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Vatikus

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Everything posted by Vatikus

  1. Vatikus

    HUD shape

    I can live with external model not being exact, but HUD is something I will be seeing most of the time and it is a turn off as it is. It feels more like a day version version's which is more narrow than a night one.
  2. Vatikus

    HUD shape

    HUD shape is wrong and it would been nice that it is corrected before the release...
  3. TV Mav is to be used against big targets (bridges, boats, sam sites, hangars, etc.) and not as plinking single vehicles... it works, of course, but it is not recommended if you need minimum time over target. That is how it would been used in rl. A version has no magnification so if you cannot vis target by looking out of cockpit it wont help you being glued to EP13. Easiest is that you popup, boresight your plane (might need to lower the seat to see aiming dot) with target and switch on EP13. This way you will be the quickest.
  4. I think you are doing nice work, however if maps cannot be calibrated, it is all useless for serious use ...
  5. in this video, you can see the hud flir ... randomization is imo not a way to do it, as we can see how it points to the proper objects (air & ground)...
  6. IronMike & co. thank you for organising these fun events and cheers to all who fly them... I have always fun time flying them.. :) @Schnarre thx for winging up.. it was a blast! :)
  7. http://www.peters-ada.de/standorte.htm maybe you can find a match via this website ...
  8. We are talking about older model of Su25 which does not have HUD. In Su25T I did not experience problems like I do in non T.
  9. I noticed that on random my bombs drop at the same time i press release instead of switching to CCRP. If you drop single bomb it works ok, but soon as you use ripples the CCRP premature (no orange light at all) drop will happen in quite high %. I am wondering if I am missing something or is this a bug.
  10. What kind of bizzare question :) ... A: to have a realistic simulation of the plane and to be able to perform maneuvers using yaw component which are currently impossible to do since rudder is ineffective.
  11. Ok, but not being able to deflect full rudder above take off rotation speed is odd. yes?
  12. I am sitting out until they finish M2K.
  13. ... I cannot get full deflection past 160km/h. I understand that the forces build up, but 160 is a bit pessimistic. Saying 160km/h to be high speed is .. :music_whistling: On Spit, I can yank full deflection w/o any speed limit.
  14. Yes, cleanup, update... I even deleted textures and run update to make it redownload.. same result :( this my md5 3ac262bf0f114dc32f48616883851c7f *FW-190D9-CPT-TEXTURES.zip
  15. As I join MP sever, I pass IC just fine.. however whenever I try to fly 190, I get IC error after entering the cockpit. The error is: textures/p-51d_cpt_glass_norm on latest: 1.5.7x I tried repairing and it's the same... I have no mods whatsoever..
  16. I get the roll only if I load different ordinance L/R - example: chaff pod on one side, ECM pod on other..
  17. it depends on how mission creator or you as a pilot (programming nav via cockpit avionics) set waypoints. using viggen is very similar to vanilla su25 with addition of micro navigation
  18. maybe this will help: https://forums.eagle.ru/showthread.php?t=189112
  19. Using u22/a, cm program on automatic, release kont. It will release chaff as written in manual. I did not test w/o ECM pod or u22.
  20. It's written in first post... DCS Theatre: 1.5 Caucasus
  21. track ir5 is not eyetracker, so it cannot be compared
  22. still not fixed
  23. When you take nose damage on Su25 (the plane 3d model has its nose blown off together with pitot/alfa&beta booms) there is no ill effect on the instruments, gunsight and laser missiles can still be used.
  24. 13.VLS Vati 1. Bf-109
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