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Haukka81

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Everything posted by Haukka81

  1. If this test in video is true then we need something way better than F-35 or F-22 " The exercise PACAFs Pacific Vision on sept 25/08 revealed the United States air superiority is just a fantasy. The exercise was consisted of face the Red Team one hundred Su-27SM, four Su-30 and two Su-35 against Blue Team one hundred F-35, one hundred eighty seven F-22 and four hundred F/A-18E/F. The exercise showed the blue team higher in number of aircraft is double inferior when hundreds of Blue Forces aircraft were lost in the first 20 minutes downed by the Red Forces., on the other hand only 12 aircraft was downed in the Red Team."
  2. You can sumon horde of blue side too ;) (Off-topic) [url= ][/url]
  3. Im with you too. No need to bring it to dcs, until dcs gets some game play things better. No need to full 24/7 dc campaing but something between that and curent booring system. :book:
  4. Maybe they could use that model for trees ;) ?
  5. DCS Enhanced Terrain (Texture Mod) Please relase those not so good tiles for cities, even solid green tile is much better than Stock ugly puke :/ But i will try too, but tile edit is totally new thing for me. :)
  6. Bumb until end of year :D
  7. Its cheaper to buy from ed least here in Finland, dollars vs euro rate :thumbup:
  8. Dear santa, i like to get some love from russia: DCS Mi-8MTV2 Magnificent Eight , please. Thanks :)
  9. Bumb, what textures i should edit to get rid rest of those city textures ?? Thanks. -haukka81
  10. Here some random shots: http://postimg.org/image/jl6nq3zu3/ http://postimg.org/image/ihmje5f6z/
  11. Wow! Looks great!!!
  12. Yes you can, just install dcs world, even steam version is ok. Then just use your shark 2 key :)
  13. It works much better than cap clip, i have cap clip and track clip. More accurate etc.. But you have to move your track ir so its same side than clip. Not center of screen etc..
  14. I play in realistic mode :P:P Its simulator game ;) :joystick:
  15. Nope, they are games. Even how hard you wanna belive that you don't play game in your home pit ;) DCS IS GAME. :smartass:
  16. +100 For this. Why they remove those? , they are used RL in those stations.
  17. Thanks, got it working. No i have to just get trees to show up from far. City buildings are easy to edit but it's way harder to get forest to work. Can some one please tell me right line to edit form high.lua maybe its easy and i just won't notice something right :helpsmilie: Thanks -Haukka81
  18. So what are good settings for 1.2.6 ? any new tricks ? BUMB!
  19. Hi, i have two broblems , i already asked help in here: http://forums.eagle.ru/showthread.php?t=117587 Maybe some one could point me to right direction :)
  20. well, have to try and error to find way i think. But what about radio menu, its right top corner in my eyefinity group and even how i edit monitor.lua it won't move , any help for this ? -thanks
  21. Im back to DCS and Su-25 is my favorite plane for now. Everything runs great at eyefinity 5760x1080 and fov set to 140 BUT: Trees or forest wont be visible very far ? what file i should edit. Default max 15000meters is way too short when in triplemonitor. Allready got those ultra high luas but they just rise buildings and trees distance in towns. I need to get forest distance UP :helpsmilie::helpsmilie:
  22. Looks so nice!! But please edit those city textures under citys, maybe just some grass or like that. So it would be more like Rise of flight style, no fake cities painted in ground :) And maybe no need to paint forest in terrain when we have those 3d trees ? your green grass texture looks so fine in mountains :) I would to this my self but im so noob with terrain edit :(
  23. Problem is that there are so many missions where you have to kill specific tank group etc.. Thats so 90's sim style. Better would be use area goal so you have to kill just something inside your target area, real war won't jump back if you kill wrong tank group. Or be failure. Example : Target area 1: 0-10% killed inside area 1 = low points -> next mission is harder 11-40% killed inside area 1 = normal points -> bit easier next mission 41-100% killed inside area 1 = great job -> much easier next mission and blue ground units advance. This is how it was in Janes F-15 and F-18 ( Wags , you know ;) ) .. this way campaings would be bit dynamic.
  24. Please show your pit. Looks like you are using triple projectors ? :joystick::joystick:
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