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Everything posted by GunslingerII
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In the mean time , couldn't we be given the aim-9X for the Eagle without having to find a mod that might happen to apply it to the armament screen.
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Spino's Modern F-15 Mods
GunslingerII replied to Spino's topic in Flyable/Drivable Mods for DCS World
Functions exactly as the FC3 F-15c does. No clickable pit , HOTAS functions only -
F-4 Phantom Module not authorized DCS OB
GunslingerII replied to exssive's topic in Installation Problems
I finally fixed it. Thanks guys---From a computer illiterate. -
F-4 Phantom Module not authorized DCS OB
GunslingerII replied to exssive's topic in Installation Problems
Yeah ,that's great for those that know their way around these systems. For those of us that don't , not so great. -
F-4 Phantom Module not authorized DCS OB
GunslingerII replied to exssive's topic in Installation Problems
Yep , same problem here , updated to 2.9.10.4686 and my F-4E in unauthorized. -
WOW!!! Great work
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Mod conflict resolved...Warships are back, Put all my mod folders in a place keeper folder , and am reintroducing them one by one. I will not be running so many mods in the future...Thanks Razo+r
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No joy , Still no carriers , no Burkes , no CGs , no OHPs. Tried different theaters nothing. Repaired sim , backdated drivers one step. All else works fine. Removed mods using OVGME. Maybe still some mod fragments. Tankers , Tugs , Bulk haulers work fine.
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Thanks I'll give it a try.
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Multi threading version fixed my prop problem , but like some said this upgrade to 2.9 seems like a down grade , Hell none of my warships show up now in either threading type. Only the tankers /civil types show up. Go figure.
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I feel the same way , this was a down grade from 2.8+
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reported Boats disappear until really close
GunslingerII replied to TheFreshPrince's topic in Object Bugs
For us not so computer literate types , all I can say is I never had these problems with 2.8 , even running mods. -
Thrustmaster TPR settings
GunslingerII replied to Ramses823's topic in Controller Questions and Bugs
yeah , I'd like to know that also. Kinda left us hanging. -
How do you reload a scud b in DCS World 2.5
GunslingerII replied to philippe's topic in DCS Core Wish List
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Unreliable track files, please make them use able again.
GunslingerII replied to Maverick_NL's topic in General Bugs
WELL THIS THREAD IS FROM 2021 , AND GUESS WHAT , WE'RE BEING TOTALLY IGNORED. STILL BROKEN.....- 53 replies
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- unreliable track
- recording
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(and 3 more)
Tagged with:
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will do thanks GunslingerII
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I applied RaptorFighters LUA file also. Do I need to remove original? Thanks FreeBirddz GunslingerII
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Great Mod , Love it. Can you help me with this one problem. All Knobs functions and inputs work on the Up Front console , but everything is offset as you can see on the comms console. I have RaptorFighter's MFD mods installed (MASD-ELEMENTS.tga 4 MB · 52 downloads MFD_MASD.lua 9.67 kB · 45 downloads Thanks GunslingerII
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TM Cougar & CH magnetoresistive/ hall sensor kits
GunslingerII replied to rel4y's topic in Thrustmaster
got it will do -
TM Cougar & CH magnetoresistive/ hall sensor kits
GunslingerII replied to rel4y's topic in Thrustmaster
Got it , no bypass needed. thanks for that. So , I assume the colored pin connections order makes no difference also? -
TM Cougar & CH magnetoresistive/ hall sensor kits
GunslingerII replied to rel4y's topic in Thrustmaster
Guys, I have a question on the REL4Y's USB board in my 3.8v TQS BOARD, and whether the six pin connectors must be connected in a specfic order? Also can I do the jumper wire to bypass the 3.8 resistor as shown in a Miles post.I am a total circuitry dunce. GunslingerII -
Graphics fracturing at low level
GunslingerII replied to GunslingerII's topic in DCS: Spitfire L.F. Mk. IX
Looks like this might take a while... Thanks GunslingerII -
Normandy map, Spit IX, a few allied aircraft in the air. I had earlier Strafed an airfield, no damage to my crate, no flak units.