney Smoke - 0 Gamma - 2.0 Anisiotropic Filtering - 16x Terrain Object Shadows - OFF Cockpit global illumination - off DCS PD - 1.3
  5. It is very CPU hungry. More so over land. I doubled my frame rates going from a 3rd gen i7 to a 9700k. Both using the same video card.
  6. The launch is a bug / issue as far as I am aware. As for the way the jet maneuvered once airborne, it acted that way due to the pilot not having his flaps down and the jets oscillation. I believe it acted how it should have given the circumstances.
  7. I'm sure these will be added at some point. Even more so once ED implements the Humidity part of the weather engine that Wags talked about in the POD cast.
  8. I'm at work right now, but in VR, with most settings to high (accept MSAA is at 2X), I get a solid 45 FPS when on deck or on the ground with other players (20+) near by. Once in the air, I sometimes can hit upwards of 60 FPS. my 9700K is overclocked to 5 GHz. Other specs are below. I will see about getting a in game screenshot for you, if I remember to.
  9. Anything that is not a Flaming Cliffs aircraft is a full module. As far as study level, that is likely a debatable topic. Flaming Cliffs
  10. you would need to message the Livery creator. This is likely not a bug with the Tomcat.
  11. that ALT tape on the HUD is slaved to the Radar Altimeter. Make sure you have it on for it to work.
  12. example: Target altitude is 6,000 ft, your altitude is 27,000-30,000. What we have found is pickling the GBU-XX when the target is about at your rudder pedals if you can imagine where it is located through the nose. The bombs drops right into the laser cone.:thumbup: Do it too early, the bomb will not fall into the lases cone and it will not track and fall short. Drop it too late past the pedals and the bomb will over fly the laser cone and fall long.
  13. Works fine here. VF-41 has been doing this quite often without issue. When in CCIP, make sure you drop it not too close and not too far away or it wont track. Has to be just right.
  14. I am still experiencing this issues. Nothing from ED yet...
  15. Same happened to me yesterday. I connected right away, didnt miss or take too long, and he just went off.
  16. with your current CPU, upgrading the GPU wont do much. yes you will get a bit more performance, but your CPU will be bottle-necking the GPU. Get the CPU, Mobo, and RAM first, built a solid foundation for a new more powerful card. Going with a better card now will not net you that much more FPS. I had a 3rd gen i7 at 4ghz, 32gb DDR3 ram and my 1070. I would get maybe 20-25 FPS on the ground at Nellis with all setting set to low, and maybe 40 if I was lucky away from Nellis. I upgraded to what is in my signature now, but kept the same video card, and I am now getting 45 FPS on the ground at Nellis with about all settings set to high. I have even hit 60+ when away from Nellis. This is all in VR btw. A good, fast CPU, good mother board and RAM will make a big difference in the end.
  17. Hmm, I do not have any issues in MP. Only time it doesn't work is when I am not in range or do not have line of sight.
  18. confirmed. same here in VR.
  19. There is a fix in the Tomcat Bug section of the forums..........
  20. Thats a DCS shadows issue. Putting them to Low or higher will fix this.
  21. https://forums.eagle.ru/showthread.php?t=239636 Fix is in there.
  22. use the fix posted in the other thread...
  23. Same here. I use CMS left on my WH stick.
  24. i have run into this issue as well. mainly on MP servers that are running a ton of scripts.
  25. Yeah, I had a hard time with the Oculus too. Once I got the Odyssey+ I was able to spot and see things at a distance without issue. It's really just a headset resolution limitation, so your best bet is to do DOT only labels.
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