I've noticed there's still definitely no shrapnel damage, and even blast damage seems nonexistent. Not sure if this is a bug per se or just a missing feature, but could we please get this looked at? Because for a sim that prides itself as the realistic alternative, this is actually anything but. Thanks!
Aha, so that WAS it then! Thought so, because I used to work with high-powered transmitters back in the day and did encounter these dual-powered setups once in a while as well. Well well...
Because she wanted to be pleased. Trust me, I know ;)
Anyway, all v2.5.6 patches are performing very well on my aging machine, this included. I'm seeing a completely fluid 60 F/S almost all the time. So well done ED, am liking it very much!