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Everything posted by Tomcatter87
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Looks really good - so do the Hawkeyes. I especially like the 2000s era, so I'll build them into my Marianas missions from that timeframe.
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That what I thought at first. However I was coming from the same direction as the JTAC. One thing that might be possible: I added a camo netting from the ERO mod around the TOW Humvee, maybe the laser hit the netting? I'll try that one out and let you guys know.
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Native DCS function, set up via mission editor in a way it usually works.
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Something strange occurred to me today. I was using the LST to attack units that were marked by laser of an AI JTAC with Mk82s. The LST found a laser - turned out it was the JTAC unit itself. What did I do wrong? I couldn't find any of the actual targets.
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Sanikkat's Tu-95MS Mod
Tomcatter87 replied to Tomcatter87's topic in Flyable/Drivable Mods for DCS World
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Stumbled upon this in the user files section - really nice looking new 3D model for the old Bear bomber, havent had a chance to try it out. Thanks to Sanikkat! https://www.digitalcombatsimulator.com/de/files/3321032/ Now there is something I wish for. On all accounts, the Bear was LOUD and you could really hear it from the Tomcat's cockpit. In DCS however, the sound doesnt really stand out, other planes seem a lot louder. Is there a way to change the volume of a particular AI aircrafts engine sound?
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Electronic War Jamming Script V2.0
Tomcatter87 replied to ESAc_matador's topic in Scripting Tips, Tricks & Issues
Do you use any kind of randomization? I have the feeling that it happens if I let one of several SAM sites spawn via "set flag random value". If there is only one known Sam sire at mission start, the script seems to work. I can be wrong about this though. I also get an error message if there are radar aircto air missiles in the jammers proximity. -
Civilian Objects And Vehicles
Tomcatter87 replied to Eight Ball's topic in Static/AI Mods for DCS World
That Sea King is gonna be a blast, thanks so much! -
F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
Nice. I feel the need for an Achille Lauro mission -
UH-1H Attachments Mod
Tomcatter87 replied to Eight Ball's topic in Utility/Program Mods for DCS World
Man, those additions/changes really bring the hueys typical shape to shine. Thank you a lot, cant wait to try those ones out. -
UH-1H Attachments Mod
Tomcatter87 replied to Eight Ball's topic in Utility/Program Mods for DCS World
Man, those look amazing! Thanks so much for all those wonderful mods you're throwing out to the community! -
F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
You're making me 10 years younger, no reason for that But sure, go ahead If you come across anything I might improve on those skins, let me know. My aim was to get the overall look right so it looks nice on the flight deck, but if you find out and add things like crew names and so on, go for it! Be aware that there are some E-2s incoming, among others for the Saratoga (ODS Hawkeye with killmarks ) and Enterprise, early 80s. -
Post your favorite F14 Screenshots here!
Tomcatter87 replied to Matic_Prime's topic in DCS: F-14A & B
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F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
Not for now. But I know theres a bird with a funny "pacman" symbol next to the RIOs name from that cruise. I dont know what modex/buno that one had. -
F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
What do you guys say? Color looking better? I also corrected the blue parts on the ventral fins and messed with the roughmet. -
Electronic War Jamming Script V2.0
Tomcatter87 replied to ESAc_matador's topic in Scripting Tips, Tricks & Issues
I've integrated that script in some of my missions - sometimes it works, sometimes it doesn't. Now I even get error messages in a quite complex mission I did where the jamming was working properly at first. Can anyone tell me what the problem might be? -
HH-60 / MH-60 Seahawk Mod (AI only)
Tomcatter87 replied to rato65's topic in Static/AI Mods for DCS World
Placed it in every modern carrier mission now, thanks so much! -
F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
The lower picture is kinda high key, I don't know if it is a good color reference. The upper one is better, I admit. Those pics were also taken a few years earlier. Still, I'll check my sources and correct the color if necessary - I plan to make a slightly updated version anyway because I noticed two mistakes I should fix. -
Forrestal Spawn Points - let's see your carrier decks!
Tomcatter87 replied to Tomcatter87's topic in Mission Editor
Thanks! I dont. Sometimes I process my screenshots, but those ones are straight out of the sim. Setting an early daytime in mission editor helps a lot -
HH-60 / MH-60 Seahawk Mod (AI only)
Tomcatter87 replied to rato65's topic in Static/AI Mods for DCS World
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F14 Skinners thread (Paintkit in 1st post)
Tomcatter87 replied to David A Sell's topic in DCS: F-14A & B
Also thanks to @isoko - as usual, those detailed skins give me goosebumps and I built them into all of my Black-Knights missions I had done so far. Those skins have character and really capture the llok of each and every bird in a stunning way. However, I also notice the aliasing thing. On your skins before that, I opened them in the software paint.net and just saved them using the (I think) standard DDS settings. The aliasing was gone after that, so it might have to do with DDS compression. -
Yeah, a direct keybind for "look for any kind of target close to the center" would be great. I often usw HUD or SP Q mode to point into a general area, and using the jester menu while keeping the plane in direction is quite difficult.
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HH-60 / MH-60 Seahawk Mod (AI only)
Tomcatter87 replied to rato65's topic in Static/AI Mods for DCS World
Wow, that seahawk looks so fantastic, thanks so much! Since I mostly use that helo as a static asset on deck: Do you think it would be possible to show the blades and tail folded when the unit is connected to a ship? -
Progress on New and Improved AI 3D models
Tomcatter87 replied to carss's topic in DCS Core Wish List
Any news on shiny new AI assets? The year 2021 ist nearing its end... -
Forrestal Spawn Points - let's see your carrier decks!
Tomcatter87 replied to Tomcatter87's topic in Mission Editor
I also like to place some animated deck crew members to certain points - for example to mark the point at cat 1 and 2 where I should step on the brakes.