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The_Tau

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Everything posted by The_Tau

  1. technically we can chose in Mission Editor if F14 uses 138 with chaff or not
  2. It has something to do with sun reflecting on 2.5D window. When you look directly at the sun or directly away from it reflections on NS430 change and brightness with it. When you "duck" inside cockpit then brightness go back to normal more or less. Maybe as quick fix disable sun reflections on NS430?
  3. Yep can confirm. Patriot is inaccurate AND it uses HUGE amount of missiles, like 3 per target and all can miss by small margin In comparison SA10 have flawless accuracy Tacview-20221202-024942-DCS-PATRIOT test.zip.acmiTacview-20221202-031545-DCS SA 10 comparison.zip.acmi
  4. depends against what... If you fight against like SA-3 or SA6 Chaff if deployed correctly can be effective. Against 120s not so much
  5. Jester knows how to switch to pilot flares or chaff so just ask him, also if you use say voice attack or some macro, then you can switch in combat fairy well. Personally though I just set chaff program and let Jester use Chaff
  6. and on the handle above DDD. I think these ones are quite comfortable when RIO looks behind checking 6
  7. long range missile with 1960s tech...
  8. Comparison foto. I am in F14 and my lights are at full brightness with formation lights Yes, I know that F18 lights are "orbs of god" but you really cant see F14 lights at distances larger then Blue Angles loop formation
  9. Important! You set ALE-39 loadout in Ground Crew BEFORE you use rearming panel. Rearming process in DCS is first refueling, then countermeasures (takes like 1s) and lastly missiles/bombs. Also in F14 if you change ALE-39 loadout you HAVE to update countermeasure panel in RIO seat as well. Jester doesn't know how to do it. Otherwise if you want to drop flares, chaff may drop and vice versa
  10. wow, very spectacular Never experienced anything like that though. Did this appear in new patch?
  11. Awesome tips, and while we at it I will shamelessly exploit it Any tips on stick movements while in vertical in a way to keep speed? Is aim to make perfect vertical loop? So ease off on pull at top of circle and in dive to gain speed?
  12. it uses FLOOD mode in Boresight, so you have to keep bandit near ADL crosshair Very good to use in "dogfight" distances with ACM cover up. It shortens AIM7 launch dramatically to 1s (Have to keep bandit in HUD)null
  13. Also in that range bandit is more likely to start defense manouvers and TWS can lose track and at 20 nm and less you should use STT
  14. If you mean back to days when mk60 engine was burning for 27s, then those days are not going back
  15. I would take 10% chance over 0% every time and unfortunately vs current (100% SA) AI this behavior is much more common I think @Callsign JoNay explained it very well
  16. maybe some tweaks to guidance though? (that damn notch climb maneuver). I would point out one thing, that people say its "trash", but in comparison to what exactly? AIM120? wow a late 1960s missile is bested by missile from 1991? What a shocker. In those 20 years only other missiles which can be compared with it was AIM7 Sparrow, Matras, R24 and R27R/T variants.
  17. hoping back to RIO seat in multiplayer works very well. I do it quite often
  18. Did you got that number from some F14 crew memoirs or your personal experience? Also Sparrows love more speed and phoenix more altitude
  19. This is not new. I had that wind drift couple times now over several patches but I think that @IronMike is right though about Turning CV and Jester switching INS. It only really happen on our squadron server with script that makes ship auto turn towards wind
  20. I am asking as from your picture...
  21. Are those in any way prioritised ? Like they are showing 8 closest to our A/C etc?
  22. IDK i would check winds again. 90 kt winds? I had similar thing multiple times, I linked it with "jumping" on turning CV, but it seem ED fixed that "jumping" last patch. That F14 wind drift however.... Like idk why it goes FUBAR I fixed the system in flight by putting INS to IMU mode and entering manual wind + position update
  23. I used VoiceAttack profile by Bailey and then I added my own commands to his. His profile seem very complicated but it seems it addresses the issue. Also for my commands i always start with pressing A twice. That main Jester menu seem to be standardized in 99% of scenarios https://www.digitalcombatsimulator.com/en/files/3308776/
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