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fargo007

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Everything posted by fargo007

  1. I'd like to thank Wags and the 64 team for these "sneak peeks" you guys are doing. The steady flow of information and progress is really building up the excitement, and it all looks so damn chad. I find myself sharing them with friends that don't even fly sims at all.
  2. It just looked so much cooler in the TADS than it ever has before I guess!
  3. Good eye. You guys may be right about this....
  4. The gun is looking absolutely stellar. Upcoming tease vidyas I'm waiting for are a review of the TADS, and seeing how hellfire missiles are launched.
  5. Don't discount the possibility that you're still CPU bound, even with a supremely kickass GPU. I'm on a 1080ti, and upgraded my MB/CPU and got a substantial performance bump.
  6. Not sure if it sucks or not but.... http://www.partsforsnowplows.com/OEM_Fisher_Flex_Arm_Kit_62490_p/62490.htm or... https://www.brainwavzaudio.com/products/under-desk-controller-holder
  7. Anyone considering doing an Xbox controller for the TEDAC? If possible I would hard mount it so I can use muscle memory for grabbin' at it.
  8. Wouldn't it ruin the immersion? You'd be turning your head to look away from the screen I'd think.....
  9. The Apache's 30mm may not be as capable from a pure ballistic standpoint, but I have no problem at all finding several dozen videos showing just how great it works on actual places, vehicles, and real people. Truly hours of footage. I can't find even one example of Russian 30mm being used on actual targets but I would love to see it. These were obviously designed with different goals and use cases, so it's not a contest to begin with. The best part: We're getting them all! (MUAAAHAHAHAHA)
  10. Waypoints, map data, reference points, Time on Target data, all that jazz.
  11. fargo007

    The bag...

    This might even be do-able with just a skin....
  12. It's a bit more work involved, such as creating a set and using OnAfterAdd() but yes you could.
  13. Yup - in terms of ballistics.... moving target vs. moving shooter. Moving lateral target you aim out in front of it. Moving shooter, stationary target you have to back lead (aim behind) to compensate for the speed of the helicopter. It makes sense that the TADS would be able to do this while the IHADSS itself wouldn't be able to.
  14. I think that's correct also because the shooter was clearly back-leading the targets.
  15. The apache's 30mm are also not actuated with a traditional percussion style primer. They are primed/fired electrically. Truly meaningless to us in DCS but an interesting data point nonetheless that fellow gun knurds will appreciate.
  16. The Apache cannot be started from the front seat, nor can the external lights be managed so there's that.....
  17. Enduro14 has it based on what I've found - all AP channels on, get to basically a full hover and then activate it. You have to be at a hover already - this just assists in holding that.
  18. Thanks for the pointer to that! Awesome!
  19. This right here. If it had REAL 16" guns with associated performance, AND tomahawk/TLAMs it would get a lot of use. The mod one is indeed visually fantastic but is missing those two things.
  20. When it occurs with the specific wind conditions that induce LTE, and it doesn't occur without them.
  21. You can try but I doubt that would work.
  22. I tried that as well, and my interpretation was that it wasn't implemented fully yet.
  23. I'm open to be surprised, but I really doubt that the modeling of the M230's ballistics is going to be to such a precise extent that we see truly substantial difference in performance.
  24. Been using the polygon zone in MOOSE since forever. Really great for presenting targets at random on a road.
  25. And you will have to re-add it every update I believe.
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